Critical Exploit: Portal codes exploited for fast weapon attachment unlocks
Players utilize custom Portal codes to rapidly unlock weapon attachments in Battlefield 6 via an exploit. It ruins fair gameplay and progression. Urgent patch and account sanctions are required. bug code:zsv59 zsv4r The Portal code will work only after the admin launches the next round.11Views0likes0Comments[BUG] Strikepoint win condition broken after Blastpoint update (1.3.2.0)**
**Platform:** PC / Xbox Series X|S / PS5 (observed cross-platform) **Mode:** Strikepoint **Update:** 1.3.2.0 (Blastpoint, June 9) **Summary:** Since the Blastpoint update, Strikepoint round win logic is incorrect. The objective capture state appears to override elimination outcomes. **Observed behavior:** 1. A team that touches the objective (capture progress as low as ~1%) and then wipes ON the point is awarded the round win anyway. 2. Rounds have been awarded to the wrong team even after a full enemy squad elimination. **Expected behavior:** Round win requires either (a) full capture of the objective, or (b) eliminating/downing the entire enemy squad — per pre-update rules. **Impact:** This removes the elimination win condition in practice and forces every round into a rush to the center point. Tactical play (holds, route denial, revive plays) is no longer rewarded. The mode is effectively unplayable as designed. **Repro rate:** Consistent across matches since the update. Requesting acknowledgment and a hotfix or rollback of the Strikepoint scoring change. If this was an intentional design change, please communicate that — but as shipped it reads as broken capture/win logic.571Views16likes38CommentsArea Marker/Ping Not Working Correctly
Hi EA Team, BigBoy here. I've come across what appears to be a bug with the marking (ping) system in the game. When I try to mark a location or area, the marker either doesn't appear at all or is placed well away from the spot I'm actually aiming at. However, marking enemies and mission objectives seems to work as intended. This issue appears to affect only area/location markers, making it difficult to communicate positions accurately with my squad. Has anyone else experienced this, or is it a known issue that the team is investigating? Thanks for all your hard work, and I look forward to hearing if this can be reproduced.4Views0likes1CommentIncendiary Grenade damage not tracking for challenge properly.
A current weekly challenge is to deal 1000 damage with grenades, with incendiary grenades counting as double (2x). This would suggest that killing a player with an incendiary grenade from full health is worth 200 points. This is not the case, damage tracking for the challenge appears to be significantly reduced,5Views0likes0CommentsXP Boosters are broken, or the game is designed to waste too much time.
Hello, XP boosters of all types are broken. They keep running out while you wait: To find a game wait for it to load (hope you chose a popular mode). Wait for the briefing animations, wait for the squad to run up and pose. Choose your class? wait for the match to start, it's had enough people for like, a minute but hasn't started starting yet. Wait for the intro animation, wait for the countdown, you're finally playing, it's been 4 minutes, your booster was for 15. Match ends in 6, the other team doesn't know what a domination is. Wait for the after match report, wait for the progression animation, wait 40 seconds to stay in a squad then another 40 to match make, back to map loading, briefings and pre-match WAITING. a Your booster runs out. They don't even sell them in the store, so what's the issue? If they're vibe coded and you don't know how to make them apply ONLY to play time, say so? Then maybe just ADJUST XP gain up a bit.5Views0likes0CommentsBUNCHA BUGS
The light glitch in redsec you guys still have yet to fix, arriving in a ranked redsec game dead and below the map, not showing up with a pistol and just my finger pointing out, not able to crawl when you get down, grabbing a gun from a loadout and it not showing up...im sure there's more. Quit dropping new bs and just fix what yall have..9Views0likes1CommentXBOX Lag compared to PC
It seems that there maybe a slight lag between PC and XBOX with XBOX seeing a few milliseconds more latency than PC players. Which means you always lose to a PC player in straight gunfight, even if you are the one firing first. Massively frustrating. Turning XPlay off only to struggle to fill servers. Please fix. (xbox is wired to network with BT Fibre)5Views0likes0CommentsComplaint Regarding Cheating in Battlefield 6
Hello EA Support Team, I am writing to raise a serious concern regarding the prevalence of cheating in Battlefield 6. Despite the anti-cheat measures in place, I have consistently encountered players using Cronus Zen, Cosmos scripts, wallhacks, and aimbots. These cheats are widely available on online marketplaces such as Amazon, eBay, Shopee, and Lazada, making them easily accessible to players worldwide. In my experience, many of these cheaters are not being detected or banned, which negatively impacts the fairness and enjoyment of the game. Blocking or reporting players in-game does not seem to result in timely enforcement, and the issue persists across multiple matches. I respectfully request that EA strengthen its detection systems and enforcement against hardware-based cheats like Cronus Zen and Cosmos, as well as software hacks. Additionally, I urge EA to take proactive steps to address the availability of these devices and scripts, which are undermining the integrity of Battlefield 6. Thank you for your attention to this matter. I hope EA can take stronger action to ensure a fair and enjoyable experience for all players. Sincerely, IGN: KnightRave97Views2likes1CommentConsole players shouldn’t struggle to find RedSec lobbies with crossplay off
Turning off crossplay shouldn’t mean you can’t find a game. Right now, console players who choose to keep crossplay off are struggling to find lobbies in RedSec Battle Royale Duos and Quads. What’s frustrating is that console is a huge part of the player base, yet it feels like console-only players aren’t being prioritized in matchmaking. It seems like the system fills mixed/PC lobbies first while console players who specifically chose a console-only experience are left waiting. A better solution would be using the massive console player base more effectively. There are plenty of console players who still have crossplay enabled simply because it’s the default setting. Players who disable crossplay should still be able to match with other console players, including those console players who have crossplay turned on. The issue isn’t that crossplay exists — it’s that the matchmaking system doesn’t seem to prioritize the platform you selected. Give console players a better matchmaking experience instead of making crossplay feel like the only realistic option.7Views0likes0Comments