Visual bug from the beta and labs still in the game after dying
During the beta and in labs I ran into a bug on liberation peak when I would die and respawn the game would look very aliased and the lighting/resolution would not look correct. Alt tabbing would fix the issue and it only happened on that map but would happen after every death
This same issue is back in the full game but only happens on manhattan bridge and it happens every single game with every single death on that map. I’m playing at 4k, dlss quality, every setting maxed with filtering and mesh on overkill (which were not available during the beta and parts of labs).
I’ve tried turning sharpness to 0, set aliasing to dlaa with dlss quality still on, you cannot fix the issue in borderless because alt tabbing will not fix the issue so have to be in full screen to fix it, have hdr on, and using dlss 4. I’ve looked online and reddit and saw one other person with the issue but no fix from them