Weird 1st-person view aiming on helicopters
I've been having trouble using the aim-guided missile with my attack helicopters: they tend to hit lower than my aiming point when I fire while moving (which is 99% of the time). What I mean is if my target is X and my point of aim is right over X, the missile will impact in front of it or, in other words, fall a bit short of X, missing the target entirely. Additionally, today I noticed a similar issue with my light rockets (that might've been due to some lag/brain-fog issues, but still, it was repetitive and weird)
I jumped into a practice server to test a few things, and I just noticed it's mainly an issue in 1st-person view, but if I play in 3rd-person view, everything is much more accurate.
Now, the issue is I don't enjoy flying in 3rd-person view: not only is it less immersive, but it's also weird, and the vehicles seem much more unresponsive in general.
Short video attached: i'm aiming at a pile of concrete blocks. In 1st-person, it hits short of the target. In 3rd-person, it hits on target.
Anyone else having similar issues? Attack helicopters are my favorite vehicle and part of the game, so I really really want them to fix this.