It's about time we move on from the fuzzy distance blur. Adding msaa anti aliasing for VR mode will help give more visual fidelity in the distance along with mixed fxaa This is the standard and a l...
Ideas
ADD MSAA+FXAA FOR VR
Obsidiate
2 months agoNew Spectator
The standard recently is DLSS with PRESET K force-enabled, which completely blows earlier DLSS out the water and is just as crisp (none of the old blurriness). But you can't use DLSS in VR in this game.
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