Williams height too low
The Williams car's ride height is too low. Initially, this issue only occurred in online modes, but after the last update, it now happens in all modes (Online and Grand Prix). This bug was reported when the game launched, but nothing has been done about it. Report Code: TRDV-SPHP-MDTX-DCDG Screenshots attached.Qualifying position 2 player career
It's now been multiple times where myself and my friend have either both been shoved to the back of the grid (with no penalties) after qualifying 1 and 3 in the last race of the season to decide who wins, or now two other times where one of us qualifies in p5 or 6 and gets put on pole or on second, above the other one. From our experience it has happened on sprint weekends, but we only have a small sample size. This pretty much ruins the competitive integrity of the save since we have to use an honour system in turn 1 and guesstimate where we 'should' be.Cost Cap Broken
Despite Patch 1.04, the cost cap in My Team is still not working properly. I have the latest Patch 1.06. The expenditure cost in the new season does not reset to $0, instead, it starts adding on top of the expenditure of the previous season. Please check. Platform: Steam PC OS: WindowsBUG using [Custom Car Settings]
When playing F2 Career and changing the car's setup in any way BEFORE qualifying (manually in the car setup menu, by loading a setting, or on the track, for example, by adjusting the brake balance), we have MUCH more fuel in qualifying. If we skip practice or don't change the settings in practice, we have less fuel. In Monaco, we can have fuel for 15.8 laps (when changing the settings) or 6.9 laps (when not changing the settings, i.e., when using one of the 5 preset settings). For comparison, the AI has a fuel level of 3.5 laps. At different tracks, the fuel level in our car varies, but the AI always has the same 3.5 laps. This problem ONLY affects F2 QUALIFYING! (because in F1 we can adjust the fuel level). I noticed the same thing in F1 24! F1 23 also has this problem, but the difference is SMALLER when we change the settings in practice. To achieve better lap times, we need to change the car's settings, and if we do, we're penalized in qualifying (with a heavier car)! Similarly, if we try different settings in practice (or load them), we're penalized with a heavy car in qualifying! This makes the game difficult, especially in Monaco, where it's difficult to make up ground from the back of the grid. This requires a quick fix! Besides, the AI's fuel levels and ours should be equal in qualifying! Fix this in F1 25 and F1 24.Loss of force feedback on logitech g923
Hello, I bought F1 25 two days ago and the game worked fine with the wheel until I found a problem: When I press the button assigned to Radio/Voice Control in-game, it instantly causes me to lose force feedback in the wheel. The only solution is to unplug and replug the wheel into my PC. I tried changing the button for this command, but it didn't work. Does anyone have a solution? Thanks in advance.APXGP Pack missing
Hi everyone, I purchased the F1 25 Iconic Edition via Steam on July 11, 2025, which was within the eligibility period to receive the APXGP Pack, including access to the F1 movie characters (Sonny Hayes, Joshua Pearce) and the APXGP team. However, the APXGP Pack is not showing up in my Steam DLC list, and neither the movie drivers nor the APXGP team are available in-game. I've checked across all game modes (Career, My Team, Grand Prix, etc.), but they are nowhere to be found. I've also made sure the game is fully updated and that all the DLC available are installed properly—but no luck. Has anyone else experienced this issue? Are there any known fixes or steps I might be missing? Thanks very much for your help!Team emblem not displayed on the car in MyTeam and F1 World
I fear that this is not a bug, but a removed feature instead. So I'm pretty sure many of you have noticed that your team emblem doesn't get displayed on your custom made cars. It ruins the immersion, especially in My Team, because every team has their logo displayed on the nose cone. I saw that there are some title sponsor liveries displaying the sponsors logo where the team emblem should be, so maybe that is the problem, but again, it is ruining immersion. Please fix it if it is a bug, reimplement the feature if it was removed, or just simply give us an option to apply our team emblems on the car as a decal!Invitational BUG, many time i lost my correct car performance level.
Report Code: GLJM-VPBX-PTXH-PRZG Hello, I've already posted this in the F1® 25 General Discussion under another user's comment, but since I haven't received any replies, I'll try directly here. Here's a summary of my problem. Hello, I understand that the mode is cooperative (and thank goodness, otherwise I wouldn't even play it), but something strange my brother and I have been experiencing since the update, here's the situation. I'll try to describe it well to avoid misunderstandings, because as I said above, it's a cooperative mode and honestly, it bothers me to be a burden to other users due to technical issues (perhaps waiting 10 minutes to start a match and then seeing the reward go up in smoke because I can't achieve my normal in-game performance and help finish ahead of the AIs). Let's start with the tech level. My brother and I are generally around 600-630. (Now we're around 660-670 but we have the exact same problem.) Now, if we choose, for example, Brazil in invitational events with a rating under 500, we typically set a lap time of around 1'08" and without DRS. If we then move to an invitational event, still in Brazil (for time comparison), but with a rating that goes up to even just 600, the car behaves strangely and loses performance. In fact, we can't get below 1'11" even with DRS, which makes it impossible to compete with the AI, even if their record lap time at this level is only 1'10". Now, out of curiosity, we tried downgrading the car to level 100 and noticed that by entering the same 600-rated invitational, we get the same 1'11" time as our 620-level car. For the record, before the update, this wasn't happening. We were outperforming the AI even in 800-900 rated invitational events without problems and with a car at 400-500 tech level. So, drawing conclusions, it seems from our calculations that since the update, if we choose an invitational event above 600, the game gives us a car with a level 100 performance, completely ignoring our car's actual upgrade level. This makes it extremely difficult to compete with the AI and thus contribute to cooperation. Is anyone else experiencing this situation? Because entering an event and not knowing if you'll have normal performance to at least do your part is very frustrating. After various tests, it seemed we had found the problem. I've done some more testing and noticed that this only happens in the challenges I've opened and played online with random players, and which now have an expiry countdown. In fact, replaying these challenges (because we obviously didn't reach all the targets), the car consistently has average lap times that are 3 seconds higher. However, my brother and I have now tried creating new invitational events and playing just the two of us, we completed 3 of them without any car bugs up to level 750 without issues. So, I think they've messed something up in the online matches that are open to everyone. I will conduct further tests tomorrow. but unfortunately, the morning after: Last night it seemed to work, but playing matches this morning we encountered the same problem again, and we can't figure out why. It seems completely random; in one game you have performance, and then in another, you don't. Perhaps no one else is experiencing this issue. I've attached some screenshots to better illustrate what I mean. As you can see, on the São Paulo track across three different matches, the times are completely off, and the AI even records faster times despite having a lower technical level. Could you please check if you're experiencing the same issues, or if it's just my brother and I? Our setups are a 13600K + RX 7900 XT and a 7950X + RTX 4080; we both have 32GB of RAM, the game is on an NVMe drive, and we play via EA APP and 4K 120Hz screens.