Ideas
I’m facing a steering input scaling issue in F1 25 on Xbox while using the Logitech RS50 Direct Drive wheel, where the steering feels too sensitive near the center and unresponsive at higher angles despite adjusting saturation and linearity settings. I’ve tried recalibration, firmware updates, and different steering lock values, but the problem still remains, making precise cornering difficult. If anyone knows a fix or can confirm whether this is a known Xbox or wheel-profile issue, please share. I’ve seen similar input-mapping discussions in WA mody related communities for other games, so I’m wondering if this could be a broader console input-scaling problem.
- mos533720807 days agoNew Spectator
Thanks for confirming — I’m experiencing the exact same behavior.
To add more data points:
• This issue only occurs in F1 25 on Xbox Series X
• The same Logitech RS50 wheel works perfectly in Forza Motorsport 2023 on Xbox with true 1:1 steering
• The same wheel also works correctly in F1 25 on PC (360° base / 360° in-game = correct mapping)This strongly suggests an Xbox-specific steering input scaling issue in F1 25, likely related to legacy wheel input handling that doesn’t properly support high-resolution direct drive wheels.
Other DD wheel users (Logitech G Pro, Fanatec DD) are reporting similar center sensitivity + high-angle compression behavior.
At the moment, the only workaround is artificially adding positive steering linearity to counteract the scaling, which confirms this is not a user setup issue.
Hopefully the dev team can review the Xbox wheel input pipeline and apply a fix in a future patch.