UNREALISTIC CAR PERFORMANCES.
Ok so I know the DLC has only been out for a week and you are planning a future updates. But the car performances in the new 2026 DLC are so unrealistic particularly from the Aston Martin who are getting into Q3, as well as Williams who in real life have an overweight car so they should not be challenging for podiums. And also most of all Mercedes who have dominated the season since the start as well as Antonelli who has gone on an insane 5 win streak surely this is not a fluke. Just wanted to get the word out as quickly as possibleMic sounds garbled in race session but not lobby/results page
I’ve been streaming my league races and make YouTube videos for one league. My mic sounds absolutely dreadful on track during quali and race. But in the lobby before quali, in the race strategy screen before the race, and the results page it sounds perfectly fine. Anyone had this issue? Planning on buying a new headset but sounds like a game issue to me? My YouTube is thebirky12 and the past two or three vids has video evidence of what I’m talking about https://youtu.be/ddkIi_LK8Bk?is=Vt6A1RL8KKeXWeG0 On Xbox with a wireless headset (Astro A20)Workaround: [Silverstone PIT LIMITER 60km/h] DOESN'T WORK
You reduced the pit lane speed at Silverstone to 60 km/h to avoid gaining an advantage on the last lap by entering the pit lane. Your workaround DOESN'T WORK because I've been overtaken numerous times by taking shortcuts on the last lap. My proposed solution to this problem, which has been present in F1 games for many years: The pit lane should be closed on the last lap, and attempting to enter the pit lane should result in a penalty (e.g., DSQ). Similarly, failing to use two different slick tire compounds in the race (in dry conditions) also results in a DSQ penalty. Then, the correct pit lane speed could be set to 80 km/h. It's strange that no one has thought of this after all these years.Unrealistic Damage Sensitivity.
So when you hit another car or a wall at around 150 KPH on Simulation damage you hardly take damage. So for example your front wing hardly breaks. Your tyres stay intact nor do they get punctures. It is all to do with the sensitivity of simulation damage. So please increase the damage sensitivity for simulation damage a lot like you can do with mods, so it can be more realistic. I'm not asking for a whole damage rework because that would be impossible but please take it into consideration for future or the new game for 2027. But I remember it used to be a lot more sensitive back in older games like F1 2020 and that. More Posts and Issues I'm currently trying to get attracted. https://forums.ea.com/discussions/f1-25-general-discussion-en/gp-board-replacements-and-podium-boards-and-podium-design/13553133Thrustmaster T80 issue
F1 25 (2026 DLC) THRUSTMASTER T80 ISSUE After last update, my Thrustmaster T80 calibration has changed and it's an issue from the game as my wheel works properly on other games. Even with all calibration settings on DEFAULT i got too much dead-zone and the sensibility of the virtual wheel is too high, as I turn the real wheel by less than 90° the virtual one responds by turning all the way to 180°, anything changes as I try trimming the calibration on settings. Console: Xbox Series X Report Code: JPLP-LPRK-KLLG-JPKJTime Trial keeps reverting to Realistic Performance
I've selected Equal Performance in Time Trial mode, but I noticed that the Realistic Icon gets placed next to my name on the leaderboard and the in-game settings has reverted to Realistic as weA few other members of my league have reported this happening as well. Anyone else having the same problem? It renders using any other car but the McLaren and Merc pointless as they're so far off the pace.