Ideas

SirJuggeth's avatar
SirJuggeth
New Scout
15 days ago
Status:
New

Checking slider explanations

The additional information descriptions for the checking gameplay sliders don't mention what you're affecting if the slider is at its highest value. (See attachment for example) 

I noticed most, if not all, other sliders that needed some sort of clarity made sure to mention that,  and am really appreciative of how user friendly the explanations are. It would be nice to have that be consistent across all slider setting options. 

Thanks 

  • EA_Aljo's avatar
    EA_Aljo
    Icon for Community Manager rankCommunity Manager

    It depends which slider, but in general, it shifts the magnitude in which collisions need to hit to be considered falls.

    • SirJuggeth's avatar
      SirJuggeth
      New Scout

      @EA-Aljo sorry I meant to add an attachment to my original post (I added it now) that showed an example. 

      But the majority of the sliders don't mention how they work. 

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