Ideas

latikittyson's avatar
latikittyson
Seasoned Newcomer
15 days ago
Status:
Under Investigation

Secondary Damage doesn't receive Elemental Damage buff

As the title states, damage inflicted as "Secondary Damage" doesn't receive the elemental damage buff in the proper locations.

For example, Dangerine does x3 damage to Sewer zombies, which is applied during contact hits. However, his secondary damage, being his DoT corrosive effect, does NOT do x3 damage to Sewer zombies.

This makes no sense, as if Sewer zombies are weak to "Corrosive" plants, then wouldn't the actual corrosion do extra damage?

This applies to other plants such as Winter Greens, Gremonade, Lime-Bomb, etc.

 

On a side note, according to the patch notes: "Ice Plants are significantly stronger in Volcano" for example, but they only seem to be strong against Volcano zombies specifically, not all zombies in Volcano. Wondering if that's intentional or not.

2 Comments

  • Status changed:
    New
    to
    Under Investigation

    Thanks for your report, this has been passed along to the team for investigation! 🌻

    I just wanted to confirm, the secondary damage won't show the 'Crit' vfx, but should still apply crit. If it's not doing crit damage this is an issue, if it's that the crit vfx doesn't show, then that is as intended.

     

    In regards to volcano zombies, I believe it's intended to be volcano zombies specifically, but I can pass along that feedback to for clarity here.

  • latikittyson's avatar
    latikittyson
    Seasoned Newcomer
    10 days ago

    After further testing, it seems secondary damage DOES apply. However:

    • DoT acid from Dangerine, Lime-Bomb, Gremonade, and Explo-OJ does not CRIT. Only the initial hits do.
    • Electric Peashooter also has incorrect stats displayed in Alamanac. From my tests it has 24 Primary Damage, and 16 Secondary Damage. The Almanac shows it has 33 Primary Damage and 12 Secondary Damage, which is not correct.
    • Secondary Damage from Winter Green & Freezar Salad is incorrect, as mentioned in a different ticket, but they DO crit despite that.

    The team might want to review the Almanac and make sure everything matches what it actually does 🥲 it is very frustrating to do the math myself rather than just being able to read the almanac.
    I'd also suggest either changing "Secondary Damage" to be more specific, such as "Uppercut Damage", "Poison Damage", "Chain Damage" etc as sometimes it can be very vague what it actually applies to.