Switch FS Tailslide Bump/Dropout Bug
I had mentioned this in a previous bug thread, however after taking some time to reproduce the bug, I figured it is likely a separate issue.
Currently on the PS5 version(possibly other console versions) when the player is in Switch/Fakie stance, performs a Switch/Fakie FS Tail slide then attempts to bump out using O/B or drop out with the the Left Stick, the player model rapidly glitches in orientation and comes out on the opposite side of the Rail or Ledge.
This bug likely also occurs when performing a Slappy into a Switch/Fakie FS Tailslide.
After testing I can confirm this bug occurs 100% of the time and appears to have been around as of the last 2+ months, though I cannot place which update this originated in. I had first noticed this as early as late February, however mistook the bug for an mis-input on my part. However, I can confirm after switching to an entirely new PS5 controller that the bug still occurs 100% of the time.