Ideas
I am having the same issue with my community spaces from eco lifestyle, it doesn't matter which version of the community space it is set to. Sims no longer garden, sell things, or make things. Few sims show up other than lovestruck couples. I can no longer click to hire food stand vendors.
- Ozambersand2 days agoNew Spectator
Previously if you put a Food Van there, you didn't need to hire it. It was operated 24/7 by a succession of Sims. (My goto person to present a concept plan to!)
It's a shame because community lots were fun.
Ditto being able to add items to parks. Plus the random Sims using them skilled up and the items made were left in their inventories, both personal and House.
Also at one stage they would complete their task, freeing up the workspace.
Now they just start a piece then abandon it after seconds, meaning no one else can use it unless I go into build mode and delete half finished wood working or art or scrap them.
Funnily enough, that isn't the case at the Casbah gallery where possibly the mentor equivalents still go around scrapping half finished artwork and woodworking in the gallery.
Which suggests they've changed the behavior patterns in many of the Lots and Spaces.
At one stage, once I added the necessary items, parks like Desert Bloom functioned like Recreation centers if they had all the required objects. Now I have to designate them as Recreation centers for them to work.
The big exception is Sales Tables. No one automatically mans them. The random items were fun. I even picked up a Money tree flower from one once.
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