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Re: Townie Outfit Generator Creates Incoherent/ Mismatched Clothing Combinations

Issue Description:
After installing the Royalty and Legacy expansion pack, hats and accessories from this pack appear on NPCs and Sims who age up at a much higher rate than standard accessories. This creates frequent mismatched or cluttered outfits. Additionally, accessories tagged for Feminine Frame Sims are spawning on Masculine Frame Sims, and items tagged for specific outfit categories (e.g., Fromal, Party) are spawning on the wrong categories (e.g., Everyday or Athletic).

Expected Behavior:

  1. Randomization Weighting: Royalty pack accessories should have the same random generation frequency as other packs (or a toggle setting to control spawn rates). Currently, they overpopulate NPC wardrobes.
  2. Gender Tagging: Items tagged Feminine should not generate on Masculine framed Sims, and vice versa.
  3. Category Tagging: Gloves or hats tagged for "Formal" wear should not spawn on an NPC wearing "Sleepwear" or "Hot Weather" outfits.

Steps to Reproduce:

  1. Load a save file and play for several in-game days.
  2. Observe randomly generated Townies (NPCs) or Sims who age up from Child to Teen/Adult.
  3. Review their generated outfits in CAS (Manage Households or using cas.fulleditmode).

Actual Result:

  • NPCs and newly aged-up Sims frequently wear gloves or specific legacy hats/accessories.
  • Masculine Sims are found wearing hats or jewelry tagged as Feminine.
  • A Sim generated in Hot Weather wear might be wearing a gloves or a specific hat that is only valid for Costume/Formal.
  • This occurs at a disproportionately high rate compared to standard hats (e.g., beanies, baseball caps) from the Base Game or other packs.

Additional Notes:

  • This is likely due to incorrect CAS part tagging in the pack’s tuning files (e.g., lacking allow_random flags set to False, or missing proper outfit_category and gender restrictions) .
  • Some players have reported general performance and UI lag with this pack, but this specific "wardrobe pollution" issue is related to random generation logic .
  • The Sims 4 generally struggles with filtering categories in CAS, but this pack exacerbates the issue by flooding the random pool .

Impact:
Moderate to High. Breaks immersion significantly for players who enjoy realistic or historically inspired gameplay. Players must manually edit every generated Sim to remove out-of-place gloves, hats, and jewelry, which is tedious.

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