Ideas

Lawler49mgdn's avatar
Lawler49mgdn
Traveler
27 days ago

Updates from September 11th? Bug fixes?

Nothing has changed.

Has the stalls area become responsive? Come on, it’s still just as laggy and glitchy as ever!

Oh yeah, they added fighters—a whole three of them. Is that really so essential for a game that’s full of bugs?

Could you please tell me what the update is all about? Is it so you can hide the HUD? That’s an important feature for online play!

And the developers of UFC 6—who don't know how to make games or fix bugs—deserve a thousand bananas shoved right up their **bleep**!

3 Comments

  • We’re fans of the UFC game; we don’t need much. Just give us decent netcode—or better yet, allocate the budget for dedicated servers!

    Fix the hitboxes and input lag!

    That’s all we need!

  • The main things that needed fixing were the netcode, input lag, and hitboxes.

    But you haven't done anything about it for two months. Online fights always play out like this:

    In the first round, everything might work fine—punches land, dodges work, and so on.

    But then, in rounds two and three, it feels like you're moving through water; the fighter stumbles and barely throws a punch, even with full stamina.

     

  • You have absolutely no respect for the people who bought your game!

    It’s not worth the money at all. Goodbye—I have no intention of playing this garbage anymore.

    As always, online combat is a mess: input lag, hits and damage failing to register, and the ground game remaining just as unresponsive as ever, even after the update.

    To the developers: I hope your hands get ripped off!