input lag and frame desynchronization
When playing online—even with decent ping—input issues arise: strikes sometimes pass right through the opponent or fail to connect. You might get knocked out—or land a knockout yourself, even with perfect timing—simply because of input lag and frame desync! The netcode is terrible; it’s practically impossible to play. Players are exploiting a game mechanic by spamming combos that cause your fighter to suffer micro-stuns; this leaves you unable to control or counter-attack, while the opponent keeps landing hits and dealing damage even with zero stamina.Hit registration is broken.
Please, just fix the hit registration already! You’ve been dragging this issue out since July 2nd! The problem is specifically with online play: you hit your opponent, but the damage doesn't register! Sometimes the game decides to throw just one hit from a whole combo instead! Please, just fix this! It’s impossible to play—don't you get that? Stop adding new fighters; there's no point! This game is absolutely riddled with bugs—teleporting during combat, getting stuck mid-dodge, the fighter standing rooted to the spot... and sometimes combos just don't register! What have you turned this game into!?14Views0likes3CommentsUpdates from September 11th? Bug fixes?
Nothing has changed. Has the stalls area become responsive? Come on, it’s still just as laggy and glitchy as ever! Oh yeah, they added fighters—a whole three of them. Is that really so essential for a game that’s full of bugs? Could you please tell me what the update is all about? Is it so you can hide the HUD? That’s an important feature for online play! And the developers of UFC 6—who don't know how to make games or fix bugs—deserve a thousand bananas shoved right up their **bleep**!24Views0likes3CommentsUfc 6 hurts my soul.
After updating the game I'm not able to fight, maybe I'm confused the x/y button switched up on me, another glitch for some reason the game didn't allow me to do any basic top ground game no body attacks or head only allowing it whenever I posture up even though it was just allowing me to, maybe just me whenever I try to attack stand and bang sometimes the game won't register the attack. That is all folks. Bye, sky.broken netcode
You haven't fixed the netcode for two months now; the core issue is that if things are running smoothly for one player, nothing works for the other! While one player lands an endless combo—even with zero stamina—your fighter just stands there frozen, the blocking system breaks down, and you can get knocked out even when your opponent has no stamina left! And all this with stable ping! Aren't you ashamed to release a game and then break it? The broken hitbox is a real piece of work—you never know in which fight the system will decide to actually register your hits, even the most powerful ones delivered at full stamina!13Views0likes0CommentsAn input-laggy, buggy game for moronic spammers!
Whether it’s the fifth installment or the sixth—they made them for spammers; they broke all the mechanics and aren't fixing a thing. The hitboxes are busted, stamina doesn't drain properly, and dodging doesn't work right. Good luck, you bunch of incompetents—you shouldn't be allowed to make games! You really have to go out of your way to screw up a game this badly; starting with the third installment, they began churning out absolute garbage.