I made a new Safari Rally. In total of 14 stages to simulate a rally from Thursday to Sunday. I had one stage for Thursday, and long service before it, then a loop of two stages for Friday with long...
Ideas
Quick play issues
7ea1745b34da66e6
6 months agoSeasoned Traveler
I reported this problem a long time ago. When you create an event with more than 10 stages, the tires you have are not enough to finish the event. I agree with your comment. Please, development team, fix the problem. Modify the code in charge of assigning the tires or allow players to select the number of tires for each rally.
This could solve the problem that makes the AI change tires at each service area, even if the tires are not worn out.
Another problem, there are components such as the gearbox or the turbo that break every 50 kilometers. This means that you cannot make very long loops, because the car, even if you do not hit it, arrives with serious damage to the next service area, while nothing happens to your rivals.
I really enjoy this game, I love it, but these bugs ruin the experience.
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