F1 driver rating
I am doing a race to real race distance with the grand prix mode in 100. Thank you for updating driver rating the other day. The contents of the race are actually correct and are very interesting! kimi in particular becomes very fast and is fun! I perform a race of 3 from round 1, and kimi is doing two wins how! And it becomes the race development of the confused fight including Mercedes, Ferrari, McLaren, max of Red Bull and can be absorbed for a sense similar to a fact and is really interesting! Thank you for having you adjust it! I expect it if possible so that many drivers win the points. But I am satisfied enough! Depending on the situation, I would appreciate your sometimes updating it from now on! A race is fun!Simcube2Pro Game crash
Equipment Wheel Base: Simcube 2Pro Steering Wheel: Moza FSR2 with Moza Hub Pedals: Fanatec V3 Fault Description When the Simcube 2Pro wheel base is connected to the PC, the game freezes and crashes immediately when replaying footage, exiting the pit lane, or loading the next session in-game. In Grand Prix mode, this issue occurs 100% of the time after using the replay function fewer than 10 times consecutively. The problem disappears once the Simcube 2Pro base is powered off. This crash also occurs in multiplayer lobbies without replay usage, most frequently when exiting the pit lane or right after a race session finishes loading.Time Trial keeps reverting to Realistic Performance
I've selected Equal Performance in Time Trial mode, but I noticed that the Realistic Icon gets placed next to my name on the leaderboard and the in-game settings has reverted to Realistic as weA few other members of my league have reported this happening as well. Anyone else having the same problem? It renders using any other car but the McLaren and Merc pointless as they're so far off the pace.Audi and Honda Sound are not used in the Game files?
I already mentioned that in the General Discussion thread, but more and more it seems like a big mistake or bug in the game: The Honda and the Audi engine sounds exactly like the Mercedes and I see more and more comments like that in some comments sections; „I actually just discovered something in this regard because when I looked through the audio files in the PC version, I found an engine sound for a non-existent 2026 Renault engine, literally named renault_2026.bdl, and it appears this is what's used for the 2026 Alpine. More alarmingly, despite Audi and Honda sounds for 2026 existing in the game data, THEY GO COMPLETELY UNUSED! If you have the PC version of F1 25 and the 2026 DLC, swap mercedes_2026.bdl with literally any other engine sound, and you'll notice not only the Mercedes-powered teams change sound (excluding Alpine), so do Aston Martin and Audi. Was this a placeholder that was never looked at prior to release? That, to me, shows a complete lack of attention to detail and is quite inexcusable. I don't have EGO ERP Archiver, which is the tool used to mod the F1 games, but I bet if someone was to dig into the car data for Aston Martin, Audi and Alpine, the cars are explicitly given the wrong engine sounds, Mercedes for Aston Martin and Audi, and a non-existent Renault for Alpine.“ Could this please be solved or atleast give us feedback to that issue. Every Fan that knows a little bit about the current engines, recognised immediately that the Honda and the Audi engines sounds completely different than they sound in reality. You can hear that especially at the downshifts. While the Audi has a rough sound in reality, it’s just sounds like the Mercedes in the game. The Honda downshifts in the game are literally the Mercedes downshifts. compare that to: https://youtu.be/F-L3noAHF54?is=LLGlSEpWwbPbb-VBUpdating the performance and appearance of cars
When will we be able to get performance updates for the cars, as well as their exterior changes? Red Bull has definitely picked up the pace, and their gap to the rest has definitely narrowed. Ferrari and McLaren have also improved. Red Bull and Ferrari have also had significant changes to their rear wing opening system, and Red Bull's front wing has also been modified. These are just the most noticeable details. I'd like to see them in the game.The game crashes at startup
I reinstalled the latest video card driver, restarted my PC, then redownloaded the entire game, verified the file integrity — nothing. I also deleted the hardware settings, well if that was the problem, I didn't get any further at all. Yesterday evening it still worked, today it doesn't even start. I honestly don't know what to do anymore, my friends have also run out of ideas. What could be the problem? Since then today I also tried running it as administrator, that didn't help either. I checked another EA game and that started without a problem. I saw somewhere that USB can also be the issue, I use my controller through that, until now I never had this problem with any game or any F1 game.Communicating With Online Services
I have this problem since DLC came out. Nothing is fixed. Patch didnt do sht. I had f125 and last year i had 0 issue about this. Yes im using wired internet connection. Yes i have 1000-1000 fiber internet. Yes i tried to re-install. Yes i verified files. They said our intelligent team find the solution and we are going to patch it. Didnt happen. Problem problem problem. I accept defeat. Can u help me to refund? Ive been trying to fix the game for almost 4 hours and steam doesnt accept refund. TYVibrations turning off on controller
Randomly in online races, usually when someone in the lobby is lagging, all vibrations either reduce to a low setting or completely stop on PS5 and it makes the car extremely difficult to drive. A quick fix is to pause and un-pause the game, bringing back vibrations momentarily until they break again, usually within a lap. An easy fix would be to make vibrations client side if possible to avoid lag breaking them. This has been happening for the whole of F1 25, but since the 2026 DLC released it seems to have gotten worse. As far as I know this only affects PS5.