Game Changes + New Item
Hey Holotable Heroes, We have a massive update coming to the holotable! We will be introducing a brand new item and some fundamental changes to how you power up your roster. Let’s get to the first major piece of information! Gear and Relic Changes Relics at 4 Stars! Yes, you read that right. We’ve removed or drastically reduced star requirements on gear pieces, so characters can now reach Relic levels at only 4 stars! The only requirement is that applying gear pieces at Gear XII needs a character to be level 85 and 4 stars. New Relic Star Requirements: While you can get to Relics earlier, there are now star requirements for higher Relic levels: Relic 3 requires 5 stars. Relic 4 requires 6 stars. Relic 5+ requires 7 stars. This will be retroactive New Item: Lightspeed Tokens (LSTs) Lightspeed Tokens are a new consumable that instantly upgrades a character to a specific power level , think of it like an item that will boost specific characters similar to the Hyperdrive and Lightspeed Bundles. How They Work LSTs come in five tiers: Tier 1 - Carbonite: Level 85, 3 stars, Gear X, Ability level 3 Tier 2 - Bronzium: Level 85, 4 stars, Gear XII, Ability level 4 Tier 3 - Chromium: Level 85, 5 stars, Relic 1, Ability level 5 Tier 4 - Aurodium: Level 85, 6 stars, Relic 3, Ability Level 6 Tier 5 - Kyber: Level 85, 7 stars, Relic 5, Ability level 7 What You Need to Know Don't hoard! A LST is tied to a specific list of characters when it's released, and that list will never be updated to include units released later. So, there’s no reason to save them for a future character drop. Additionally, in order for us to eventually remove old and unused LSTs from data, all LSTs in your inventory expire exactly 6 months after the date and time you acquired them. Use them when you get them! Era Locked: Initially, LSTs can only be used for characters from the "Legacy Era" (everything before the Era of Apprentices that started on Nov. 19, 2024 with Huyang). Generally, tokens are for units from Eras that ended at least a year ago. Launch Factions: The first LSTs available at launch will be for Smugglers and Separatists. Excluded Units: You cannot use standard LSTs on these types of units: Galactic Legends Conquest units Journey Guide units (this includes Territory Battle and Raid rewards) Capital Ships These tokens won't apply Zeta or Omicron abilities Got a useless LST? If you get a token but all your eligible characters are already past that upgrade level, you can dismantle it for some rewards. Tier 1 10x Mk 7 Kyrotech Shock Prod Prototype Salvage 10x Mk 9 Kyrotech Battle Computer Prototype Salvage Tier 2 20x Mk 7 Kyrotech Shock Prod Prototype Salvage 20x Mk 9 Kyrotech Battle Computer Prototype Salvage Tier 3 10x Carbonite Circuit Board Tier 4 5x Fragmented Signal Data 5x Incomplete Signal Data 10x Carbonite Circuit Board 10x Bronzium Wiring 5x Chromium Transistor Tier 5 5x Fragmented Signal Data 5x Incomplete Signal Data 5x Flawed Signal Data 10x Carbonite Circuit Board 10x Bronzium Wiring 5x Chromium Transistor 5x Aurodium Heatsink You’ll find LSTs in the Store and as rewards on the free Episode Track and the Episode Pass. We also plan to use them as rewards in other ways in the future. Updating Unit Progression To make LSTs work more effectively we tore down some old walls in the unit upgrade system. Here’s a list of restrictions we’ve removed: Unit level is no longer gated by your player level. Units now have all their abilities unlocked right from the start. Unit ability tiers are no longer gated by a unit's gear tier. Unit level no longer gates ability upgrades. The only exceptions are Zeta and Omicron abilities, which keep their original requirements. Ship reinforcement abilities are no longer gated by star level. Ship ability upgrades are no longer gated by the crew's gear tier. Not changing: Capital ship ability upgrades are still gated by the ship's star level. A Few Exceptions Remain: There are three specific characters whose abilities do not unlock immediately: General Skywalker's leader ability still needs Gear VII. Merrin's Special 1 ability still needs Gear X. Nightsister Zombie's unique ability still needs Gear X. In addition to that, for LST to work well with our current and future systems, many units have had their Star unlock requirements reduced to 2 Stars. The changes are in the table below: Former 5-star Unlocks Former 4-star Unlocks Former 3-star Unlocks Hermit Yoda Wampa Characters: Admiral Ackbar ARC Trooper B2 Super Battle Droid Barriss Offee Boba Fett Captain Han Solo Colonel Starck CT-7567 "Rex" Darth Maul Darth Sidious Darth Vader Dathcha Finn General Grievous Geonosian Brood Alpha Geonosian Spy Grand Moff Tarkin HK-47 Ima Gun-Di Jawa Engineer Jyn Erso Kylo Ren Mace Windu Nute Gunray Old Daka Poggle the Lesser URoRRuR'R'R Wedge Antilles Ships: Cassian's U-Wing Comeuppance Ebon Hawk Emperor's Shuttle Hyena Bomber Imperial TIE Bomber Kylo Ren's Command Shuttle Marauder Mark VI Interceptor Outrider Raven's Claw Rebel Y-wing Rey's Millenium Falcon Slave 1 TIE Advanced x1 TIE Dagger TIE Defender Characters: Aayla Secura Asajj Ventress Baze Malbus Cad Bane Captain Phasma Cassian Andor CC-2224 "Cody" Chief Chirpa Chief Nebit Chirrut Imwe Clone Wars Chewbacca Count Dooku CT-21-0408 "Echo" CT-5555 "Fives" Darth Nihilus Director Krennic Eeth Koth First Order Officer Gamorrean Guard General Veers Hoth Rebel Scout Hoth Rebel Soldier IG-88 K-2SO Lando Calrissian Lobot Luke Skywalker (Farmboy) Luminara Unduli Moff Gideon Obi-Wan Kenobi (Old Ben) Plo Koon Poe Dameron Savage Opress Shoretrooper Sith Assassin Sith Trooper Stormtrooper Stormtrooper Han Sun Fac Tusken Raider Tusken Shaman Zam Wesell Ships: Bistan's U-wing Poe Dameron's X-wing Rex's ARC-170 Scimitar TIE Reaper But Wait, There’s More!: Quality of Life Upgrades Here are a few more updates to make your lives easier: Leveling up your units just got cheaper. The credit and ship material cost has been slashed by 50% across the board. If you’ve earned all possible rewards from a recurring event, that event will no longer appear on the Events table. This includes all re-run Marquee events, Fleet Mastery events, and Proving Grounds. Yes, you can finally say goodbye to the Finalizer and Raddus events hanging out at the end of your Events list. You can now sim up to 100 battles at once on campaign nodes, as long as you have the energy. This doesn’t change the daily attempt limits on Hard Nodes. A new icon next to the unit’s name on every Unit Details Screen displays the icon for the Era in which that unit was released. Tapping/clicking this icon will create a pop-up with the name of that Era as well. You can now sort your character inventory by Relic Amplifier Level. We've added new filters to see which characters have upgrades available for: Lightspeed Token Application Relic Amplifier Level Omicron Ability Zeta Ability Gear Upgrade "Any Ability Upgrade" and "Unit Level Upgrade" filters are also now available for both characters and ships. A number of changes have been made to streamline tutorials for new players and let them get into the Holotables faster! This includes the creation of two new quests granted to all players under level 40. We are excited to deliver this to you all and cannot wait to hear your feedback as this is the foundation for our next large update coming later this year! See you on the Holotable!56KViews66likes116CommentsKit Reveal: Kix
UNIT NAME: Kix ALIGNMENT: Light Side CATEGORIES: Light Side, Healer, Clone Trooper, Pirate, Scoundrel, Order 66 Raid ------ Key Attributes: Main healer for Captain Ithano and Maz Kanata Steals Healing buffs from enemies and distributes them to Allies Has a revival mechanic for Pirate allies New Endure Buff Inspiration: The short story “The Crimson Corsair and the Lost Treasure of Count Dooku” was where we are reintroduced to the character Kix. He’s the titular Lost Treasure, having been trapped in stasis for almost fifty years. Kix was a Clone lost in time and without purpose, but Ithano was there to take him on as part of his Pirate crew. Kix was the Clone Medic for Skywalker’s 501st, so it made sense to keep him as a Healer and have healing and revives be a part of his kit. Strategy Tips: As a Pirate, Kix uses Profit for bonuses and to fuel his abilities. Assuming there are no buffs to steal, starting off battles with your Special 1 lets Kix gain 5 stacks of Profit to use however he wants. Maximize Kix’s healing with strategic Profit usage. The more Profit he has, the more he heals. Kix heals a lot with his Basic ability, so call him to assist whenever you need healing. Mod Set Bonus Recommendations Gear 7+ Health Speed FAQ: How do I unlock Kix? Kix will be available as a Marquee Event, starting on the 29th of July Why does he not have the 501st tag? This is very specifically Kix as he was in the Force Awakens time-frame. He wears the blue-colored Phase I armor and has the tattered green cape. If we were to make a Kix as part of General Skywalker’s squad in the future, we would make sure that his look fit in with the other four 501st Clones. What squad does he belong to? He works best under an Ithano or Maz Kanata Leader. Alongside those characters, his crewmate Quiggold, and either Enfys Nest or OG Hondo round out the squad. What utility does Kix have? He’s required, at Relic 6, to get Galactic Legend Pirate King Hondo Ohnaka. He’s a Pirate, which means he’ll help his squad do well in the Order 66 Raid He will help you take down the increasingly difficult tiers of the Pirate Era Battle Pirates will have a Modifier for some upcoming Galactic Challenges ------ ABILITIES: Basic - Rapidfire Blast Final Text: Deal Special damage twice to target enemy and grant all Pirate allies Tenacity Up for 1 turn. For each critical hit scored, dispel all debuffs from a random debuffed Pirate ally. If no Pirate allies were debuffed, a random Pirate ally with less than 100% Health recovers 5% Health and a random Pirate ally with less than 100% Protection recovers 5% Protection. During Kix's turn, he gains 1 stack of Profit (max 5) for the rest of the battle, and Retribution for 2 turns. Special 1 - Explosive Response (Cooldown 3) Final Text: Kix dispels all debuffs on himself. Deal Special damage to all enemies, inflict Healing Immunity for 2 turns, and Steal Critical Hit Immunity, Heal Over Time, Health Up, Health Steal Up, Protection Over Time, and Protection Up. If any buffs were stolen, grant them to all Pirate allies and reset their duration. For each enemy that didn't have any buffs stolen, Kix gains 1 stack of Profit (max 5) for the rest of the battle. If target enemy is Sith, their cooldowns are increased by 1. Otherwise, call target other Pirate ally to assist, dealing 50% more damage. Special 2 - Emergency Medpac (Cooldown 5, Zeta) Final Text: Revive a random Pirate ally with 50% Health and Protection. If the revived Pirate ally is a Tank, they Taunt for 2 turns, otherwise they Stealth for 2 turns. All Pirate allies recover 10% Health and Protection. If no Pirate ally was revived, reduce the cooldown of this ability by 2. This ability gains additional effects depending on how many stacks of Profit Kix has. Kix loses 1 stack of Profit for each effect triggered. 3+ Stacks of Profit: All Pirate allies recover 30% Health and Protection 10+ Stacks of Profit: If there are no allied Galactic Legends, the weakest Pirate ally gains Damage Immunity for 1 turn, which can't be copied, dispelled, or prevented Unique - Republic Medic Corps (Zeta + Omicron) Final Text: Kix has +20 Speed for each Pirate ally below 100% Health and Stealths for 1 turn whenever he falls below 100% Health (limit once per encounter). If Maz Kanata is the Leader, all Pirate allies gain 20% bonus Protection and Tenacity Up for 1 turn at the start of the encounter. If Pirate King Hondo Ohnaka or Maz Kanata is the ally in the Leader slot, the cap for Profit is removed for Kix. Whenever a Pirate ally is inflicted with Healing Immunity or Shock, Kix dispels all debuffs on himself, gains Speed Up for 1 turn and 20% Turn Meter, and he assists himself the next time he uses a Special ability. At the start of his turn, Pirate allies below 100% Health gain Evasion Up for 1 turn, otherwise they gain 20% Offense for 1 turn. During Kix's turn, his Health and Protection recovery abilities gain an additional 4% healing (once per turn, stacking, max 20%) for each stack of Profit on him. If there are no allied Galactic Legends and there's an active ally, if Kix has 3+ stacks of Profit, the first time each Pirate ally would be defeated, the defeated ally is revived with 30% Health and Protection, and Kix loses 3 stacks of Profit. If Kix had 5+ stacks of Profit whenever he revives a Pirate ally, the revived ally gains 3 stacks of Endure for 2 turns. Endure: Can't be instantly defeated; the first time this character would be reduced to 1% Health, dispel 1 stack of Endure, and recover 1% Health which can't be prevented While in Territory Wars: Kix gains 20% Critical Avoidance, Defense, and Tenacity for the rest of the battle whenever a Pirate ally falls below 100% Health (limit once per ally). Whenever Kix revives a Pirate ally, they gain a bonus turn and 100% Offense for 1 turn, their cooldowns are reset, and if they're a Tank, they Taunt for 2 turns, otherwise they Stealth for 2 turns. If a Pirate ally was unable to be revived by Kix, all active Pirate allies gain 20% Defense, Health, and Offense (stacking) for the rest of the encounter, and 20% bonus Protection for 2 turns. Whenever a Pirate ally gains Endure, they gain Damage Immunity until the start of their next turn, which can't be copied, dispelled, or prevented.16KViews8likes23CommentsMay the 4th Celebration Post
Hello Holotable Heroes! Another May the 4th is nearing in Star Wars: Galaxy of Heroes! Capital Games wishes you all a great May the 4th or 5th for you Sith folks! And we love to party, so expect the deals to be going on for 2-weeks. Also be on the lookout for giveaway posts popping up throughout that time! Here is what you can expect during the celebration: Celebration Inbox: Title and Portrait: Title: Underworld Legend Portrait: The Holotable’s Guardian Character Shards: 10 each: Crosshair (Scarred), Wrecker (Mercenary), Hunter (Mercenary), Batcher, Omega (Fugitive), General Syndulla, Huyang, and Padawan Sabine Wren 3 Clone Wars Chewbacca Relic and Mod Materials: 10 Zeta Ability Mats 100 each of MK 1 Mod Slicing Materials (Bonding Pin, Fusion Disk, Power Flow Control Chip, Fusion Coil, Amplifier, and Capacitor) 100 MK 2 Pulse Modulators Signal Datas (50 Fragmented, 20 Incomplete, 15 Flawed) Relic Mats (3 Droid Brains, 5 Gyrda Keypas, 3 Aeromagnifier, 3 Impulse Detector, 5 Zimbiddle Card, 5 Electrium Conductor, 5 Audrodium Heatsink, 20 Chromium Transistor, 75 Bronzium Wiring, 100 Carbonite Circuit Boards. Resources: 10 MILLION Credits 1 MILLION Ship Building Materials Bundles: New Lightspeed Bundles Webstore EARLY ACCESS for 2-4 days prior to in-game purchase 10 new ones (it’s a party) Separatist Commander Razor Crest *Only available when The Mandalorian (Beskar Armor) is unlocked Maul Jedi Vanguard Mandalorian Outcasts Versio’s Command Supreme Leader II Resistance Rising Raddus II Finalizer II May the 4th Slice-a-Bundle and Ascension May the 4th Coaxium Heist: May 1st - 22th Special Crystal Promotions Web Only May the Fourth Mystery Chest, Bonus Calendar PC Only May the Fourth Mystery Chest May the Fourth Bundles and Special Character and Ship Troves Events: Assault Battle - Peridea Patrol Assault Battle - Duel of the Fates Assault Battle - Fanatical Devotion Assault Battle - Forest Moon Assault Battle - Ground War Assault Battle - Military Might Assault Battle - Place of Power Assault Battle - Rebel Roundup Assault Battle - Secrets and Shadows Double Drops - Start 5-6 to 5-7 (TWO DAYS ONLY) Triple Drops - Start 5-8 (ONE DAY ONLY) Random Giveaway 1: https://forms.gle/Ba8Pi1ztv2YcHLYw961KViews20likes58CommentsKit Reveal: Maz Kanata
UNIT NAME: Maz Kanata ALIGNMENT: Light Side CATEGORIES: Leader, Support, Pirate, Scoundrel, Smuggler, Unaligned Force User, Order 66 Raid ------ Key Attributes: In true Pirate fashion, Maz is utilizing the new stealing mechanic and she focuses on stealing Stealth. Maz gives Profit to her enemies, setting up unique ways to steal this Profit from them with her Special 02 and by critting enemies Uncaps Profit for herself and Pirate allies Inspiration: We couldn’t celebrate the 10th Anniversary of The Force Awakens without including the Pirate Queen herself, Maz Kanata. Eyes Everywhere paraphrases her famous line about the First Order, but gives it new meaning by Maz adjusting her goggles and dispelling her allies’ debuffs. While she does have the Unaligned Force User tag for thematic reasons (she is a non-Jedi Force wielder, fully demonstrated in the High Republic comics) she is first and foremost a Pirate leader and will find the most success as such. Strategy Tips: For the best performance, focus on stealing as much stacks of Profit as you can to take advantage of the uncapped Profit Mod Set Bonus Recommendations Gear 7+ Speed (4) Health(2) FAQ: How do I unlock Maz Kanata? Conquest Is Maz required for Galactic Legend Hondo? Nope, she is not unlockable until after he goes live Is she his Conquest lifter? Maz and Hondo are meant to be the leaders of two separate Pirate squads. SM-33 works well as a Conquest lifter for Pirates. Which Pirates go with which leader? We’re excited to see what iterations you all come up with, but internally we liked using the Force Awakens-adjacent Pirates with Maz (those being Ithano, Quiggold, and Kix) and the Pirates from Skeleton Crew (Brutus, Vane, and Captain Silvo) with Hondo. Can we use Maz in the Order 66 raid? Yes What’s with all the anti-Sith? Pirates (especially Hondo) have always been a fun headache for Jedi and Sith alike, and Sith especially are some extremely strong counters right now so we enjoyed the opportunity to lean into this thematic. ------ ABILITIES: KNOWN ISSUE - Ability text in-game will be different for her Special 2 regarding the following: Special 2 - Maz doesn't steal Profit from all opponents in a mirror match in Grand Arena when Special 2 is used Special 2 - Ability does not properly state that the Profit stacks stolen are only from Profit stacks Maz inflicts on enemies The below text is the accurate description that will be updated in game in the following update. Basic - Steadfast Shot Final Text: Deal Special damage to target enemy and inflict them with Healing Immunity and Pinned for 1 turn. If target enemy is Sith, Healing Immunity and Pinned can't be evaded or resisted. Special 1- Eyes Everywhere CD - 5 Final Text: Dispel all debuffs on all Pirate and Smuggler allies. If all allies were Pirates and if there were no Galactic Legend allies at the start of battle, call all Pirate allies to assist, dealing 40% less damage, and they gain 50% Turn Meter and have their cooldowns reduced by 1. Special 2- Keeper of Secrets CD - 4 (Zeta + Omicron) Final Text: Maz Steals Stealth, resets its duration, and grants it to all non-Tank Pirate allies and she Steals 1 stack of Profit that she granted to enemies from each enemy until the end of the encounter. If all allies are Pirates and there are no Galactic Legend allies at the start of battle, inflict all enemies with 3 stacks of Expose for 2 turns and the target enemy's cooldowns are increased by 1. This attack can't be evaded or resisted. While in Grand Arenas and there are no Galactic Legend allies: If all allies were Pirates at the start of battle, Maz Steals an additional stack of Profit that she granted to enemies from each enemies until the end of encounter, and all enemies have their cooldowns increased by 1 instead. If target enemy had lost all 5 stacks of Profit given from Maz, Deathmark them, until the end of encounter, which can't be copied or dispelled. If the enemy already had Deathmark, set target enemy to 100 Max Health until the end of encounter. If target enemy was a Galactic Legend, inflict them with Armor Shred instead, which can't be dispelled, until the end of encounter. Unique 01- Ancient Wisdom (Zeta + Omicron) Final Text: The maximum cap for Profit effects is removed for Maz Kanata. At the start of battle and if all allies were Pirates, Maz gains 100% Counter Chance and 75% Critical Chance, until the end of battle, and 20% Max Health and Max Protection until the first time she is defeated. If there were no Galactic Legend Pirates at the start of battle, at the start of Maz's first turn each encounter: Grant all non-Pirate enemies 5 Stacks of Profit, which can't be prevented, until the end of encounter - Whenever Maz critically hits an enemy, she Steals a stack of Profit from that enemy until the end of the encounter - Whenever an enemy loses all 5 stacks of Profit, Maz gains a bonus turn While in Grand Arenas and there are no Galactic Legend allies: Maz gains 5% Mastery whenever she gains a stack of Profit for the rest of encounter. Whenever an enemy loses a stack of Profit given from Maz, they also lose 5% Offense (stacking, max 25%) and 5 Speed (stacking, max 25) until the end of battle. Whenever a Pirate ally inflicts any debuff on their turn, they deal True damage to all enemies, once per turn (this damage can't defeat them) Leader - Pirate Queen (Zeta + Omicron) Final Text: At the start of each encounter and if there were no Galactic Legend allies: - All Pirate and Smuggler allies are immune to Fear and they gain Foresight for 1 turn - Whenever Maz gains a stack of Profit, all other Pirate allies gain 1 stack of Profit until the end of the encounter - Whenever a Pirate ally with Retribution uses a Basic ability, they ignore that enemy's Protection - Whenever an enemy attacks out of turn, all Pirate allies gain 5% Turn Meter - If there were no Galactic Legend enemies at the start of battle: If there is an enemy Sith, Pirate allies take reduced damage from percent Health effects, and whenever they target an enemy Sith with an ability, they deal 300% more damage and ignore Protection, and at the start of each Sith enemy's turn, all Pirate allies gain Foresight for 1 turn While in Grand Arenas and there are no Galactic Legend allies: Pirate allies gain 30% Max Health and Max Protection, and 30 Speed. Whenever a Pirate ally scores a critical hit, they gain 5% Tenacity (stacking) until the end of encounter. If a Pirate ally is instantly defeated by a non-Galactic Legend enemy, that enemy is Deathmarked for 1 turn, which can't be copied, dispelled, or prevented. If a Pirate ally uses an ability on their turn against an enemy with this Deathmark, they instantly defeat them. The condition of no Galactic Legend enemies at the start of battle is removed on this ability.14KViews5likes18CommentsExtra Life Charity Drive Kickoff
Hello Holotable Heroes! This year, we're approaching our Extra Life charity drive with a new strategy! Instead of one big event, we'll be hosting multiple incentive package days throughout the year, all leading up to a grand finale stream at the end of 2025. What is Extra Life? https://www.extra-life.org/index.cfm?fuseaction=cms.page&id=1306 Tune In Today! Join Crumb, Caley, and Meathead on Twitch at https://www.twitch.tv/capitalgames_charity today at 4 PM PT Our Cause We're proud to be raising money for UC Davis Children's Hospital. You can learn more about their incredible work here: https://ucdavis.childrensmiraclenetworkhospitals.org/ Where to Donate: https://www.extra-life.org/index.cfm?fuseaction=donordrive.team&teamID=69242 The First Pack Donate $15 and receive this fantastic reward pack: 250x Crystals 10x Ability Material Omega 50x Ability Material MK III 1,000,000x Credits 15x Crosshair (Scarred) shards 15x Hunter (Mercenary) shards 15x Omega (Fugitive) shards 15x Wrecker (Mercenary) shards 15x Batcher shards A Unique Portrait! Important: To ensure you receive your incentives, please include a valid Ally Code with your donation. Packs without a valid Ally Code will not receive these items. These packs will be distributed regularly throughout the year.10KViews9likes26Commentsskate. Playtest Info Update
hey skate. fam, as mentioned in The Grind: Vol 4 , the last RSVP wave is July 22 and then we start our daily waves. everyone who signed up prior to June 27 will get an invite before the end of July, so make sure you check your emails. to prepare for this moment, we’ve added online access entitlements to every signed up playtester account – which gives you access to the forums. console players: if you have access to the forums but haven’t gotten your code yet, don’t stress. your code is coming in the coming waves through the end of July. pc players: if you have forum access, check your EA app😉 we’re stoked to see you jump in with us as we continue on the road to Early Access. see you in San Vansterdam, the skate. team285Views3likes0CommentsNew Tiberian 69 World starts on August 7th, 2025
Greetings, Commanders, A new world is about to start soon! Tiberian 69 will open August 7th, 2025, at 4 p.m. UTC. The world has 25.000 slots. The Forgotten will not attack you! But your forces will be affected by morale malus. Player levels will cap at 65. Ruleset: Uprising Prepare yourself and your alliance and be ready when the new world launches, to get the best chances to claim the top of the ranking and be the first to beat the fortress! See you on the battlefield, Commanders!191Views0likes0Comments