EA SPORTS FC™ MOBILE WEBSTORE
WHAT IS EA SPORTS FC™ MOBILE WEBSTORE? The official EA SPORTS FC™ Mobile Webstore is your destination to purchase special, high-value bundles for FC Mobile. The Webstore is operated on behalf of Electronic Arts by Coda Payments, an authorized reseller for FC Mobile. Various payment methods are accepted in the Webstore, including credit cards, debit cards, e-wallets, telco billing, and more, ensuring your payment is quick, easy, and secure. Explore a range of products such as FC Points, Silver, and Webstore special bundles, along with exciting discounts and bonus events, available only in the Webstore. Discover amazing daily rewards and participate in our Loyalty Program to claim top OVR player items through loyalty points. HOW TO MAKE A PURCHASE IN THE WEBSTORE? Browse the Webstore’s various categories. You can do so freely without login. Click login icon on the top right corner of your screen. Create an EA Account if you don’t have one yet, or login through EA account. Ensure your EA account is connected with your FC Mobile account (learn how to connect hereif not connected yet). Enter the OTP sent to your EA account email, to complete the login. Select the item you wish to purchase. To check out, select your preferred payment method. Provide your email address to receive your receipt and then complete your purchase. Your purchase will be delivered automatically to your in-game inbox. If you run into issues during the payment process, or if the product you bought doesn’t appear in your account after you’ve paid, please contact our customer support: FCM WebStore Customer Support WHAT IS THE LOYALTY PROGRAM IN THE WEBSTORE? The Loyalty Program is a special benefit offered only in the Webstore. Earn Loyalty Points with every transaction at a rate of 1 USD = 100 Loyalty Points. Spend Loyalty Points to redeem various packs ranging from 1 to 10,000 Loyalty Points, including top OVR Player Items, under the Loyalty Shop section. Easily track your Loyalty Points balance and redemption history by clicking the Loyalty Program button. Loyalty Points will have 1-year expiry time, so remember to redeem them while they are valid. IS THE WEBSTORE AVAILABLE IN MY COUNTRY? Supported Countries Argentina Australia Austria Bahrain Bangladesh Belgium Bolivia Brazil Cambodia Canada Chile Colombia Czechia Denmark Ecuador Egypt France Germany Hong Kong Hungary Indonesia Iraq Italy Kazakhstan Kenya Kuwait Laos Malaysia Mexico Mongolia Morocco Myanmar Nepal Netherlands New Zealand Nigeria Norway Pakistan Paraguay Peru Philippines Poland Portugal Qatar Republic of Türkiye Romania Saudi Arabia Singapore South Africa Spain Sri Lanka Sweden Switzerland Taiwan Thailand Timor Leste United Arab Emirates United Kingdom United States Uruguay LOOKING FOR MORE? Make sure to follow us at @EASFCMOBILE on Instagram, Facebook, X, YouTube, Twitch, and WhatsApp to get the latest updates!87Views0likes0CommentsEA SPORTS FC™ 26 | Mise à jour des retours – Novembre
Bonjour à toutes et à tous, bienvenue dans la dernière mise à jour des retours concernant FC 26. Dans cet article, nous revenons sur vos commentaires du mois écoulé : ce que nous avons entendu, les changements déjà effectués ainsi que ceux à venir. Merci à toutes celles et ceux qui partagent leurs retours sur nos différents canaux, notamment le Portail de Retours des Joueurs, Discord et les réseaux sociaux. Ajustements sur les déplacements du gardien Nous travaillons depuis un moment sur les déplacements du gardien, à la recherche d’un meilleur équilibre. Vos retours sur cette mécanique sont variés, mais un point ressort : l’opportunité de mieux équilibrer les frappes et le rôle du gardien. Dans cette optique, nous allons réduire l’efficacité des déplacements du gardien dans une mise à jour prévue en décembre. Nous partagerons davantage de détails à l’approche de la mise à jour. Comment nous utilisons vos retours récents Nous avons observé certaines discussions indiquant que nos décisions de conception seraient influencées par les voix les plus puissantes en ligne. En réalité, nous prenons en compte de nombreuses sources pour chaque problématique ou mise à jour, notamment le Portail de Retours des Joueurs, les réseaux sociaux, les Conseils de Conception, les forums EA, le Steam Community Hub, le Discord FC Pro, le Discord Global, et plus encore. Lorsque nous utilisons des sondages Discord pour solliciter votre avis sur certaines fonctionnalités, il s’agit d’un moyen rapide de prendre le pouls général. Ces sondages ne représentent qu’un élément parmi d’autres dans l’ensemble des retours que nous examinons avant de valider une mise à jour. Pour en savoir plus sur notre processus de retours et les meilleures façons de nous faire parvenir vos avis, consultez notre Feedback Deep Dive. Récap – Défense contrôlée par l’IA Le changement ci-dessous a été intégré dans FC 26 version 1.2.0 : Légère réduction de la proximité avec laquelle les défenseurs IA marquent les receveurs de passe aux abords de leur surface. Ce changement a suivi les améliorations du jockeying, car vos retours indiquaient que certains utilisateurs pouvaient trop se reposer sur les défenseurs IA, qui prenaient parfois en charge des actions défensives clés. C’est un aspect du jeu sur lequel vous nous faites régulièrement des retours, et tout comme pour les déplacements du gardien, les perceptions peuvent varier fortement selon les profils de joueurs. Nous continuons de surveiller cet aspect de près. Si d’autres ajustements sont nécessaires, ils seront probablement progressifs, afin de ne pas bouleverser l’équilibre du jeu en une seule mise à jour. Nous vous préviendrons de tout changement avant son implémentation. Récap – Vitesse du Dribble avec Sprint Contrôlé Au cours des dernières semaines, une modification a été apportée au Sprint Contrôlé, le rendant plus lent. L’impact de ce changement était involontairement trop important, et nous l’avons rapidement annulé après avoir constaté ses effets pour l’ensemble des utilisateurs. Nous souhaitons que les déplacements dans FC 26 soient aussi réactifs que possible. Merci pour vos retours, qui nous ont permis d’effectuer rapidement une mise à jour de réglage en direct (Live Tuning Update). Ajustement de la difficulté de l’IA CPU – Récap et avenir Dans FC 26 version 1.1.3, nous avons mis à jour l’IA CPU* afin qu’elle : Cherche davantage les passes et prenne des décisions plus rapides. Dribble de manière plus efficace, avec des changements de direction plus nets, moins de mouvements trop linéaires et moins d’hésitation balle au pied. Change de joueur plus souvent en défense, notamment dans des situations où rester au marquage n’était pas optimal. *Le terme IA CPU désigne ici l’utilisateur virtuel contrôlant l’équipe que vous affrontez en mode hors-ligne. Cette mise à jour n’a pas concerné l’expérience joueur contre joueur. Vous pouvez retrouver la liste complète des changements dans le fil social associé, et nous continuerons de suivre vos retours à ce sujet. Prochaines étapes Vos retours indiquent que l’IA CPU dans Squad Battles peut conserver le ballon trop longtemps et jouer de manière excessivement axée sur la possession. Nous prévoyons donc d’ajuster l’IA CPU dans ce mode afin qu’elle avance davantage vers l’avant et se crée des occasions plus rapidement. L’objectif est d’offrir une expérience défensive plus dynamique, en réduisant les moments frustrants où il fallait pourchasser des défenseurs ou milieux IA qui faisaient tourner sans réelle intention offensive. Nous souhaitons prendre le temps d’affiner cet équilibre, et visons une mise à jour début 2026. Mise à jour de l’enquête PC Nous avons récemment mené une enquête auprès des utilisateurs PC afin de recueillir leurs retours sur les problèmes techniques rencontrés. Merci à toutes celles et ceux qui y ont participé. Nous analysons actuellement vos réponses avec attention afin d’identifier les tendances et similarités qui pourront guider nos prochaines investigations internes. Bien que nous n’ayons pas encore d’annonce directe à partager, nous continuerons de vous informer des améliorations PC au fur et à mesure de leur déploiement. Problème du Multi-Swap résolu Nous avons récemment enquêté sur vos signalements indiquant que le Multi-Swap dans Football Ultimate Team pouvait provoquer des problèmes de stabilité. Nous avons publié FC 26 version 1.2.1, qui a corrigé plusieurs problèmes potentiels, dont celui lié au Multi-Swap. Et ensuite en 2025 ? Nous avons récemment publié une petite mise à jour de stabilité, et nous prévoyons une mise à jour plus importante début décembre. Notre prochaine mise à jour de titre corrigera certains problèmes, introduira de nouveaux ajouts, et apportera une touche festive à FC 26. Nous partagerons plus de détails dans les prochaines semaines. Merci d’avoir consulté la mise à jour de novembre et de continuer à nous faire part de vos retours. Nous resterons attentifs à vos commentaires et publierons une nouvelle mise à jour de retours en décembre.Transfer Market Unlocks (FC 26)
Transfer Market Unlocks (FC 26): Game vs Web & Companion Quick guide to what unlocks where, and how to get there. TL;DR In-game (Ultimate Team): Finish specific Foundations Objectives, then wait for activation. During the wait you can list items, but you can’t search, bid, or buy Web & Companion Apps: Unlock is separate. Earn it by playing over multiple “active days.” Support can’t grant access or give a date. Important: Transfer Market access is a privilege, not a guarantee. Your account must remain in good standing and follow the FC Rules. In-Game (Graduated Access) Steps for new players Play Ultimate Team → Objectives. Complete New Beginnings (Foundations) to unlock Venturing Out (Foundations). Complete Venturing Out and claim your reward. Activation time PC: full access in 48 hours after completion. Other platforms: full access within 24 hours. While waiting: you can list items; you cannot search, bid, or Buy Now. Returning players in good standing may already have in-game access. Web & Companion Apps How unlock works Access is earned by play — advisors can’t grant it or predict timing. An active day = play 3 full Ultimate Team matches and log into the Web/Companion app the same UTC day (per UT account). Playing more than three matches in a day does not speed it up. Typical timing One UT account on the device, good standing Multiple UT accounts on the same device: Unlock timing may vary. Blocks & Bans If blocked, you’ll see a message in the app—check the email on your EA Account for details. If you think it’s a mistake, follow the appeal steps; secure your account if compromised. FC 25 Transfer Market bans don’t carry to FC 26, but franchise-level bans do. If your account has been banned, see this EA Help article for more details. Notes In-game unlock does not auto-unlock the Web/Companion apps. Requirements, limits (list, bid, buy), and timings may change as we tune the system. Transfer Market access remains conditional on your account staying in good standing and following the FC Rules. You can find more information here: How to unlock the Transfer Market with Graduated Access in EA SPORTS FC™ 26 EA SPORTS FC™ Transfer Market access on Web & Companion Apps495Views3likes0CommentsTeam Badge Deep Dive
Get ready to make your squad stand out with the all-new Team Badge feature, introduced as part of our exciting FC Mobile 26 Update! Badges add new strategic elements to the game by enhancing player attributes and boosting your team's OVR. Earn Players Items, complete levels and groups, and elevate your team to new heights! How do Team Badges Work? Level up your Badge level by earning Player Items, the higher your Badge level is the greater the attribute boosts you receive. Additionally, you can complete Groups to gain additional boosts to Attributes. Head over to the new Badges section on the homescreen to browse through the different Badges. Each Badge can provide increases to Player Attributes and Team OVR for a limited time by increasing your Badge level and completing Groups. Check them out to see which Badge fits your team the best. In addition to earning boosts by completing Groups, you’ll also unlock extra Group Rewards to help you build your team. How to Equip Badges Each Badge has to be equipped to receive their boosts. Each of your lineups can have their own selection of Badges, that means that you can set up Badges that match your playstyle per lineup. To equip the Badges, go to Club > My Team and select the lineup that you would like to add Badges to. Tap on the Badges underneath your Team’s Coin value, then tap on the badge that you want to add to your lineup, and tap on “Equip”. The badge and its boost are now active on your lineup. Now you can see the attribute boosts being reflected on all your Player Items! Transform your gameplay with the strategic power of Team Badge! Make sure to follow us at @EASFCMOBILE on Instagram, Facebook, X, YouTube, Twitch, and WhatsApp to get the latest updates! The Club is Yours, Anywhere.121Views0likes0CommentsFC Mobile 26 Update - Patch Notes
Hello FC Mobile Community, We’ve been listening closely to your feedback, and the FC Mobile 26 Update brings gameplay improvements, new features, and fixes! Here’s what’s new: Gameplay Improvements Kickoff Rush: Defenders now react faster, reducing easy goals right after kickoff. Long balls still work in the right situations, but attributes, speed mismatches and positioning play a bigger part. Through Passes: Lofted passes are now more accurate when played by high-attribute passers, but harder to pull off at longer distances. Crossing & Headers: Cross accuracy depends more on attributes and defensive pressure, while headers better reward positioning, timing, and jumping ability. Referees: Small bumps are no longer auto-fouls. Referees are now better at letting the game flow without cheap free kicks. New Formations You asked for more tactical variety, so we’ve added 7 new formations including 4-2-1-3, 4-1-3-2, and 3-4-2-1. These are available in Head-to-Head, VS Attack, and Manager Mode. Match Presentation New menus, HUD, and scoreboards. Updated pre-match and post-match cutscenes. More camera angles for immersive gameplay. Revamped Matchmaking Lobby: See your captain and your opponent’s before kickoff, select kits to avoid clashes, and enjoy new walkout sequences. Read more in the Gameplay Deep Dive! Team Badge System A brand-new feature! Earn and equip Team Badges to boost attributes across your lineup. Fill badge slots to match your playstyle and earn rewards for completing collections. Read more in the Team Badge Deep Dive! Rank Up Improvements We’ve streamlined how Rank Ups work: New Rank Up Currency replaces old Rank Up Items. Training Levels are now separate from Rank Ups, so you can train players to Level 30 without needing Gold Rank. More flexibility to build your best squad for H2H, VS Attack, or Manager Mode. Star Heads & Celebrations Over 100 new Star Heads added, improving player likenesses. Endrick’s signature handshake celebration. Commentary & Audio New Turkish and Polish commentary teams. Updated sound effects and music for events and match flow. Other Updates Player Compare tool for side-by-side stat comparisons. Improved FCMTV streaming with fullscreen support and varied rewards. Notable Fixes and Improvements Manager Mode (MM) We’ve improved tactic management so that your saved tactic automatically resets when entering a Manager Mode match. We’ve improved halftime behaviour so that pitch logos now correctly switch sides in Manager Mode. We’ve improved match setup by ensuring the tactic name is displayed when starting a Manager Mode match. Locker Room We’ve improved 3D player rendering to prevent faces from turning dark when zooming in and out. We’ve improved Locker Room stability so that rapid changes are properly saved. We’ve improved Locker Room defaults so that multiple balls are no longer auto-selected when entering. We’ve improved avatar display so that Appearance and Number settings correctly show when the Away kit is selected as the Home kit. We’ve improved kit number assignment so the 3D avatar updates correctly when selecting an occupied number. We’ve improved Locker Room performance to reduce lag when scrolling through the ball list. Division Rivals (DR) We’ve improved rank adjustments so players are relegated by 5 ranks instead of 10 after season reset. We’ve improved profile accuracy so users see the correct DR current season division. VSA / H2H We’ve improved UI consistency by ensuring the Division Cup image displays correctly in H2H. Gameplay / UI We’ve improved crest placement so that both devices no longer display team crests in the same pitch position during friendly matches. We’ve improved HUD consistency by restoring the pitch score overlay during gameplay. We’ve improved match intro visuals so that team lineups are positioned correctly in Scouting Camp. Leagues We’ve improved history tracking so viewing your own history from another account shows accurate data. Trade Market We’ve improved text display so values over nine digits no longer overlap in the claim screen. Skill Games We’ve improved HUD visuals so the green mask no longer appears on the score counter in the 3-star skill game. This update is all about improving gameplay, giving you more tactical depth, and expanding the ways you can build your squad. We’ll continue listening to your feedback to make FC Mobile the best football experience on mobile. Make sure to follow us at @EASFCMOBILE on Instagram, Facebook, X, YouTube, Twitch, and WhatsApp to get the latest updates! The Club is Yours, Anywhere.168Views1like0CommentsFC Mobile 26 Update - Gameplay Deep Dive
Gameplay Deep Dive Hello FC Mobile Community and welcome to the FC Mobile 26 Update Gameplay Deep Dive! We’ve improved the gameplay experience by honing in on critical community feedback over the past months. Special thanks to those who participated in the Gameplay Beta and Limited Beta over the past months, the feedback you provided was incredibly valuable and helped bring this update to life! Overall, the FC Mobile 26 Gameplay Update focuses on improvements and balancing to: Kickoff Rush Through Passes Crossing Headers Referee Logic Let’s get into it! Passing You Asked: Kickoff Rush We know how frustrating the Kickoff Rush can be in Head to Head matches. We’ve reduced the effectiveness of Kickoff Rush by rebalancing the long lofted through passes. That being said, if there’s a mismatch of speed between a CB and ST, and the long ball is played by a highly-rated passer, there’s still the potential for Kickoff Rush to catch defenders flat footed. However, the distance of the pass and attributes of the passer will better reflect the outcome and success of these long through balls. We will continue to monitor community feedback on Kickoff Rush post update, and look to adjust accordingly, so keep the feedback coming! Balancing Lofted Through Passes We've fine-tuned the accuracy and travel time of Lofted Through Passes to better reflect Long Passing attributes. Now, defenders will have more time to react to long Lofted Through passes, ensuring more consistent and attribute-driven outcomes across all scenarios. The further and higher the pass, the greater the accuracy error, promoting strategic decision-making. Mid to Long distance Lofted Through passes now have a longer travel time and lower accuracy, based on your player’s Long Passing attribute Crossing and Headers In order to diversify attacking play and options to score goals, we reworked our Crossing and Header systems. These will create more variety in how you play, as crossing will feel more effective and headers will feel more responsive. Crosses Cross accuracy is now more heavily influenced by player attributes and the defensive pressure on the crosser. A defender who is tightly marking your player will significantly affect his accuracy. This means that getting into space and a good crossing position will positively impact the cross quality. We adjusted this to encourage smart decision-making in the final third and to reward the combination of player attributes and positioning, without re-introducing overpowered crossing. Headers We’ve improved header battles to prioritize physical attributes, offering more realistic outcomes and rewarding positioning. Further tuning has been applied to adjust header accuracy in contested scenarios, emphasizing the importance of positioning and timing. Header success and header accuracy are now more connected to the attributes of your player, the jump, his initial position, and the player contesting the aerial battle. Far more factors play into the outcome of a header, meaning they feel more rewarding. Referees Improved Referee System We've improved Referees’ decision-making, by investigating and improving situations, where incorrect fouls were called from light and non-tackle collisions, as well as making sure that attackers are more grounded during their shot attempts. Overall, Referees have been tuned to feature more realistic collision detection. Small bumps are no longer automatic fouls, and doing a skill move into defenders won't guarantee you a foul. Football is a physical game, and the latest gameplay improvements aim to highlight that, while keeping the Referee’s decision-making accurate and fair. We will continue to monitor community feedback on the Referees post update, so keep the feedback coming! Shooting Shooting has been adjusted to better reflect player attributes, positioning, weak foot, and swipe inputs: Shot accuracy is reduced when you shoot while turning away from goal, rewarding better skill and positioning. Basic shots from low attribute players are adjusted to better showcase their attributes. Gesture shots follow swipe input more accurately to improve responsiveness. We slightly reduced the amount of Shot Error on 3 and 4-star Weak Foot players. We increased the impact of the Curve attribute on Finesse Shot trajectory and outcomes. We addressed an issue where your player would use the incorrect foot when taking a finesse shot, leading to curling the ball away from the goal when going far post with a shot. Balancing VSA Chance Generation: Optimized chance generations towards the end of a VSA match after the first 10 chances to ensure better balance. Tuned Good Chances to better reflect their quality and be consistent (issue with some good chances being harder than they should in certain scenarios). Dribble Boost: Improved agility and responsiveness during jog dribble to help you navigate tight spaces with better control when using high-rated dribblers. Driven Ground Trap Error: Reduced for smoother build-up play. Ball Visibility Toggle: Toggle this button to change the ball to a simple white colour for accessibility and visibility. Defending Improvements: Defender deceleration and tackling are more closely tuned to defender attributes, making duels and defensive recoveries feel more authentic. Auto tackles have also been adjusted to give you more control on your defensive actions. Attribute-based Deceleration will ensure players will decelerate faster or slower based on their Acceleration attribute, in order to create a better balance against dribblers and better respect attribute impact in this duel. We improved an issue where your Defenders would launch unrequested auto tackles far away from the dribbler, putting you into a tough situation. Improved attribute impact in Jostling situations to ensure physically and strong players are more impactful. Goalkeepers: GK behavior has been tuned to feel less overpowered, creating more realistic and balanced save outcomes. CB Passing: Center backs now have weaker short passing, adding risk when using them in build-up play. New Formations Test out new tactical setups, including the highly requested 4-2-1-3 and 4-1-3-2, giving you more flexibility in Head to Head, VS Attack, and Manager Mode matches. Full list of new Formations: 4-2-1-3 4-1-3-2 3-1-4-2 3-4-2-1 4-4-1-1 4-3-2-1 5-4-1 Match Presentation New Look and Feel New Menus, scoreboards, HUD, buttons Updated pre-match and post-match cutscenes New Player Item animations for goal celebrations New pre-match camera angles Matchmaking Lobby See your captain and your opponent’s captain Select your home/away kit to avoid kit clashing Customized walkout before the match New Star Heads The newest update includes over 100 updated Star Heads. You can now see improved likeness for certain players in the game. Notable players with newly-updated Star Heads: Premier League Ethan Nwaneri Ayden Heaven Rodrigo Martins Gomes Hugo Ekitiké Romain Faivre Serie A Jay Idzes Stanislav Lobotka Johan Vásquez Niccolò Pisilli New Celebration Endrick’s Signature Handshake Along with all these updates, we’ve fixed a number of minor issues and improved general connectivity stability! We’ve focused hard on making sure it meets the community’s expectations. Make sure to follow us at @EASFCMOBILE on Instagram, Facebook, X, YouTube, Twitch, and WhatsApp to get the latest updates! The Club is Yours, Anywhere.68Views0likes0CommentsHow to play EA SPORTS FC™ 26 Showcase
Overview FC Showcase lets you try some of EA SPORTS FC™ 26’s most popular modes for free* in some regions, including Clubs and Ultimate Team™. Here’s everything you need to know about accessing FC Showcase and how it works. What is FC Showcase? FC Showcase is a free-to-download, limited version of EA SPORTS FC™ 26 that lets new and returning players play top game modes without buying the full game. FC Showcase is a free-to-download, limited version of EA SPORTS FC™ that lets new and returning players try top game modes without buying the full game, and is only available as a Limited Market Test in: Colombia Mexico The United Arab Emirates In Columbia: On PC, you can search for EA SPORTS FC™ 26 Showcase and download it for free from your console’s store, Steam, the EA app, or the Epic Games Store.For consoles, a subscription to online services is only required to play online matches with other players.FC Showcase is available on: PlayStation®5 PlayStation®4 Xbox Series X|S Xbox One PC You’ll need an EA Account and a persistent online connection to download and play FC Showcase. In Mexico and the United Arab Emirates: FC Showcase is available on: PlayStation®5 PlayStation®4 Xbox Series X|S Xbox One PC On PC, you can search for EA SPORTS FC™ 26 Showcase and download it for free from your console’s store, Steam, the EA app, or the Epic Games Store.To access online gameplay, make sure you have PlayStation®Plus for PlayStation®4 and PlayStation®5 or Game Pass for Xbox. You’ll need an EA Account and a persistent online connection to download and play FC Showcase. On PC, you can search for EA SPORTS FC™ 26 Showcase and download it for free from your console’s store, Steam, the EA app, or the Epic Games Store.For consoles, a subscription to online services is only required to play online matches with other players.FC Showcase is available on: PlayStation®5 PlayStation®4 Xbox Series X|S Xbox One PC You’ll need an EA Account and a persistent online connection to download and play FC Showcase. What modes and content does EA SPORTS FC™26 Showcase include? Showcase modes and content vary per country. Toggle to your region to see what will be available at launch. In Columbia: Keep in mind that FC Showcase modes can change. At launch on September 26, these modes will be available in Colombia. Kick Off: a rotation of match types and playable teams. Clubs Rush: 5-v-5 matches and select playable teams. Learn to Play: a mode to get you familiar with EAS FC 26. Things you can do in Showcase You can still complete Objectives in FC Showcase. Things you need the full version of EAS FC 26 for You’ll need the full version of EAS FC 26 to: build and manage a squad in Ultimate Team™ access Champions, Online Draft, or Offline Draft play Career Mode create or join a Club, or play in Clubs Leagues or Playoffs These limitations mean you won’t be able to complete some Clubs Objectives or any Career Mode objectives, and any rewards tied to those features won’t be available. In Mexico and the United Arab Emirates: Keep in mind that FC Showcase modes can change. At launch, these modes will be available in Mexico. Kick Off: a rotation of match types and playable teams. Clubs Live Events: 5-v-5 matches and select playable teams. Learn to Play: a mode to get you familiar with EAS FC 26. Football Ultimate Team™: Put your dream squad to the test and compete across new Tournaments and Live Events, Rivals, and Champions modes. Things you can do in Showcase You can still complete Objectives and earn some rewards on the Standard track of the Season Pass, even in FC Showcase. Here’s what else you can do: build and manage a squad in Ultimate Team™ play solo matches in Rush and Moments join Co-Op Squad Battles or Rivals with a friend who has the full version of EAS FC 26 use the Transfer Market (after completing Graduated Transfer Market Access) browse and buy from the Store progress on the Standard track of the Season Pass transfer EAS FC Points from last season. Things you need the full version of EAS FC 26 for You’ll need the full version of EAS FC 26 to: play Career Mode or use any Career Mode-related Season Pass rewards create or join a Club, or play in Clubs Leagues or Playoffs progress your Clubs Archetypes past the level cap. These limitations mean you won’t be able to complete some Clubs Objectives or any Career Mode objectives, and any rewards tied to those features won’t be available. Is there cross-play in FC Showcase? Yes, there’s cross-play in FC Showcase. EAS FC 26 Showcase and EAS FC 26 players can play and communicate together in the same ways that EAS FC 26 players currently do in-game through EA connect.If an EA SPORTS FC™ 26 player invites an EAS FC 26 Showcase player to a mode they don’t have access to, the EAS FC 26 Showcase player will be redirected to the EAS FC 26 product page.Learn more about how to cross-play in our article. Is the Season Pass available in FC Showcase? In Columbia: The Season Pass is not available in the EAS FC 26 Showcase experience, except in very limited cases via Clubs. In Mexico: The standard track of the Season Pass is available in EAS FC 26 Showcase, and the Premium Pass track is available for UT Coins or FC Points in FC Showcase. EAS FC 26 Showcase users will earn the rewards for all the tiers they complete. Players won’t be able to use any Career mode rewards in Showcase, and it won’t be possible to complete all Clubs mode objectives or any Career mode objectives. This may create a more challenging Season Track experience. Acquiring the Premium Pass without upgrading to EA SPORTS FC 26 will not grant you additional access to Clubs or Career Mode functionality. In the United Arab Emirates The standard track of the Season Pass is available in EA SPORTS FC™ 26 Showcase and the Premium Pass track is available for UT Coins or FC Points in the United Arab Emirates. EA SPORTS FC 26 Showcase users will earn the rewards for all the tiers they complete. Players won’t be able to use any Career mode rewards in Showcase, and it won’t be possible to complete all Clubs mode objectives or any Career mode objectives. This may create a more challenging Season Track experience. Acquiring the Premium Pass without upgrading to EA SPORTS FC 26 will not grant you additional access to Clubs or Career Mode functionality. Upgrading from FC Showcase to EAS FC 26 If you choose to upgrade from FC 26 Showcase to EAS FC 26, your progress will carry as long as you continue to use the same EA Account on the same platform.Just follow the prompts in your main menu to upgrade, then restart the game. Is FC Showcase available offline? EAS FC 26 Showcase requires a persistent online connection for all modes. Other important info to know about FC Showcase With its rotating curated list of modes and content, content may not be available at all times and in all territories and is subject to change. EA may retire EA SPORTS FC™ 26 Showcase in its entirety after 30 days' notice posted on our Service Updates page.*Requires persistent internet connection and EA Account.3.5KViews0likes0CommentsHow to Change Your Username in FC Mobile
Here are the steps to help you change your username in FC Mobile. Update your EAS FC Mobile username From the Home screen, tap on your current username to open your Player Profile. Select the pencil icon next to your username. In the popup, type your new username (avoid personal info). Tap Confirm — this consumes one Rename Card. It can take up to about 30 minutes before other players see your new name. Getting & Using Rename Cards You get one free Rename Card the first time you change your name. You can also buy more cards in the Store using FC Points. You can only purchase one new Rename Card every 30 days. Limitations If the “change username” option is greyed out, it usually means: • You’ve already used your free card and don’t own a paid one. • You changed your username too recently — there’s a 30-day waiting period. You cannot change your username without a Rename Card. The only alternative is creating a new account, but that means losing progress and past purchases unless linked.131Views0likes0CommentsTransfer FC Points from EA SPORTS FC™ 25 to EA SPORTS FC™ 26
If you have outstanding FC Points in EA SPORTS FC™ 25, you can transfer them to EA SPORTS FC™ 26. How to transfer your FC Points The only way to transfer your FC Points from EAS FC 25 is by logging on to EAS FC 26 on your console or PC. You can’t carry over your points using the Ultimate Team™ Web or Companion Apps. After you transfer your points on your console or PC, they’ll be updated in the Ultimate Team™ Web or Companion Apps. The first time you log in to any mode in EAS FC 26, a pop-up message will give you the option to transfer your points. A few things to remember: You can only transfer FC Points from EAS FC 25 to EAS FC 26 on the same console family. For example, you can transfer your points if you play both games on Xbox Series X|S. You can also transfer your points from an older generation to a newer generation console of the same type, like from Xbox One to Xbox Series X|S. But you can’t transfer your points from EAS FC 25 on Xbox Series X|S to EAS FC 26 on PlayStation®5. Transferring points is permanent. Once you transfer your EAS FC Points, you can’t move them back to EAS FC 25. What if I’m an EA Play member? If you play EAS FC 26 on EA Play and transfer your points but don’t buy the full game, you won’t get your points back on EAS FC 25.239Views2likes0CommentsFC Mobile Anniversary - Player Vote Now Open!
Year 2 of the Anniversary Event is coming to EA SPORTS FC™ Mobile this September, and we want you, the community, to help shape it. That means designing and submitting your best Kits, Balls, and Boots, voting on your favourite players, and helping select your favourite nostalgic song for the Soundtrack. Voting for Player Items is now open! 👉 Vote Now!!175Views0likes0Comments