[Rivals] Balance Patch needed. VOICE your support, don't let this game die!.
Rivals needs a balance patch. It has been 2 years since the last major balance patch. This is a live service game that people invested large amounts of money in to enjoy. EA has a responsibility to ensure that people's investments are respected so that people have faith to spend more. There are many units that have been nerfed and made unplayable throughout the game's lifespan. Below is a proposal to make many units interesting again, most of the changes are targeted buffs that try to make units more useful and have defined roles, while stripping away problems that make them oppressive. A large issue is that many units are simply unaffordable. Many of these changes are designed to increase the speed of the game by making units cheaper and ultimately the game more enjoyable. Itemized list detailing purpose and scope of changes: (29 net buffs, 3 uncertain, 8 net nerfs) https://docs.google.com/document/d/e/2PACX-1vQerXHKfzi0O2eCaSa1BO22xWGpZ39zfEBoA_HCie5OOtDVC37lLr2IWGNZz-iVExvnjfXht-F7KBJN/pub Code changes required, easy to follow and implement (estimated time 30 minutes): https://docs.google.com/spreadsheets/d/e/2PACX-1vSTDm316HQzBKQFIEs7zwbh_nPrfQHRJE_KaFzh44bWFoeXEVksL3dl4bbt-dIeRRxIsU-_XptA_ZDM/pubhtml?gid=1281727041&single=true Rivals is a great game, however it has grown stale. It needs periodic updates to remain interesting. There needs to be a team that is willing to make changes every so often to ensure the game is appealing. There are many in the community who would do this for free, but even one more patch that makes units playable would be incredible. Even if you do not agree with some of the changes, please voice your support! so people continue to have things to look forward to and that this great game does not die.Solved[Under Investigation] Command & Conquer: Rivals Crashing Issues
Hi everyone, We've seen some recent reports of crashes happening with Command & Conquer: Rivals. We wanted to let you know that we are aware of this, and we are currently working on getting it fixed as soon as we can. Thank you for bearing with us while we are working on getting these crashes sorted out.C&C Rivals is shutting down Version 1.11.0 (15225)
Hi EA Cases active with EA HELP raised by different players. 209763544, 209763544, 209773884, 209773645 and more being logged. The update released on the 28th of April is causing iOS performance issues and causing Android to shutdown the app, during replays, at matchmaking and when certain units such as ticktank and some others at random are played. Requesting urgent support. Attached is an example of a game where the tank was built and the game shutdown on android. [Gamerdruid EDIT Removed tag to wrong development team ]SolvedMobile Version of C&C: Mobile Tiberium Wars
Hello developers! I am from Northern Europe, a fan from 90's of one of your humblest games that is called C&C: Tiberian San. Does anyone know if there be a version of the Tiberium Wars game on a mobile platform? What is currently called C&C:Rivals in Play Market is more of a children's version with a toy design. Perhaps, this is not what fans of 90's expected. I wonder if there are any plans to release a version of the C&C with GDI, NOD and Aliens, and maybe even other competitive sides on Android in the near future; for fans of Tiberian Sun from the 90s? Would it have the same atmosphere with the great music and modern graphics that a medium-power smartphone could handle? Kind regards, Val Northern Europe, FinlandMouse Click Not Registering When Moving Quickly in Android Emulators
Hello! I’m reaching out regarding an issue I’m experiencing in all Android emulators on my PC: mouse clicks do not register when moving the cursor quickly. I've attached a video of the problem. Problem Description: Mouse clicks only register when moving the cursor very slowly or when completely stopped. If I move the mouse quickly, clicks are not detected, making gameplay nearly impossible. The issue occurs in every Android emulator I’ve tried, regardless of settings. Troubleshooting Steps I’ve Taken: Reinstalled Windows. Tested with different mice. Updated mouse, GPU, and USB drivers. Adjusted emulator settings (RAM allocation, CPU cores, graphics modes). Reinstalled games and tried different emulator versions. Tested on different operating systems (if applicable). Other users do not seem to have this issue, so I suspect a specific software or configuration conflict. Question: Could you help me identify the cause? Are there any hidden emulator, driver, or system settings that might affect input handling? Any guidance would be greatly appreciated! Thank you in advance for your support!Rivals not loading on Android
Issue started on evening of 22 Sep and 12 hours later still not possible to log in, the game sits on the loading screen. Many others in the community are experiencing the same issue. It is not possible to raise a support case as the form is bugged with the platforms for Rivals.SolvedTime to revisit C&C Rivals?
If we compare the user reviews with the C&C franchise, we can see that C&C Rivals outperforms all the others. Development of the game was abandoned by EA in 2019 however in 2025 there are 300 active players on top 100, 800 players making tiberium league and certainly a thousand players active across masters, diamond, and lower leagues. Alliances still see new players joining the game and spending money in the store to level their units or to purchase skins, vanity items, etc. Why isn't EA investing some time and money to: Fix some bugs collected by the community on reddit and discord Remove the logic of levels and monetise via account name changes, skins and other items. The game is hard enough for people not having to level their accounts. It is all about skill and strategy Rotate the maps more often in Masters and Tiberium leagues Add a new faction such as Scrin? Enable self-destroy to avoid population caps Allow 2 Vs 2 teams The list goes on to show the high level of engagement from the players. EA_UniversaEA_EduEA_HuxSolvedRivals - May 14 Update - issue persists
EA thank you for the update however the issues persists. Steps to reproduce: 2 players on Android Player 1 is using NOD and has tick tank on the deck Player 2 can be GDI or NOD and may or may not have tick tank on the deck Player 1 builds a tick tank. Result: Player 2 is disconnected What is different in this update compared to the previous, is that Player 1 is no longer disconnected from the game. EA_GroguetSolved