Unable to develop researched items on MyTeam career
I researched durability items at the end of season 2 but did not develop them as my graph said I was about to hit the cost cap (which is also inaccurate). The following season, I went to develop the researched items as I now could spend the money but when I click standard speed or rush speed, nothing happens. The game stays on the same screen but just unhighlights an option until I move my analog stick and it highlights again. This is obviously a game breaking bug because I’m now falling behind in development of my career which just sucks all the fun out of it. This was happening before the latest patch and is still occurring. Please fix asap!Title: About shadows during cloudy weather
Hello Support Team, I’m not sure if this is a bug or intended behavior, but I wanted to report it just in case. This happens on most courses: when driving under cloudy conditions, shadows suddenly appear even when there are no obstacles nearby, and the screen flickers. The location and timing are random, but one thing that’s consistent is that it always happens when driving in cloudy weather. I know you must be busy, but I’d appreciate it if you could look into this. Thank you.AI Has Unfair Advantages Due to Missing Simulation Depth (ERS, Tires, Weather)
There is no question that the AI has improved drastically compared to last year, especially in terms of behavior during duels and making more mistakes. It feels much more realistic and human-like. However, there are aspects of the AI that completely destroy any immersion and leave me mostly frustrated. The big problem with the AI is that it has virtually no simulation depth. It only pretends to have it - but that's just an illusion. And it’s precisely this lack of simulation depth that causes the frustrating situations most of us have long noticed. The AI has no ERS simulation. If you watch the AI steering wheels in a replay, it appears they are using ERS and the percentage is dropping. Unfortunately, that's deception. It has nothing to do with their actual ERS reserves. You can tell because their cars don’t flash once they fall below 10% ERS - unlike the player’s car, which does flash to inform the following driver that the battery is empty. Even with 10% ERS, the AI drives as if they had 100%. They reach the same top speed regardless of whether their wheel display shows full or empty ERS. It is literally just an illusion. So, the AI has unlimited ERS and uses it on the straights constantly, regardless of the percentage shown on their wheel. This leads to a situation where the player can keep up for the first 2-3 laps, but once the player’s ERS is used up and needs recharging, the player is hopelessly inferior on the straights. Because the AI never needs to recharge - it’s simply not simulated. The same applies to tire wear. The AI has no tire wear simulation. The AI gets slightly slower over the course of the race to simulate tire wear. But it’s not actually simulated. It’s just pre-programmed behavior. That’s why it often feels like the AI gets faster as the race goes on - or rather, we get slower. Their programmed pace reduction affects their speed less than the real tire degradation the player experiences. So, the player loses more race pace over the stint than the AI. Now lets talk about tire temperature. To keep it short: the AI does not simulate tire temperature. In dry races, this has no effect 99% of the time. But in wet or changing conditions, it becomes a crucial factor. (And yes, the player can turn off tire temperature simulation.) Now to the topic that’s probably the most controversial: AI on a wet track. The reason the AI is so superhumanly strong in the wet is a combination of the factors mentioned above plus their traction control, which works completely differently from the player’s. If the player has traction control enabled and hits the throttle, it only releases as much power as needed to prevent wheelspin. But it never releases the optimal amount - you're never at the limit of wheelspin. In fact, the traction control releases far less power than what would actually be possible. That’s also why you're always faster without traction control than with it. The AI's traction control works completely differently. It always releases the optimal amount of power at all times. Combined with the lack of simulation depth - which makes them immune to external factors - this makes them unrealistically strong in certain corners, and especially in the wet. They activate ERS right at the apex of a corner and - thanks to their special traction control - blast out of slow corners unrealistically fast. If the player tries the same thing, they lose grip and spin out because the player is subject to simulation-based physics the AI is not. The fact that the AI doesn’t simulate things like physics, aerodynamics, dirt on the tires, etc. only amplifies their superhuman behavior. Anyone who has played a MyTeam/Driver Career over several seasons in past F1 games will have noticed: The more developed the cars become, the stronger the AI gets. To the point where you have to keep lowering the difficulty to keep up. That’s because the AI is free from any simulation or external influences like physics, etc. They get 100% of the power to the track at all times. Whether the physics allow it or not doesn’t matter for the AI. They literally break the laws of nature. And that’s what makes them absurdly strong. The F1 Game series urgently needs a new Game engine that allows AI to be simulated the same way as the player. As long as that isn’t possible, nothing will change. The AI will always have a massive competitive advantage.1.7KViews75likes14CommentsF1 25 Challenge Career bug - unable to proceed since Lando Norris career in June
My Challenge Career has been stuck on the Lando Norris career results screen (this challenge ran shortly after the game launched). Clicking on Challenge Career opens the results of the Lando Norris season, clicking Continue takes me back to the Career menu. There's no way of launching another Challenge Career. PS5 Pro | Iconic Edition | purchased as pre-order No error code on screen (see screen grab attached). Any ideas?MyTeam says I have no second driver for 2nd season
Can't find anything on this anywhere so I was hoping anyone could help. During MyTeam first season, my 2 drivers were Dennis Hauger and Enzo Fittipaldi. I resigned Dennis Hauger and signed Ollie Bearman as my replacement for Fittipaldi for the next season, however when the 2nd season comes and the game asks me to confirm team details (title sponsor, engine supplier, 1st and 2nd driver), Dennis Hauger is there but Ollie Bearman isn't. I can't continue because the game thinks I have no 2nd driver and I can't select a 2nd driver because the option is blocked and I can't select it. Screenshot added for better understanding. Is there anything I can do or do I have to start a new save.F1 25 Two-Player Career Bug - Grid Randomization and AI Difficulty Issues
I'm experiencing two issues in F1 25 Two-Player Career mode: After qualifying, the starting grid becomes randomized. For example, I qualify in P10, but start in P1. This happes frequently and affects both players in the career mode. the AI difficulty is inconsistent between seasons. A difficulty of 90 feels balanced in one season but becomes too easy in the next. We have to raise the difficulty by 10 or more between races to keep things competitive. Both bugs make the mode frustraiting and affect the gamepaly experience. Please let me know if these are known issues and if any fix is in progress. Thanks PC/STEAMAPXGP in career mode do not use the actual APXGP car.
In the F1 Movie Scenarios, the APXGP car as it appears in the movie is used. However, should you enable APXGP for the career mode, the team instead use the F1 World Car with an APXGP livery on top of it. I don't know if this is a bug, but it sure seems like an oversight, Here's the APXGP car as seen in the F1 Movie scenarios. Below, here's the F1 World Car with an APXGP livery in career modeTwo player carreer crash
Hello, I’m playing Career mode with another player, and we’ve reached the Singapore Grand Prix. Before the race, I changed my McLaren car skin to the chrome version, and since then, we haven’t been able to play. As soon as I click "Start," the game begins to load and then crashes. However, my friend can continue and gets to the next stage without any issue. I’m on Xbox, and he’s on PS5. Can you help us?