Co-op career desync and blocked: FIX URGENTLY!
Me (F1_gtFisichella) and my friend pippo100799 had recently started a co-op career with 16 races for the first season and last time we played until the 8th race at Silverstone. Today we login for starting the 9th race at Spa-Francorchamps, but we couldn't move forward because, since last time he logged out while in the silly season cutscene of midseason, it went back to his personal QG while i'm at the circuit on race weekend. The problem is that we can't advance to the sessions because he's stuck on QG and can't advance to the race weekend since in his interface there is no X button to advance (therefore, we can't race anymore). We tried everything from changing host to even expel my friend and inviting him back to career, but he still returns to QG without possibility to advance on race weekend. Looks like is a server problem since last time he logged out in the middle of cutscene while i went through all of it until the arrival on the track. Please fix it ASAP since we both want to continue the career since we're home for the holiday season. Thanks in advanceWorkaround: [Silverstone PIT LIMITER 60km/h] DOESN'T WORK
You reduced the pit lane speed at Silverstone to 60 km/h to avoid gaining an advantage on the last lap by entering the pit lane. Your workaround DOESN'T WORK because I've been overtaken numerous times by taking shortcuts on the last lap. My proposed solution to this problem, which has been present in F1 games for many years: The pit lane should be closed on the last lap, and attempting to enter the pit lane should result in a penalty (e.g., DSQ). Similarly, failing to use two different slick tire compounds in the race (in dry conditions) also results in a DSQ penalty. Then, the correct pit lane speed could be set to 80 km/h. It's strange that no one has thought of this after all these years.Fuel mixture mode
Why can't you change the fuel mixture mode in qualifying on the downhill lap? You can set the LEAN mode on the outhill lap and change it to STANDARD later. Such a change on the downhill lap would be advisable and helpful. On the qualifying lap, the change is blocked (LEAN makes no sense then). Similarly in the race. You can change on the formation lap, NOT in the race, and after the SC you can again. And why can't you in the PITLANE? There used to be 4 modes. The increased ones were banned. Why can't you use the LEAN mixture at any time?Mirror BUG in cockpit view
When the car is in the garage, this is the view in the mirrors. When the car is out, the view is different. It should always be the same. The mirrors are showing the wrong view. You can see it in the video. Fix this! Also, why don't I receive any bonuses after choosing an academy (I chose the McLaren academy and drive for McLaren)?F1 25 settings are gone after joining a friend's invite via Steam
I just joined a multiplayer invite from a friend via Steam. When I entered the game, all my settings were completely reset, including the setup for every track I've saved since I started playing F1 25. Other settings, like controller setup, were also lost, as were my assist settings, camera, and in-game profile (livery, racing suit, helmet, face). Even all of my career saves are gone. I'm really sad as I've been playing MyTeam Career for 3 seasons, and then it's gone. However, some things remained, like tech level, Fan Zone, and trophies. Is there a solution to this problem?Tyre Allocation Bug in Two Player Career
Tyre Allocation does not work after the first round of the first season in Two Player Career. Regardless of what you set it to, we always have 2 Mediums and 1 Hard, which is the balanced set, even if i chose the Softer or Harder Allocation. PC Steam Two Player CareerHungary Hungaroring Career Wet Weather Bug
In every year of our 2 player career mode, we have the same bug in Hungary. We play on Medium race length. The race is always wet, from start to finish, according to the weather information. It is raining, and clearly wet from the grip conditions, but DRS is enabled immediately and throughout the whole race. The intermediate tyres are the only viable tyres, but Mark tells you from lap 1 that dry tyres seem to be the fastest. If you actually try dry tyres it's completely impossible to do a lap anyway near the Inter pace - just keeping it on the road is a huge challenge, and it's over 10 seconds per lap slower. However, the Intermediate tyres overheat rapidly. Within a lap or 2 at racing speed, temperatures sky rocket and tyre wear reaches 60% by lap 15 / 25; it makes a 1-stop impossible. On lap 21 / 25, Mark will tell you you'll be running on a dry track soon, and on lap 24/25, half of the AI drivers will pit for dry tyres and knock themselves out of the top 10.F1 RPM LEDs BUG
Why do the RPM LEDs in player-controlled cars light up differently than in the original cars? In F1, F1 World, and Konnerspor cars, the RPM LEDs start from the beginning (green, red, purple). The original cars don't have these green RPM LEDs. They start with red. Instead of the green RPM LEDs, there is (should be) information about the DRS zone and activity. Fix this so that the player's car has the same RPM LEDs as the original car. This only applies to F1 cars, as F2 is fine. Green RPM LEDs can be used there.