GAC Rework Need!!!!
CG, when will GAC matchmaking be based on GP again? It’s incredibly frustrating that my opponents constantly have at least 3 million more GP than I do; I can't make any progress because I don't stand a chance... how is that fair? Please do something about this instead of just chasing the money...76Views1like6CommentsStarkiller and Satele
After reviewing my GAC teams, adding in new Datacrons, reviewing team comps, etc, I realised I could swap out my current Jedi (HYoda) in my Starkiller/Stranger team for my recently R5 Satele - and that causes a few interesting interactions. Firstly, Starkiller has call-outs to Jedi tanks, usually either Old Ben or Juhani. In this case, the bonuses apply to Satele with no restrictions. In addition, her legendary defiance Omicron about “equalising health with the strongest enemy while below 20% Health” doesn’t seem to be restricted to all OR teams, meaning a Satele boosted by Starkiller’s 100% Health and Protection stats will still equalise, making her quite possibly the best non-GL Jedi Tank to use in the team.126Views0likes12CommentsMy entire google play account got wiped
So i hadn't played the game in years and decided to get back on my old account when i signed in through google play my entire account was reset to level one and my entire collection was wiped. Weirdly enough my entire friend list on the game is still there and even friend requests dating as far back to 3652 days ago, now i have no idea why my account got reset like this and im even more upset about it because i had spent money on the game this was my childhood account and all the memories wiped for no real reason. I would appreciate if this gets investigated as it was complete unfair and disheartening.26Views0likes4CommentsJKLS Event: Threepio and Chewie
I can't tell exactly what's wrong, but during tier 6 of Jedi Knight Luke's event, Threepio and Chewie sometimes just don't do the extra instances of damage on their AoE. It might have something to do with the stormtroopers, as I noticed they seemed not to take a second instance of damage after I killed the officer in the first encounter.9Views0likes0CommentsI want my Zeta back
What’s the problem? Well, for the Andor era, I boosted all units to Era Level 125. All the characters were supposed to get Zeta abilities, but the Security Droid didn't get one. You might ask why I didn't contact Support—I did, more than once, but every time I just got redirected somewhere else, like here. I want the materials for the Zeta upgrade and at least some compensation; the whole situation is a nightmare. And by the way, the matchmaking in Grand Arena is a disaster. The screenshots show them simply sending me here and ending the chat. As for Weekend League—I hate you, EA, for not counting a match I won, and I hate my ISP too. I’d appreciate words of support, hate, help... or anything else. All the best.74Views0likes5CommentsMy personal Relic 10 Goals.
Yes I'm doing this post to just share what my personal goals are for what Relic 10s I want based on what I already have and currently working on. Now I will say that I have 2 lists of 10 characters after 3 characters I get to Relic 10 that I want to work towards. My first R10 goals are more Meta focused. Yes eventually I will slip in a GL here and there to benefit them but GLs are not on my list. The second list is a for Fun. Cause you never know when reworks, DCs, or new characters improve them. Kinda like I made Wampa my second and She gets the fun amazing Wampa cron every so often and it makes her dominate more effectively. Here is my list of current R10s and the lists I want to work towards. Also its annoying to always be chasing the meta, which has been a thing with this game for years. So I make some project teams and characters which eventually get used in a team. I did R7 my Omi Ackbar as an example and now with ST Luke makes people trip up as a back wall option, not always but in the Kyber 3 and Kyber 2 area which I bounce between, people under estimate it and use a weaker team. Sometimes it draws a GL just to beat it. which then players get stuck on my top wall. Urzatron did have a theroy is to go for a few meta teams but then take a break and work on a fun team. I still use my fun teams in Conquest like my Thrawn team that can beat Jabba at times as well as minor debuff teams in Conquest to push more battles through and to change up what I am using. My current R10s in order of Relic. Darth Bane, Wampa, GL Leia, Darth Revan, and Lord Vader. from LS bundles are Ugnaught and CUP. Current next 3 before my next 20 characters. Maul(Hate-Fueled), Hondo Ohnaka, and Satele Shan. So the meta list is gonna be Exile Ezra, Maul(mando one), Queen Amidala, Stranger, Starkiller, Great Mothers, Krrsantan, Scorch, Morgan Elsbeth, and CLS. To question CLS is cause I use his lead with GL Leia for the Chewpi0 stat spread. So for my project Relic 10s are first 3 being Thrawn, Gar Saxon, and Imperial Super Commando for my Thrawn team. Its a fun team and can sometimes be used on lower teams just to save bigger character teams for bigger counter needs. Rest of the list is Visas Marr, yes for the Starkiller team but I wanna try something with the upcoming and hopefully decent Sandbox mode to put Relic Delta to the test. (When that happens Ill post the link to the Video on here). Then I got Armorer to keep her around long enough to apply Beskar Armor. Darth Maul cause I like Maul, Jedi Revan cause you never know when Revan Reborn GL comes about. Many players want him and its posted a bunch on here and as content creators, plus yes itd help the Satele team. Fennic Shand for her lead as well as her latest team. Trying to see what I can solo with her lead. HK-47 cause of him being an awesome Droid, plus I do swap Darth Revan and Darth Malgus leads depending on what I need. Sometimes I need that Leadership Deathmark. and finally a pair of either Shoretrooper or Dark Trooper Moff Gideon, since I use either or with Gar and ISC in 3v3 back wall defense to trip people up.167Views1like4CommentsCT-7567 Rex Player Suggested Touch Up
So I feel its time I add this to a list of mine from quite a while ago. The List of characters that could gain Tactical Supremacy. Rex was the last on my list. I will still hit Jedi Revan. Yess I know CG won't see money in doing this. In addition CG sadly doesn't balance their game as well as other game companies, which would help the game out better in my opinion. Here is How I would Update Rex's kit to help the 501st and the various clones out there. Changes are made in Red and I will post a reminder of what Tactical Supremacy does down below. Impeding Shot: Deal Physical damage to target enemy twice, and remove 25% Turn Meter (Max 25% Turn Meter Removal per use of this ability). Grant Potency Up for 2 turns to a random 501st or Clone Trooper ally who doesn't already have it. Form Up: Dispel all debuffs on all allies and grant them Tenacity Up for 3 turns, and Grant Clone Trooper and 501st allies Tactical Supremacy for 3 turns. Clone Trooper allies gain 60% Turn Meter, plus an additional 10% Turn Meter for each debuff dispelled this way, and other allies gain half of these amounts. Tactical Supremacy: +30% Critical Damage and Potency; recover 10% Protection at the start of turn; if dispelled, recover 40% Health then gain Advantage and Foresight for 2 turns at the end of that turn Aerial Advantage: Deal Physical damage to the target enemy, plus bonus damage equal to 25% of the target's Max Health for each turn a Clone Trooper and 501st ally has taken during this encounter. This ability starts on cooldown. If all allies are 501st or are Clone Troopers, Rex deals and aditional 10% Damage equal to his Max Health. Brothers in Arms: Clone Trooper allies and 501st allies have 30% Health Steal and +30% Max Health. This increase is doubled for 501st Clone Troopers and halved for other allies. In addition, whenever an ally suffers a critical hit, all Clone Trooper allies gain 15% Turn Meter and other allies gain half that amount. At the start of the encounter Clone Trooper, Galactic Republic, and 501st allies gain Tactical Supremacy and Tenacity up for 2 turns. Captain of the 501st: All 501st allies have +4% Speed for each 501st ally present at the start of battle. Other 501st Clone Trooper allies reduce their own ability cooldowns by 1 at the start of each of their turns. If Ahsoka Tano (Snips) is an ally, she gains Critical Hit Immunity for 2 turns whenever she falls below 100% Health. If General Skywalker is in the leadership and all allies are 501st, all 501st allies gain Tactical Supremacy for 2 turns at the start of the encounter and when 501st ally is Defeated. In addition, if R2-D2 is an ally, R2 gains the 501st tag until the end of the battle. Now yes again I know this won't happen. But its fun to throw these Ideas out there, cause we never know if CG(which I know they won't) use them. They have stated in the past if we have ideas not to just criticize but also suggest Ideas. Yes if I was in charge this is how Rex would appear and be used.22Views0likes1CommentBaylan Skoll doesn't counter-attack when he taunts
There is a consistent bug with Baylan Skoll's counter-attacks when is actively Taunting, especially when his undispellable taunt activates (when a Mercenary ally falls below 50% health). I thought this to be a mechanic of the game, but I have been in countless matches where he is actively taunting, gets hit numerous times, and just sits there (no, he doesn't have daze, shock, or any other debuff that would stop him from counterattacking, nor do the enemis have any abilities to prevent counterattacking). His leadership states that when has taunt, he has +50% defense, +30% tenacity, and RETRIBUTION. Yet, he clearly doesn't. This bug undermines his defensive utility as a tank against multi-hit or heavy assist enemy teams, especially since this effect should let him chain taunt, such as when an enemy hits him with an ability that dispels all of his buffs, his counter-attack basic would retrigger taunt for 1 turn. I have noticed this in Squad Arena most recently against a GL Leia team, testing out my team comp. His undispellable taunt activates (or just taunt in general), and he gets damaged endlessly, just sitting there without doing anything. It does seem to ocasionally trigger, but there seems to be no rhyme or reason why. On an aside, I've noticed that the reflect damage (part of his passive) does also not seem to trigger, despite him being at or well over the 45 stacks of Soldier of Fortune required for this part of his passive to activate. CG, please fix these issues.22Views0likes0Comments