Alliance bonus not working for 27h after getting killed
Hi, I got 2 bases killed and as usual i wasn't expecting any bonus for 24h, but i got surprised that there were still no bonus for the next 3hours, at least for crystal, can't be sure for other alliance bonus only crystal has no production beside alliance's one. When i did want to use this alliance bonus crystal i just noticed the production was only resuming since few minutes instead of hours. Did the production resumed only when i entered those base ? Anyway, the few thousands crystal isn't the issue, more like the bug that could be way more annoying. If the disable bonus are for example the fighting ones or if production stays disable until you enter the base it can be annoying when alliance bonus are huge.Login succesfully, but base won't create
I want to play on the Wrath29 server with my friends. I can log in to the server, but my base won't create. I can write in the chat, I'm on the leaderboard. I need help so I can start playing. I've attached a screenshot of what I see on the screen. (I can log in to another server on the same computer with the same browser and the base will be created)Attack formation saver
There is script Formation Saver, but there is game built in with same name and functionality that works better except for one thing - you can't delete saved formation. For people that are new to game. Attack formations (unit setup) in Battle Simulator are stored in session storage for each base that you look how to attack. When you end session (log out, or power outage), game forgets all of them. Formation Saver is function that stores formation outside session memory, so when you log in game you have stored formations. Process is manual, it stores only those formations that you request by pressing buttons. Formation Saver script works fine, you can store, or delete formations. The only problem is when you decide to add some unit to formation. Your old formation is most of the time all garbled. It is hit and miss. Game built in Battle Simulator has same function, that works better. It ignores missing unit, and new unit is its default place, so most of the formation is preserved. It has also one nice touch, bases with saved formations are marked on the world map. The only problem is that there is no way to delete formation (like in the script), so you end up with 4-5 blue marked bases that you saved for evaluation. Not a problem in worlds where all bases are sooner, or later, destroyed, but in world where you shoot far forward and jump there you can look back and see your path.Can't Login to Any Servers
I can't log in to any of the servers I've tried clearing my cache and also using another browser (I usually use Google Chrome; I've tried Firefox), and the problem is the same in both cases. I tried to use the links that were recommended for similar problems of players in this forum, the problem is not solved.Issues with Trample Damage
I was running some simulations in Tiberium Alliances to look for a specific outcome I've noticed before. It involved Forgotten vehicles trampling over your own units due to poor unit placement. What I've got of an example here is a Militant being run over by a Scrapbus whilst that bus was chasing a Venom. The Militants took more damage as the bus tried to run them over, which then applies what I perceive to be anti-aircraft damage to the Militants instead of the Scrapbus' anti-infantry damage. The Militants never even got the chance to face the Bowler, which was their counter. Something feels outdated with the arsenal, I think it applies to all anti-infantry vehicles, regardless of faction or defense/offense status. It would be nice to see Guardians and Reckoners run over infantry with ease, regardless if they were defensive or offensive. Asking the samething to Bowlers is kind of a problem. It would be quite of a nightmare in simulations to see one prioritize a Nod Commando up ahead and attempt to run over a Black Hand whilst attacking it... I want the game developers to fix or at least update the mechanics involving trample damage. There's also a niche interaction between Anti-Infantry Barriers and Guardians, where Reckoners don't suffer from that. Do Bowlers suffer the same issue during Forgotten Attacks, where they run into Anti-Infantry Barriers?Can't Login to Any Servers
Since I first tried about 4 hours ago I have not been able to login to any of the servers I play on. I get to through the login screen & it just kicks me back to the main screen. I was able to get on once about 2 hours ago for about 5 minutes & then it froze and same problem. I have tried clearing my cache as well as using a different browser (usually use Google Chrome; tried Microsoft Edge) and same problem on both.SolvedRip Off Funds
I would like to NO why on my Old Account iam Paying £29.99 for 50k of Funds. And having set up a 2nd account Today. The Same £29.99 buys me 90k of Funds. Thats a Disgrace and a Blatant Rip Off. Thats a real good way of Rewarding a player thats been playing this game for 10 Years maybe longer. I have brought Loads of Funds and Today i have found out that i have been being Ripped Off.