**bleep**TY UPDATE
An update came out, but what’s the point? The online combat still lags as much as it did before. It’s like the fighter is sinking in a quagmire, barely dealing damage even with full stamina, as if there’s no speed or stamina at all. Meanwhile, the opponent moves like a rocket, and you can’t punish them, hit them, or dodge in time — because the game doesn’t respond to the sticks when you need it to, and you can’t block at all! HOW **bleep** ANNOYING IS IT TO RELEASE EMPTY PACKS THAT DON’T IMPROVE THE GAME? WE’VE HAD ONLINE PROBLEMS FOR 6 MONTHS, AND YOU’VE NOT FIXED **bleep**!12Views0likes4Commentslags in online mode
This crap just lags when it needs to! Every fight is a battle with lags! Your fighter just stops responding in the timing of pressing the attack and defense buttons—the result is that you get knocked out and miss the hits you can see coming, but the game decides you don’t need to block at that moment! No damage registration! The game just does something in that moment that makes your damage not register, counts it as a miss, and drains your stamina! The clinch and ground game is terrible—it’s simply the most stifling mechanic in this game. You can’t block anything, and there’s nothing there except for dealing damage with strikes or using a chokehold. Or some stupid chkopa will just lie on top of you, land strikes that do no damage, and just hold you in the first position. It’s just vomit‑inducing! Dodges are something else entirely—if only you could use them to defend yourself instead of catching strikes that simply don’t exist! Libio is always stuck in a position, getting hit while stuck in that position. The fighter lives his own life and can distance himself from his opponent at the right moments—when you’re dealing with a standing knockdown and can’t build on your attack because your fighter is somehow moving backward! It’s been 5 months already, and all these problems are still there, and you haven’t fixed anything at all! Every patch you release just breaks the game! FIX THIS **bleep** ONLINE ALREADY! Edit: Removed obscured profanity from title. -CMLags in online mode, bugs, almost all battles with a ping of 200+
Constant lags and bugs in online mode! Whenever I try to find an opponent, the ping starts at 200+, which hasn’t happened before. Input lag either starts at the beginning of the fight or after the first round, and you just can’t do anything. The fighter starts to slow down and barely hits. Constant bugs in the ground game — it’s impossible to block transitions even when you’re clearly blocking. Stuck dodges in the standing position, slow counterattacks. Damage is not registered; it counts them as misses, and your stamina is reduced. How much longer will MMA fans have to put up with this nonsense? What was the money paid for?TERRIBLE LAGS AND BAGS
How long will this crap last online? It’s impossible to play. Every fight is full of freezes — the fighter barely moves, barely hits. It doesn’t respond to button presses. I’m sick and tired of the spam and stun lock from spam hooks! How do you play as a wrestler if you can’t take the fight to the ground — the game doesn’t let you do that! How do you play as a kickboxer if your fighter is stuck like a rock and you can’t get the timing right! What did I pay for?! Are you guys out of your minds over there? You were paid full price for a game that you made poorly! And then you broke it! You’re monsters!The game is complete crap.
Please tell me how, at 170 pounds, Conor’s wrestling is better than Islam Makhachev’s, and yet you can’t keep Conor grounded, but Conor can keep you grounded. And Conor’s stamina is basically unbreakable, while Islam’s goes to zero, as if he’s not even a wrestler or a grappler at all!? You’re just a bunch of clueless idiots who shouldn’t be allowed to make a game! The next moment, I joined 2 matches online, and from there it keeps going into an endless round start and you get kicked out! Next, in the fight for Islam against Topuria, the transition animation got stuck in the texture; the fighters ended up in a pose that looked like half‑crab, half‑**bleep**, and the game then disconnects you from the online mode! WHY ARE YOU SUCH COMPLETE IDIOTS, CAN’T YOU MAKE A NORMAL GAME?! Cons 👎: Traditionally for the series, players have given the project a low user score (around 3.7 out of 10 on Metacritic). Regular gamers are criticizing the developers for the virtually unchanged ground game (wrestling/grappling), the abundance of old, copied animations, the grind in career mode, and the bugs in the online mode. You didn’t even deserve a 3.7. An honest rating would be 0! You’re clumsy as hell!14Views0likes0CommentsThe game was made by clumsy people.
Frankly, the game was made by complete idiots! And the updates are being put together by ultra‑ маринованные idiots! They just broke all the game mechanics. Nothing works in it except for stupid spam targeting strong fighters. Every patch breaks the game. The network code is a complete mess that they’ll never fix. Every online battle is a battle with lags and bugs. Teleports, stun locks, freezes during dodges, no damage registration, it’s unclear why your stamina is being reduced, while the opponent isn’t losing any stamina at all for the same actions. Tell me honestly, are you idiots? Or just idiots? Didn’t you get dropped as a child? People paid money for this game, and they can’t play it properly!16Views0likes0Commentsterrible online optimization
As usual in online mode, there’s a desynchronization of the attack and dodge animations. You dodge under a right cross, take damage because the animation frames freeze. Or you make an incomplete dodge. It’s simply impossible to defend with dodges and counterattacks. They either don’t work, or you freeze in the direction you’re dodging and take damage. Fighters take a long time to return to the stance after the attack animation. For what? You just get hit with hooks to the body right away, after which your fighter can barely get up; while he’s getting back on his feet, you’re already getting hooks to the body because you can’t block.