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oet9c6uwwdla's avatar
oet9c6uwwdla
Traveler
22 days ago

terrible online optimization

As usual in online mode, there’s a desynchronization of the attack and dodge animations. You dodge under a right cross, take damage because the animation frames freeze. Or you make an incomplete dodge.

It’s simply impossible to defend with dodges and counterattacks. They either don’t work, or you freeze in the direction you’re dodging and take damage.

Fighters take a long time to return to the stance after the attack animation. For what? You just get hit with hooks to the body right away, after which your fighter can barely get up; while he’s getting back on his feet, you’re already getting hooks to the body because you can’t block.

1 Reply

  • This is just the most disgusting thing ever!

    You’re playing a battle, and the game doesn’t let you do anything; meanwhile, your opponent is flitting around like a butterfly, and everything is working for them.

    You play the next battle, and now everything is fine on your side, but not on your opponent’s.

    You play the next battle, and again, nothing works on your side, while everything works for your opponent.

     

    You’re just clumsy!

    The game isn’t worth any money at all.

    The further the series goes, the worse the optimization gets.

    It’s completely unclear what they’ve been doing for the past three years — they’ve just been poking around in the dark.

    Were there any game tests before it was released?