FC Mobile 27 Beta — Gameplay & Competitive Feedback
After playing a lot of games in the beta and experiencing the game as a pro player, here is my feedback and what I think needs to be fixed or improved before the release of the FC Mobile 27 season update. New Mode I'll start with the new mode. It's fun to play and definitely a good addition to the game, especially if the rewards are decent. However, I would personally prefer this mode to be PvP rather than PvE. Playing against real players would make it much more competitive and enjoyable. New PlayStyles I've tried all the new PlayStyles, and overall, they feel good, especially the Slide Tackle PlayStyle. However, there is one big issue: the Gold Incisive Pass PlayStyle. A lot of the time, it honestly doesn't feel like it's even there. It needs a significant buff because the difference is barely noticeable. This also leads to the next issue: through balls in general. Gameplay Honestly, I don't feel a big enough difference between FC Mobile 26 and the current beta gameplay. A lot of the same issues are still there: Trickster + Elastico speed boosts Weak attacking AI Overpowered AI defending Inconsistent passing Ineffective through balls Here are the main things I think need to be improved: 1. Improve the Attacking AI Sometimes when you're trying to build an attack, your attackers simply don't seem interested in making runs. They just stand there unless you manually trigger the run. The attacking AI needs to be more intelligent and proactive, especially when there is clearly space available for a player to attack. 2. Improve Joystick Dribbling Joystick dribbling feels very delayed right now. With the current AI defending being so strong, it makes it extremely difficult to actually use joystick dribbling effectively. Dribbling should feel responsive and give skilled players more control over their players, rather than making every movement feel delayed. 3. Nerf AI Defending & Improve Manual Defending This is probably one of the biggest issues. AI defending is simply too strong, while manual defending doesn't feel rewarding enough. There are situations where I correctly read a pass and position my defender perfectly, but my player somehow gets bounced off the ball, doesn't make the tackle, or doesn't even properly touch the ball. It sometimes feels like my player is invisible. If a player correctly reads the opponent's pass and manually defends the situation, that should be rewarded. Manual defending should be stronger and more consistent, while AI defending should be nerfed. 4. Nerf the Trickster/Elastico Speed Boost Please nerf the speed boost from Trickster + Elastico. Right now, you can see players constantly spamming Elastico just to get the speed boost. It doesn't require much skill and can lead to a lot of bounce-backs, rebounds and situations where the attacker gets an unrealistic advantage before scoring. We've had enough of this mechanic. It needs to be toned down. 5. Improve Passing Passing has definitely improved recently, so I appreciate the work that has been done there. However, passing can still feel very inconsistent at times. The same pass can feel completely different depending on the situation, even when the input is the same. Passing needs to feel more consistent and predictable. 6. Buff Through Balls Through balls are still far too ineffective in the current gameplay. The Incisive Pass PlayStyle makes them slightly better, but even with it, through balls don't feel strong enough to be a reliable attacking option. I think both through balls in general and the Incisive Pass PlayStyle need a significant buff. Game Optimization Unfortunately, I think optimization needs a big improvement. The game often feels heavy and doesn't run as smoothly as it should. One of the biggest issues for me is the FPS limitation. My phone can run almost every other game at 60 FPS and even 120 FPS, but when it comes to FC Mobile, I'm limited to 30 FPS. Please allow players to customize their graphics and, most importantly, choose their preferred frame rate. Players should be able to choose between different FPS options depending on what their device supports. It feels unfair that some players can play at 60/90 FPS while others are forced to play at 30 FPS in a competitive game where responsiveness and gameplay consistency are extremely important. If FC Mobile wants to be a serious esports game, performance should be as accessible and consistent as possible across different devices. More PvP Modes We definitely need more PvP modes. I know you've already added some PvP modes, such as Weekend Challenge and Scouts, but I really think there should be more. It would also be great to have a dedicated PvP section inside events where players can play against other players to earn rewards. We've had this type of system before, where you could earn tickets and then use them to play PvP matches for rewards, and I think bringing something similar back would be great. Personally, I would much rather play against another player than repeatedly play against AI. I've genuinely fallen asleep while playing some PvE matches because they can become extremely boring. PvP is what makes FC Mobile competitive and enjoyable, especially for players who play the game seriously. Gameplans & Match Length Gameplans are probably one of the best features you've added to the game in a long time. They're extremely useful and effective, especially when it comes to changing your tactics during a match. I've even tested them against friends in Rivals, for example, by using different formations to counter an opponent switching to an ultra-offensive 4-2-4. Being able to change your approach during the game adds another layer of strategy. However, to fully take advantage of Gameplans, I think matches need to be longer. Six minutes per game simply feels too short. At the very least, I would suggest making the match duration customizable in Friendlies, for example: 6 minutes 8 minutes 10 minutes This would also be a huge improvement for the competitive/pro scene. Longer matches could make professional games much more strategic and entertaining to watch compared to the current Best-of-3 format. And one more thing: Please add 5 substitutions. This is a must, especially if matches become longer. Final Thoughts I hope you take this feedback into consideration. I'm giving this feedback because I genuinely want FC Mobile to become a better game, especially now that it's becoming more established as an esports title. There is a lot of potential in the game, and I really appreciate the new features and improvements you've been making. But I believe fixing these gameplay, optimization, PvP, and competitive issues would make a huge difference for both casual players and the pro scene. Hopefully, we can see some of these changes before the FC Mobile 27 season officially releases. Thank you for taking the time to listen to the feedback, and hopefully we can make FC Mobile even better.34Views2likes2CommentsThe madden NFL 27 trial has expired EA SPORTS MVP+ Membership
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