Infinite game glitch
Hi EA, I encountered an infinite game glitch at the end of the easy conquest stage 1 final boss battle. I had an overpowered empire squad including a reliced palpatine and instantly got all of reys squad down to red health with multiple debuffs including tenancy down. However the squad wouldn’t die; FOR 9 MINUTES! At which point the battle timed out. There didn’t seem to be any abilities in play to stop them dying so just wanted to see if it’s a valid bug that needs to be patched. I’m fairly sure this is a glitch as I’ve never encountered this before, I took a screen recording of the battle if you need to see. Has anyone else encountered this or is it just a local thing to my game?Solved69Views0likes4CommentsWhat the hell CG!! What did you do with the Datacrons?
I spent a ton of calibration and farmed datacrons for droids. But I still haven't gotten a datacron for Huyang!! What did you do with the effect drop chance? Why the hell did you do that? What's the chance of getting the desired effect anyway? And there won't be a second chance to farm the desired effect. Only with crystals. 🤬98Views1like8CommentsZuckuss Leadership "FORESIGHT ZUCKS"
Bug Report: Zuckuss Leadership Ability ("Rite of Pursuit") Triggers Incorrectly on Enemy Foresight Presence Instead of Evades Expected Behavior Zuckuss's Leadership ability states: "Whenever an enemy with Foresight evades, Zuckuss gains 10% Turn Meter and other Bounty Hunter allies gain 5% Turn Meter." This effect should only activate when an enemy who has the Foresight buff successfully evades an incoming attack. It should trigger once per evade event, regardless of how many enemies have Foresight. Actual Behavior The ability is coded to trigger whenever an enemy has Foresight (not on evade), causing the following issues: It activates at the start of battle against any enemies who gain Foresight (e.g., via their leader ability or other sources), even if no attacks or evades have occurred. It applies once per trigger event (e.g., every turn) and multiplies per active enemy with Foresight. For example, with 5 enemies having Foresight, Zuckuss gains 50% Turn Meter (10% x 5) and other Bounty Hunters gain 25% (5% x 5). In practice, this turns the ability into a repeated Turn Meter gain every turn as long as enemies have Foresight active—not tied to actual evades. Evidence Video : https://youtu.be/_qYpjqDOeXM?si=agPT7_yhY-5WHk85 Code: The internal ability code checks for "enemy has Foresight" instead of "enemy with Foresight evades." Reproducible in any matchup where enemies gain Foresight at battle start (Kelleran Beq lead Jedi for example) Impact: This massively overpowers Zuckuss lead Bounty Hunters, providing unintended free Turn Meter acceleration unrelated to the stated evade condition. Please fix to match the kit text.51Views0likes1CommentEra Pass
When attempting to purchase the era pass, the screen will load but not continue with the purchase. I have tried over the two days and am now severely behind on colosseum battles resulting in me not having a 4 star Kleya. This also means I cannot participate in tier 3 of the marquee event, losing me 15 Kleya shards in addition to the 20 I cannot gain. Please fix this issue and either refund the purchase or give the rewards as intended. Thanks26Views0likes1CommentMissing shards for satele shan
I only have 90 shards for the new conquest toon satele shan , the extra I collected through the event disappeared, I don't even have the extra 5 that were given away , once I got the max crate rewards it wiped the other shards and just kept the 90 from the event78Views0likes4CommentsRelic Delta isnt working right
When will this lousy company finally fix Relic Delta? It's buggy as hell... R9/R10 teams keeps getting one-shotted by R7/R5 and lower teams when only doing a maximum of 1k damage in comparison... and this happens everywhere in PvE and PvP. In PvE, okay, it's annoying and sucks for the guild and your own income, but in PvP, it rewards lousy players and massively screws over the players who are investing in their rooster and working hard for it.. so fix relic delta that it will be working right..83Views1like2CommentsNute Gunray ‘Profit’ not counting toward conquest feat
As said in title, any profit gained from Nute’s Extortion isn’t counting toward the “100 Profit” global feat. Particularly problematic as I’ve only just returned to the game, so have no other sources of gaining profit from the new pirates.51Views0likes4Comments