'Gameplay Data Sharing' Setting Non-Existent
Hello, I am trying to view my stats online on this website https://tracker.gg/bf6/profile/2802051605/overview . I can't because the stats website says my profile is private. In the profile tab on BF6 my profile is not set to private. The website says to go to system settings and enable Gameplay Data Sharing, however this setting does not exist on my game as you can see in the image below. The bizarre thing is I can see my friends' stats on the website with no problem. I asked one of them and they also DON'T have the setting, but their account works. See here: https://tracker.gg/bf6/profile/3187288445/overview I was wondering if anyone might know the cause of this. Is it some PlayStation setting I have enabled? (I normally keep everything public so I'm not sure why that would be the case). My privacy settings allow anyone to view profile etc. My data sharing is set to Full. I have also gone onto my EA account to see if any setting is enabled but I can't see one. My privacy settings are set to visible by everyone. Is it just something wrong with the tracking website? Thanks for any help in advance!1.9KViews3likes11CommentsThis is my final post about the issue in this game.
iam a bfs vets, bfs fans, since i was a kid, even before some of u born, thousands hours gameplay and experince in all bfs game if combined since bf1942. Today, in bf6, iam level 280+ with 800hours ingame. So , i believe im fully understand what im going to yelling and yapping here today ill write down bellow the problem here, but wont explain any further bcs its been a issues since release. not only me, but many players, especialy bf's fans / lovers / vets, including the top or famous player been deliver this matter for months. -Stuttering / Lag / Fps drop / slowmo, even the player using top end devices ( as i remember, this exist since bf4, and still exist in bf6, but for myself, ive been fix it, by search on yt or internet, but many players still suffer by it specialy newcomer) -Hitreg (broken) -Netcode (broken) -Maps (small with bad layout) -Skills Curve (embarrassing low) -TTK (too fast) -The Vehicles that shld / shldnt exist in some map ( for example, Attack helis on manhattan shldnt exist) -Balances between guns (ill give 1 from many example, smgs > ar or lmgs interm of range effectivness) -Ground vehicles ( bad, its just COD with vehicles added in it) -Air vehicles (hahahahahahaha) -Assault Class (less value) -Recon Class ( ya ya lets nerf it even more, lol.) -HQ camping, included HQ camping kill abuse (its not player fault, its game fault, many reason why, for d example, look at map size, range between objective with hq and then layout) -HQ CIWS or CRAM (biggest joke, it makes player more and more hq camping / hq spawn kill abuse) -TOWs Missile (the most stupid thing in entire bfs series) -MBTs guided ammo shells (even worse than TOWs) -RPGs (as anti-tank, at start got 5-6, i knw its a bug, no drop, lightyear velocity, too ez to use, rip for those inside vehicles, even jets) -Vehicle Radar (still not working, unbelieveable) -No Custom option for aircraft (Only in pilot heli? lol) -AA-Tank main gun (Trash, all 3 of em. btw, NATO with tunguska? lol, why dont we use LAV-AD instead?, but just make it dont too op like d old time) -HMG Tank Gunner is too weak compared to LMG in term for long range effectiveness. -Redsec shdlnt exist. But if want it to be exist, its shld be a battleroyal in battlefield term, not in COD Warzone term. The result? it affect the main game of BFs, this is one of many reason why, the main BFs game is, id say "broken". -and many many many many more issues that intolerable, including the population of cheaters. Conclusion : in term of gameplay, this game is "idk what to say", id say in the kindnes way, "not really good". Aircrafts Gameplay ? The worst of all bfs series, even any video game. Ground Vehicles gameplay? bigest joke Infrantry Gameplay? so many errors and problem, but still playable and fun tho. Not bcs of the gameplay , but, idk what how describe here, maybe id say, it bcs the feeling of "immerse" and "cinematic", thats it. Even tho not as imerse and cinematic good as bf1. Solution? : well, many many solution from many person, players, influences hv been given, but it dosnt matter, they dont care, i think team behind bf6 game is incompetent. And heres 1 prove : Remember about Laser Designator, stealth jet missile and flare problem? instead of fixing it ? what they do? oh ya remove the missile. Absolutely lol. Ya ok its alr fixed, but how long it took for devs to fix it? lol. I still remember playing stealth jet without air missile for long period of time. even bf hardline and bf2042 feels like bfs game, bf6? idk, lol. I think im gonna quit and uninstall this game. Some reference for further explenation, or incase im just bull**bleep**ing here : https://www.youtube.com/watch?v=mBXCVW5yx8Q https://www.youtube.com/watch?v=nRDP8pfBOeQ https://www.youtube.com/watch?v=Q0vjnXBGSag https://www.youtube.com/watch?v=q4GkiA8-97k https://www.youtube.com/watch?v=4imE0ITpR34 https://www.youtube.com/watch?v=p_DvJ2f1HhM https://www.youtube.com/watch?v=rvXMXSwrvNg https://www.youtube.com/watch?v=ZTOwAIwM_CY https://www.youtube.com/watch?v=lyuqStvI79o https://www.youtube.com/watch?v=5GUqwv1PEp4 https://www.youtube.com/watch?v=yCXtAfODcWc https://www.rockpapershotgun.com/better-for-battlefield-6-vehicles-to-start-off-too-weak-says-producer-to-players-sore-about-tooled-up-engineers How do you think guys? Cheers.Severe Team Balancing Issues Are Ruining Match Outcomes
For the last few seasons I am pretty much playing in terribly unbalanced games where victory seems nearly impossible just for doing well on my part. In a lot of games, I come close to the top with tons of kills good objective work and a respectable K/D and yet like half of our team is coming out with nothing or just about nothing at the end of matches. Meanwhile, the enemy team is significantly filled with good players who coordinate and push objectives and keep pressure for a full game. This has happened so often in fact that I really can't remember the last time I was on a balanced or fair team. The upshot is a long string of losses that feel entirely beyond my influence. If the matches at least are competitive it's ok to lose, but for now we find ourselves losing because there was never a match before even starting since teams are imbalanced. It’s very discouraged for that they don’t feel rewarded for playing good. One person carrying shouldn't lead to continual loss because match making does not balance skills among the teams. Please review: Skill-based team distribution Mid-match team rebalancing Squad composition logic The distribution of new or low-contributing players across the teams By far, team balance right now sucks the most joy out of this game for me.Disable Crossplay on PC when??
PC community never needed Console players for a strong playerbase, so why the hell woud we not be allowed to turn it off officially but consoles can?? make it make sense please? i never had such a bad Battlefield XP then when playing with consol guys. just give me the damed choice. if you like it to get accurate aim assist sprayed from 150meters fine, enjoy the pain. but the rest of us dont wanna deal with it.351Views9likes15CommentsCan we get some sort of time frame for fixes? Or at least an acknowledgement?
Can we get some kind of acknowledgement that support is even checking these threads? Can we get fixes for the game that doesn't require us gimping our GPU, CPU, And XMP/AMD EXPO (Ram speeds)? This probably includes the infamous DX errors this game is riddled with. Any time frame on getting hit reg fixed? You know, those moments of shooting an opponent in the back just for them to turn around and smoke you with what looks like 1 bullet ? Any plans on fixing the Fire camping that takes place in REDSEC? That's allowing people to hangout in the fire without taking damage ? What about what we were sold with Portal? Full progession with bots and friends? Being able to back fill lobbies with bots and enjoying with friends is part of why I purchased this game. Can we let the community decide on the game changes ? Not streamers? We paid our money, it's about time for some sort of acknowledgement. EA_Leeuw ??384Views10likes14CommentsGame closes itself at different times on Xbox series X no error code
Hello! I’ve tried all solutions from ea help and I’ve scoured this forums, nothing seems to fix this there isn’t a specific thing that makes the game freeze, it could be in the loading screen or 3 minutes into a game looking at the floor but then I could load it up again and drive a tank through a building or something massive and it won’t freeze xbox clean, latest updates, 900mb internet wired connection ea don’t have a fix for this apparently but it’s a global issue bought the game through CD KEYS but because the game key was activated and enabled me to download the game I can’t get a refund from them70Views0likes3CommentsThe Problem of Mass Player Attrition in Battlefield 6
English Translation Let’s talk about the main reasons for the severe player attrition in Battlefield 6. The core issues lie with the game itself. As we all know, Battlefield 6 adopts a realistic art style. Its lighting, physics-based destruction effects, and other graphical features are generally excellent, apart from a few minor bugs. But why have a large number of players left abruptly? And why do the remaining players feel exhausted and highly stressed after just a short gaming session? The primary culprit is the Time-to-Kill (TTK). The map design and combat zones in this installment are inherently small-scale, leading to dense concentrations of players in battle areas. The overly short TTK forces players to maintain extreme focus just to land effective kills. Coupled with the game’s realistic visual style—including its elaborate lighting and destruction effects—players must also dedicate intense concentration to gathering battlefield intelligence and spotting enemies. This state of hyper-focus drains all the fun out of the game. In this version of Battlefield, mastering aim and movement is not the top priority; instead, gathering information and detecting enemies is what determines victory or defeat. The moment your attention wavers even slightly, you are instantly eliminated. A short TTK is not inherently flawed, but it is ill-suited for a realistic game like Battlefield 6. Trying to merge Battlefield’s signature gameplay with Call of Duty’s fast-paced mechanics simply does not make a good game. Furthermore, the short TTK in Battlefield 6’s gameplay design only amplifies the advantages of cheaters. As we mentioned earlier, information gathering and enemy spotting are the keys to winning in this game. For regular players, spotting enemies in the game’s realistic maps—while also filtering out distractions from lighting and destruction effects—is already a daunting challenge, even before engaging in firefights with such a tight TTK. Cheaters, however, are immune to these obstacles. Even the most basic wallhack users can exploit this mechanic to gain an overwhelming edge, and the short TTK further exaggerates their dominance. To make matters worse, EA has proven powerless to curb this cheating epidemic, which only further ruins the gaming experience for legitimate players. The combination of these factors has triggered a rapid exodus of Battlefield fans. A game that feels tiring, stressful, and unrewarding is simply unable to retain players in the long run. One more thing: When will Battlefield 6 fully bring back community servers, and when will it hand over real administrative control to the community? When will community server admins be allowed to manage their own servers or lobbies independently? At its core, Battlefield has always thrived on a community-driven, clique-based culture. If you refuse to grant proper permissions to community servers, why would players bother playing on them? Who will organize matches and manage these servers otherwise?55Views0likes0CommentsEA, this is the best you’ve got? What a joke
56 days have passed—are any of you still awake? My case has been pending for over a month since it was submitted, and the status is still "WAITING ON STUDIO" with absolutely no progress or any response. Is this your work efficiency??? Or is there some systemic issue that has overlooked my case?? My case number: #22921281935Views0likes0Comments