EA SPORTS FC™ 25 Title Update #2
The latest EA SPORTS FC 25 Title Update will soon be available for PC and includes the changes below. Please note that after updating to this TU, cross-play will be unavailable until this TU comes to other platforms in the near future. General, Audio, and Visual Addressed the following issues: Sometimes button inputs were not being registered when performing actions in the menus. Controller compatibility issues when using Steam Input. Steam Input now needs to be enabled before launching EA SPORTS FC 25 to have it work as intended. Stability issue occasionally happening in all Online modes. Ultimate Team Addressed the following issues: Stability issue when accessing Squad Battles. Addressed instances of stability issues while in the Store. Unintended UI elements sometimes displaying on the screen. Adjusted the message that displays when confirming to start an Evolution. Career Addressed the following issue: Addressed instances of stability issues within Manager Career. Thanks to those who’ve provided and continue to provide feedback. Throughout the course of the EA SPORTS FC 25 season, we'll provide you with more information and updates if and when they become available. Be sure to follow @EASFCDIRECT on X and to check out the EA SPORTS FC Tracker for the latest news and updates. The EA SPORTS FC Team18KViews6likes2CommentsEA SPORTS FC™ 25 Title Update #3
EA SPORTS FC 25 Title Update 3 is now available for the PlayStation 4 and Xbox One versions of EA SPORTS FC 25 and will soon be available for the PlayStation 5, Xbox Series X|S, PC and Switch versions of EA SPORTS FC 25. It includes the changes below. Gameplay Made the following changes: - Reduced accuracy of First Time Lobbed Through Passes including when performed at extreme angles. - This change is most noticeable for players with high passing Attributes. - Greatly reduced potential accuracy of Trivelas. - Greatly increased width of the defensive line for 5 defender formations. - Reduced potential accuracy of Driven Passes. - Increased the frequency of attacking runs for AI players in the following roles: Shadow Striker, Inside Forward Attack, Inside Forward Roaming, Wide Playmaker Attack, and Wingbacks in scenarios with open space ahead of them. - Improved AI player decision making when considering diagonal runs into open space, and when considering runs into nearby open space. - Improved accuracy of shots taken in situations where the player is not being pressured and generally has a clear line of sight on goal, including 1 on 1 situations and open goals. - Improved AI Center Back decision making when attempting to provide a safe option for a pass. - Improved AI player recognition of offside situations. - The CPU AI will look to further prioritize passing during build up play instead of dribbling. - Reduced the speed of some slide tackling animations. Addressed the following issues: - During some long distance shots and corners, goalkeepers faced away from the ball unintentionally. - In some cases, defenders could have turned and faced away from the ball instead of trying to intercept a pass. - Right Wing Inside Forward AI players did not always position themselves as intended. - Players could have run up directly to the set piece taker in some scenarios, ignoring the minimum distance they must keep. - In some scenarios goalkeepers were attempting to punch or deflect the ball instead of catching it. - Some passes could have resulted in the ball traveling faster than intended. - Some passes could have been more accurate than intended. - Goalkeepers could have sometimes unintentionally dived the wrong way when attempting to make a save. - In rare cases, goalkeepers could have gotten stuck around their goal posts when attempting to make a save. - During Rush penalties, the goalkeeper could have sometimes moved off the line and gotten stuck. - During Rush corners, players could have incorrectly positioned and continuously readjusted themselves until the corner was taken. - In certain scenarios, the opposing goalkeeper could have been controlled during set pieces by all players in a match. Ultimate Team Addressed the following issues: - Attribute upgrades were not showing in the Player Bio when using an upgraded Evolution Item in another Evolution. - A stability issue could have occurred when claiming Season Pass, Objective, and Milestone Rewards. - Loan Player Items in Seasonal Objectives were showing as having 0 contracts, this was a visual issue only. - If a player forfeited a Rush match, they were not able to party up with their original group again with a new invite. Clubs Addressed the following issues: - In a rare scenario, an incorrect match result was shown when the opposing team left the match. - Drop In matches didn’t proceed to penalties if Golden Goal Extra Time ended in a draw. - CAM Avatars could have been placed in incorrect positions when selecting the Any option in some cases. - The Captain was not always able to interact with Quick Tactics. Career Mode Made the following changes: The Simulation gameplay preset is now the default for new Career Mode saves. - Added multiple settings when creating a new Career Mode save, including the ability to disable Club Growth Board Objectives. Addressed the following issues: - Improved Growth Plan logic for secondary positions in Manager Career. - Youth Academy goalkeepers had lower Diving Attributes than intended. - Addressed an instance of conversations interrupting Calendar time advancement. Thanks to those who’ve provided and continue to provide feedback. Throughout the course of the EA SPORTS FC 25 season, we'll provide you with more information and updates if and when they become available. Be sure to follow @EASFCDIRECT on X and to check out the EA SPORTS FC Tracker for the latest news and updates. - The EA SPORTS FC Team6.1KViews2likes0CommentsEA SPORTS FC™ 25 Title Update #1
The latest EA SPORTS FC 25 Title Update in now available for PS5/PS4/PC/XBSX|S/XB, and will soon be available for Switch, and includes the changes below. Ultimate Team Addressed the following issues: Players could have gotten stuck on the Objectives screen after shortcut switching from the Store. Addressed instances of a stability issue that could have occurred following a penalty shootout. General, Audio, and Visual Addressed the following issues: Addressed several instances of stability issues that could have occurred in match highlights and tournaments. Thanks to those who’ve provided and continue to provide feedback. Throughout the course of the EA SPORTS FC 25 season, we'll provide you with more information and updates if and when they become available. Be sure to follow @EASFCDIRECT on X and to check out the EA SPORTS FC Tracker for the latest news and updates. The EA SPORTS FC Team5.5KViews1like2CommentsEA SPORTS FC™ 25 - Career Mode - Deep Dive
Welcome to the EA SPORTS FC™ 25 Career Mode Deep Dive, we’re excited to share everything that’s coming to Manager and Player Career. With FC 25, we set out to add more authenticity and player control to Manager and Player Careers, and we’re thrilled to announce the addition of Live Start Points and Snapshots*, women’s football in Career Mode, while further customizing your tactical setups with FC IQ. On top of that, we’re looking to give you new Avatar customization options, quality of life improvements, improved scouting and player development, and lots more. Here the full detailed article about the Career Mode in EA SPORTS FC™ 25: https://answers.ea.com/t5/forums/postpage/board-id/fc-25-pitch-notes-en *To be released with a post-launch update. For more details & availability, visit https://www.ea.com/games/ea-sports-fc/fc-25/disclaimers5.4KViews0likes0CommentsEA SPORTS FC™ 25 Title Update #5
The latest Title Update for EA SPORTS FC 25 is now available for all platforms but Nintendo Switch (coming shortly) and includes the changes below. Gameplay Made the following change: Crosses can now result in the ball moderately landing further ahead of the receiver. Addressed the following issues: The defensive line could have dropped deeper than intended while the attacking team was controlling the ball in the defending team’s half. Central and Defensive Midfielders could have dropped too deep when the attacking team entered the defensive team’s side of the pitch. Sometimes, a ground pass could have incorrectly sent the ball behind the intended receiver. Tackling inputs did not always register in locked-to-player modes. In rare instances, goalkeepers could have jumped significantly higher than intended. Improved goalkeeper decision making when attempting to make saves as the ball crosses the goal line. Improved goalkeeper positioning when attempting to save short distance shots. Goalkeepers could have sometimes not attempted to make a save against powerful long distance shots. Headers were sometimes significantly less accurate than intended. Ground passes performed during free kicks were not always directed towards the intended receiver. In some instances, lob passes were less accurate than intended. Improved ball physics in certain contested shooting and clearance scenarios. Players could have lost the ball easier than intended while being contested during a Skill Move. Improved referee logic when making advantage calls in Rush matches, penalty calls in Rush matches, and 11v11 contested offside situations. In rare scenarios, an incorrect injury animation could have occurred in online matches. Improved goalkeeper logic in Rush matches when attempting to clear the ball. Sometimes, a lob pass could have occurred instead of a requested cross in Rush matches. In rare cases, a buzzer beating goal originating from a corner kick in Rush did not count as part of the scoreline. Requested Skill Moves were sometimes not performed when requested near the touch line. Addressed instances of Player Switching not functioning as intended. Improved substitution logic to better avoid unnecessary CPU AI substitutions early in matches. Reduced instances of unnecessary suggested early game substitutions. Ultimate Team Addressed the following issues: Some Evolution Progression Summary UI elements were misaligned. Addressed some stability issues that could have occurred when using the Transfer Market through the SBC flow. Clubs Made the following change: Rush pre-match team sheets now display player Rank Points and Club Victory Points. Addressed the following issue: In some cases, it was slightly easier than intended to receive a high match rating in Rush matches. Career Mode Addressed the following issues: Player agents were sometimes requesting a lower wage for their client when transferring to a user controlled club. General, Audio, and Visual Made the following change: Updated some player portraits, kits, stadium, celebrations, scenes, messages, button callouts, badges, gloves, balls, headbands, banners, flags, boots, tattoos, wardrobes, ad boards, hair, trophies, audio, and commentary. Addressed the following issues: Addressed instances of placeholder text and incorrect UI elements. Addressed instances of various stability issues that could have occurred. Thanks to those who’ve provided and continue to provide feedback. Throughout the course of the EA SPORTS FC 25 season, we'll provide you with more information and updates if and when they become available. Be sure to follow @EASFCDIRECT on X and to check out the EA SPORTS FC Tracker for the latest news and updates. The EA SPORTS FC Team3.6KViews0likes1CommentEA SPORTS FC™ 25: novidades, data de lançamento e mais
O EA SPORTS FC™ 25 está chegando. Aqui, você encontra tudo o que precisa saber antes de embarcar na versão mais nova do Jogo de Todo Mundo. Quais são as novidades do EA SPORTS FC™ 25? Com base no feedback da comunidade, apresentamos novas opções de personalização e mais formas de se conectar com amizades no EA SPORTS FC™ 25. Veja alguns dos destaques abaixo. Sua carreira está nas suas mãos Reformulamos as configurações do Modo Carreira para oferecer mais controle e permitir que você escreva a história do seu clube do começo ao fim. Com atualizações robustas em elementos como forma inicial, moral e desenvolvimento, o Modo Carreira busca oferecer uma experiência mais imersiva do que nunca. Jogue mais com suas amizades Apresentamos mais recursos para facilitar ainda mais o jogo com amizades no EAS FC 25. Convide suas amizades para uma partida de 5x5 no Rush do Ultimate Team™ e do Clubs, os novos modos que possibilitam a você jogar com até três amizades ou pessoas aleatórias em um campo pequeno. Quando o EA SPORTS FC™ 25 será lançado? A data oficial de lançamento do EAS FC 25 é 27 de setembro de 2024. A data de lançamento do acesso antecipado do EAS FC 25 é 20 de setembro de 2024, para as seguintes edições do jogo. Edição Ultimate Teste do EA Play EA Play Pro Onde eu poderei jogar o EA SPORTS FC™ 25? O EAS FC 25 estará disponível nas seguintes plataformas. PlayStation® 5 PlayStation® 4 Xbox Series X|S Xbox One Nintendo Switch™ PC Eu posso reservar o jogo? Será possível reservar o EA SPORTS FC™ 25 a partir de 17 de julho de 2024, em todas as plataformas. Reserve agora mesmo em ea.com. Requisitos de sistema para PC Se você joga no PC, o seu computador terá que atingir os requisitos mínimos para rodar o jogo. Requisitos de sistema Mínimo Recomendado SO SO:Windows 10 - 64 bits (versão mais recente). SO:Windows 10 - 64 bits (versão mais recente). Processador (AMD) AMD Ryzen 5 1600 AMD Ryzen 7 2700X Processador (Intel) Intel Core i5 6600k Intel Core i7 6700 memória 8 GB 12 GB Placa de vídeo (AMD) RX 570 RX 5.600 XT Placa de vídeo (Nvidia) GTX 1.050 Ti GTX 1660 Direto X 12 12 Requisitos de conexão online 512kbps 512 kbps Espaço no disco rígido RAM:100 GB RAM:100 GB Quanto vai custar o EAS FC 25? Acesse ea.com para saber mais sobre as edições e seus preços. Quais modos de jogo estarão disponíveis no EAS FC 25? Modo Carreira Ultimate Team™ Clubs Jogo Rápido Temporadas Precisando de mais informações? Acompanhe @EAHelp e @EASPORTSFC para ver novas atualizações sobre o jogo. Dê uma olhada nos fóruns sobre o EA SPORTS FC no Answers HQ para saber mais sobre o lançamento.EA SPORTS FC™ 25 Title Update #4
The latest Title Update will soon be available and includes the changes below. Gameplay Made the following changes: Updated AI attacking player logic when determining if a forward run should be made following a pass. AI Defensive Midfielders in the Holding Role can now position themselves further up the pitch. Updated defender logic when determining which foot to use when making a slide tackle. During Rush penalty shootouts, inactive players will stand at the halfway line in shootout order. Addressed the following issues: Player substitutions did not always occur at the earliest possible opportunity. Addressed instances of the defensive line pushing up the pitch too quickly in scenarios where the attacking team passes back to midfield from the final third. The Heel To Ball Roll Skill Move was not always performed when requested. Sometimes, ground crosses could have sent the ball too far ahead of the intended receiver. After performing a Skill Move, dribbling could have become less responsive in certain situations. Following a pass that became a loose ball, an incorrect auto switch to the initially intended pass receiver could have occurred. Addressed instances of Directed runs not functioning or triggering as intended. Improved goalkeeper logic when considering in which area of the pitch to push the ball to when making a deflection save. Updated AI player position logic when defending in Rush under a blue card. In some cases, incorrect player animations could have occurred when attempting to control the ball. In rare situations, the ball could have moved as if it received a touch from the player before the player had control of the ball. Addressed instances of the ball passing through players unintentionally. Addressed instances of an incorrect auto switch occurring following a slide tackle from the defender. The passing Trainer UI could have been visible during Training Center penalty kicks. In Rush matches, all players could have triggered a Partial Team Press instead of Captains. The penalty kick countdown UI did not display during Rush penalties. Improved referee foul logic in situations where a rushing goalkeeper made contact with the ball before the attacking player. Improved referee foul logic in situations where a foul occurred near the edge of the box. The defensive line height did not always save when edited in Team Management. The defender could have sometimes taken too long to get up after a slide tackle. Sometimes, a cross could have occurred instead of a requested lob pass. On occasion, a pass could have occurred before the user was done requesting a specific amount of power for it. A cross could have been unintentionally performed instead of a requested ground pass in some situations. Addressed instances of running animations not playing correctly. Sometimes, goalkeepers could have attempted a deflection save on a ball that was going out of bounds, instead of catching it. Improved some goalkeeper animations following a save. In some scenarios, the CPU AI’s defenders did not mark the ball carrier appropriately. Sometimes, an unintended player was selected as a throw-in taker after skipping non playable scenes. Ultimate Team Addressed the following issues: The Evolutions arrow indicator UI elements could have displayed incorrectly. After selling an Item from the Club on the Transfer Market, a duplicate version of the Item could have incorrectly had the Send To SBC Storage option instead of Send To Club. Addressed some stability issues that could have occurred while navigating Evolutions. Player Item portraits could have sometimes appeared misaligned with the rest of the Player Item. Sometimes, Objectives tabs did not display correctly. Increased Chemistry Style UI indicator size on Squad screen. SBC Storage search filters could have reset after adding a Player Item. Adjusted the timing of the Player Roles overlay during matches. Some positions were not displayed in Ultimate Draft activity maps. Sometimes, two of the same Player Item could have appeared in a Pack as a visual issue only. The camera focus could not be changed during gameplay in Rush. Moments Challenges did not always have correct in-game lighting. In Team Management, incorrect Roles could have displayed for some positions. Some leagues were unintentionally missing from the default Transfer Marker filter selection. Players could have appeared blurry during kit selection in Rush. On rare occasions in Moments, Trophies could have appeared in the centre of the pitch during matches. Sometimes, the suggested tactics menu was incorrectly displayed in Ultimate Draft. [Switch Only] EA connect could have appeared during the match. [Switch Only] The FC Points tab was unavailable in the Store after toggling Airplane Mode. Clubs Addressed the following issues: The priorities set for AI teammates could have reset when exiting Clubs. Incorrect match results could have been shown on the post match screen. Changing Attribute Presets after a match could have resulted in incorrect Skill Point allocation. Some Match Lobby UI elements were functioning incorrectly. The Avatar portrait was not always matching the Avatar’s customization. Addressed instances of kit clashes occurring. Body and Position Attributes allocated during creation could have slightly changed when saving the Avatar. Some AI teammate customization options did not save. An incorrect league appeared in Club Transfer Search. An incorrect message could have displayed when searching for a match. Addressed instances of stability issues that could have occurred when matchmaking and after finishing a match. The Club Ball was not being used in matches when selected. Player names were not centered when viewing the lobby if cross-play was disabled. When a goalkeeper was selected as Captain, the keeper could have acted as the default corner taker. Incorrect Squads could have displayed during Rush pre-match scenes. Improved clarity of default Rush kits. Accepting a party invite while viewing a player on the Pro Leaderboard could have resulted in the lobby screen loading without all UI and background elements. Addressed an instance of Rush party invitations not being acceptable in Rush. The crowd could have waved default flags instead of the Club’s flag. When editing body types, the reset button callout did not function as intended. When using the Pro Camera, the communication UI elements could have overlapped with other UI elements. Career Mode Addressed the following issues: A stability issue could have occurred if some save file names were the same. EA connect could have appeared during matches. In Manager Career, addressed some instances of irrelevant and incorrect questions being asked by interviewers. Addressed instances where some objectives progress was not counting towards completion in Player Career. In Manager Career, some youth players could have been signed by unintended teams. In Player Career, the Virtual Pro was not always able to attend pre-match training. An incorrect error message could have appeared when loading a Career Mode save file. After recalling a Youth Scout, it was not always possible to hire more scouts. Addressed instances of incorrect dialogue options when communicating with players. Player growth indicators were showing incorrect colours in the Squad Hub. In Player Career, the hold to select button callout was appearing for activities before requirements were met. Improved menu and UI transitions. Addressed instances of social media posts not displaying as intended. Increased the minimum height of the youth goalkeepers in a Manager Career. General, Audio, and Visual Made the following changes: Updated some kits, stadium, celebrations, scenes, messages, button callouts, badges, gloves, balls, banners, flags, boots, ad boards, hair, trophies, audio, and commentary. Addressed the following issues: [PC Only] Mouse input could have sometimes interfered with controller input and displayed the mouse cursor on screen. [PC Only] When using a controller, the options to skip intro and watch the full intro displayed the same button callout. The compare players UI in Kick Off did not always display correctly. The progress bar for the Season Pass did not always accurately reflect progress, this was a visual issue only. In certain situations, after selecting ready in Kick Off, the title would not progress to team selection. Blue cards were not showing up in match events in Kick Off Rush. [PS4/XB1/Switch Only] The Orbit camera was not available in Rush replays. Addressed some visual issues with the score shown in Skill Games. Addressed stability issues when using the Rewind functionality. An incorrect player could be shown in the score update after scoring in Kick Off. The Quick Tactics menu did not display for the away team in Tournaments. The final replay of a penalty shootout was not skippable. Addressed instances of hair not displaying as intended. Addressed instances of placeholder text and incorrect UI elements. Addressed instances of stability issues that could have occurred. Thanks to those who’ve provided and continue to provide feedback. Throughout the course of the EA SPORTS FC 25 season, we'll provide you with more information and updates if and when they become available. Be sure to follow @EASFCDIRECT on X and to check out the EA SPORTS FC Tracker for the latest news and updates. - The EA SPORTS FC Team2.6KViews1like0CommentsAutenticidad sin igual en EA SPORTS FC™ 25: Ligas y licencias
POR EL CLUB ¡El fútbol es el juego del mundo! Disfruta de un realismo inigualable en EA SPORTS FC™ 25 con la experiencia más realista de las competiciones, clubes y estrellas más importantes de todo el fútbol, con más de 19 000 futbolistas, 700 equipos, 120 estadios y 30 ligas. SOLO EN EA SPORTS FC™ 25 EA SPORTS FC™ 25 es el único lugar donde podrás jugar a la emblemática UEFA Champions League, la UEFA Europa League, la UEFA Europa Conference League, la CONMEBOL Libertadores, la Premier League, la Bundesliga y LALIGA EA SPORTS en un mismo juego. Además, contará también con la UEFA Women's Champions League, la Barclays Women's Super League, la National Women's Soccer League, la Arkema Première Ligue, la Liga F y la Google Pixel Frauen-Bundesliga. COMPITE EN LAS COMPETICIONES MÁS PRESTIGIOSAS DEL MUNDO Vive el mejor fútbol de clubes europeo en EA SPORTS FC™ 25. Disfruta de la licencia oficial de la UEFA Champions League, la UEFA Europa League, la UEFA Super Cup, la UEFA Europa Conference League y la UEFA Women's Champions League, todas con paquetes de retransmisión y marcas auténticos y comentarios personalizados con los que vivirás las mejores competiciones europeas como nunca antes. Lucha por la gloria continental en los torneos de clubes más importantes de Sudamérica. Compite con equipos históricos como el River Plate, Boca Juniors, Flamengo, Corinthians, Colo Colo, Atlético Nacional, Sporting de Cristal y muchos más en los emocionantes partidos de la CONMEBOL Libertadores, la CONMEBOL Sudamericana y la CONMEBOL Recopa, todas disponibles en EA SPORTS FC™ 25. LIGAS DE TODO EL MUNDO EN EA SPORTS FC™ 25 Premier League EA SPORTS FC™ 25 es el único lugar donde se puede disfrutar de la liga más popular del mundo. Juega con los 20 clubes, sus equipaciones de la temporada 2024/25 y sus logotipos oficiales y disfruta de retransmisiones auténticas, comentarios y coreografías previas al partido en lo que es la representación más auténtica de la liga. EFL Creada por sus doce miembros fundadores en 1888, la EFL es la competición futbolística más antigua del mundo y el modelo en el que se basan el resto de ligas. EA SPORTS FC™ 25 incluirá los 72 clubes miembros, que abarcan tres divisiones de la pirámide futbolística y muestran la historia, el orgullo y la pasión únicos en el corazón del fútbol británico. Barclays Women's Super League Las estrellas de los mejores clubes de fútbol femenino de Inglaterra y de todo el mundo se animan a saltar al campo. Disfruta de los 12 equipos, equipados con sus equipaciones oficiales, y de retransmisiones con grafismos realistas que ofrecen una experiencia inmersiva de la WSL en EA SPORTS FC™25. LALIGA EA SPORTS Juega con las mejores estrellas de los 20 clubes de LALIGA EA SPORTS en todos los modos y disfruta de un paquete de retransmisión inmersivo con el que sentirás el inigualable ambiente de LALIGA en todos los partidos. Liga F Una liga repleta de gigantes del fútbol femenino, incluido el club ganador de la última UEFA Women's Champions League. Juega con los 16 equipos completos de la primera división femenina española y disfruta de varias de las mejores estrellas del fútbol femenino actual. Bundesliga EA SPORTS FC™ 25 es el único lugar donde puedes jugar con los 18 clubes de la Bundesliga y sus plantillas, equipaciones y escudos auténticos. Elige el club que quieras: disfrutarás de un paquete de retransmisiones auténtico y completo con marcas exclusivas y una atmósfera inmersiva dentro de cada estadio. Siente el fútbol alemán como nunca antes. Google Pixel Frauen-Bundesliga Con el regreso de los 12 clubes de la primera división femenina alemana a EA SPORTS FC™ 25, disfruta de la experiencia de retransmisión más auténtica y sumérgete en la cumbre del fútbol femenino de Alemania. Ligue 1 McDonald's EA SPORTS FC™ 25 te ofrece toda la acción, autenticidad y emoción del fútbol francés. Disfruta de todos los equipos, jugadores y marcas auténticos para cada encuentro, aparte de paquetes de retransmisión y un ambiente previo al partido realistas que reflejan el prestigio de la Ligue 1 McDonald's. Arkema Première Ligue Enfréntate a la primera división femenina francesa con cualquiera de los 12 clubes en la mejor experiencia inmersiva de una de las ligas femeninas más importantes de todo el mundo. Serie A Enilive Gracias a una colaboración exclusiva entre EA SPORTS y Lega Serie A, este año ofrecemos las características únicas y la historia del fútbol italiano en nuestro nuevo título. De Roma a Nápoles o de Turín a Milán, juega con las estrellas más importantes de la Serie A Enilive y rinde homenaje a los mejores futbolistas de cada mes con el Jugador del mes de EA SPORTS. Major League Soccer Elige entre los 29 clubes de la MLS, compite con los mejores jugadores de la liga y disfruta de las marcas auténticas de la jornada, el paquete de retransmisión y mucho más para llevar el ambiente de la MLS a cada encuentro. NWSL Disfruta de la National Women's Soccer League, la liga en alza estadounidense que ofrece 14 equipos completos y una experiencia de retransmisión auténtica. Y muchas más Entre las que se incluyen: Liga Portugal, Jupiler League belga, Eredivisie, Liga Profesional de Fútbol Argentino, Roshn Saudi League, K League, Superliga de China, A-League, Liga 1, Ekstraklasa, Bundesliga de Austria, Superliga de Suiza, Superliga, Scottish Professional Football League, SSE Airtricity League Premier Division, Allsvenskan, Eliteserien, 3. Liga, Superliga de India y muchas más. ¡Disfruta de un realismo inigualable en EA SPORTS FC™ 25! JUEGA EN LOS MEJORES ESTADIOS DEL MUNDO Disfruta de 120 estadios auténticos en EA SPORTS FC™ 25, desde Anfield hasta el Santiago Bernabéu, el Allianz Stadium o el Parque de los Príncipes. JUEGA CON LAS MEJORES ESTRELLAS DEL MUNDO Jude Bellingham. Aitana Bonmatí. Zinedine Zidane. David Beckham. Gianluigi Buffon. Las mejores estrellas del fútbol, tanto del pasado como del presente, juegan por el club. Salta al terreno de juego con cualquiera de más de 19 000 jugadores y jugadoras con licencia oficial en EA SPORTS FC™ 25, que cuenta con la colaboración a largo plazo entre EA SPORTS y FIFPRO, el representante global de estrellas de fútbol profesionales.EA SPORTS FC™ 25 - Todas as notas de atualizações
Ola Pessoal, Aqui vocês poderão conferir todas as atualizações (Patch Notes) do EA SPORTS FC™ 25 ao longo desta temporada. Agradecemos pelo constante feedback dos jogadores, criando uma parceria fundamental para a constante melhoria do nosso jogo. EA SPORTS FC™ 25 - Title Update #1 EA SPORTS FC™ 25 - Title Update #2 EA SPORTS FC™ 25 - Title Update #3 EA SPORTS FC™ 25 - Title Update #4 EA SPORTS FC™ 25 - Title Update #5 EA SPORTS FC™ 25 - Title Update #6 EA SPORTS FC™ 25 - Title Update #7 EA SPORTS FC™ 25 - Title Update #8First Frost Update (Title Update #6)
The First Frost Update (Title Update #6) is now available for all versions of EA SPORTS FC 25, and it will include: New Player Roles and Focuses Shorter Rush matches and new Player Items in Ultimate Team Career Mode and Clubs updates A new winter menu theme. Be sure to check out our Pitch Notes article for the First Frost Update, it dives deeper into some of the changes and additions listed here. Gameplay Made the following changes: Added the Classic 10 and Wide Half Player Roles, as well as thirteen Focuses. Slightly increased speed and consistency for the Stop And Turn (While Running) Skill Move when performed by 3 Star Skill Move players. Slightly increased speed of Drag Backs. Improved consistency for the Stop And Turn (While Running), Roulette, Heel To Heel, and Feint and Exit Skill Moves when performed by 2 Star Skill Move players. Slightly increased speed and consistency of Jog Fake Shots when performed by 3 Star Skill Move players and above. Slightly decreased the speed of Jog Body Feints. Attacking players can now come back to an onside position quicker than before. Slightly increased the window of time in which a Directed Run can be requested. A Player Switch can now be requested during passes while in Player Lock. Addressed the following issues: Improved defensive logic for tracking runs during Kick Offs. The attacking team’s center backs could have pushed too far up the pitch in some cases. When requested, Secondary Contain was not always being performed by the player with the Next Player Switch Indicator. Sometimes, center backs could have positioned themselves too far apart while their team had possession. Addressed instances of Player Switching not functioning as intended. Addressed instances of the Player Lock Input triggering an unintended Player Switch. As a knock on effect that we are investigating, goalkeeper movement can trigger an unintended player switch. Addressed an issue that was preventing high tackling Attribute players from being as effective as intended in specific situations. In some instances, deep free kicks resulted in the ball not being passed to any specific receiver. Improved referee logic when determining offside calls in situations involving the goalkeeper. Improved referee logic when determining foul calls in some tackling situations. In rare situations, attacking players could have crowded the center of the pitch unintentionally. In some cases, defenders could have won the ball from behind the ball carrier easier than intended. Addressed an issue in which a requested tackle could have moved the user controlled player towards the ball before starting the tackle animation. Disabled the D Pad Tactics UI in Kick Off 3v3 matches as it had no impact on gameplay. Ultimate Team Made the following changes: Reduced Rush match length from 7 minutes to 5 minutes. The Squad Builder Rarity filter can now be used to search for all available rarities, similar to how search is done in the Transfer Market. Players not actively engaging in a Rush match are now more likely to be kicked from the match. Addressed the following issues: Some Player Items were incorrectly showing as Loan Items when viewing them in the Season Pass. After editing tactics, the positions of Player Items could have changed unintentionally. Career Mode Made the following changes: Non academy players can now earn PlayStyes as they develop. Goalkeeper Youth Prospects now have a chance to develop two PlayStyles+. Updated Tactical Vision presets to account for new Player Roles and Focuses. Added winter weather to Training Drills which can be enabled or disabled through the Weather Effects setting. Updated list of available ICONs in Player Career. Addressed the following issues: In Live Starting Point, edited injuries and suspensions were not always applied to players correctly. When creating a club in Manager Career, the default squad could have had the same facial expressions. Trophies did not always display correctly. In some cases, players could have earned an unlimited amount of PlayStyles through Training Drills. Clubs Made the following changes: Winter weather is now present in Drop-In matches. This is a visual update only and does not impact gameplay. Added the VR Room and Passing Drill facilities. Addressed the following issues: Signature celebrations could not be performed in League Matches. Some PlayStyles would not display when viewing Avatar presets with more than six PlayStyles. When playing as a goalkeeper at the Kenilworth Road stadium, the player's view could have been unintentionally limited. General, Audio, and Visual Made the following changes: Updated the menus with a new winter theme. The Tactical and Possession views can now be toggled on the Team Tactic screen. Updated some kits, stadium, celebrations, scenes, messages, button callouts, badges, tifos, gloves, balls, banners, flags, boots, ad boards, hair, tattoos, trophies, audio, UI elements, and commentary. Addressed the following issues: Addressed instances of stability issues occurring during co-op online matches. Some lower rated teams were easier to play against than intended on Legendary Difficulty. Addressed instances of placeholder text, incorrect UI elements, incorrect camera angles, and button conflicts. When playing a tournament in Career Mode or Tournament Mode, the trophies for some leagues were not the intended trophy. Addressed instances of various stability issues that could have occurred. Want to provide us direct feedback about EA SPORTS FC 25? Visit https://go.ea.com/fc25pf and let us know what you think, it only takes a few minutes. Thanks to those who’ve provided and continue to provide feedback. Throughout the course of the EA SPORTS FC 25 season we'll provide you with more information and updates if and when they become available. Be sure to follow @EASFCDIRECT on X and to check out the EA SPORTS FC Tracker for the latest news and updates. The EA SPORTS FC Team1.7KViews0likes1Comment