Suggestions or requests for fixes for patch 1.6.0 of pvz replanted
There is a bug on PS5 (I don't know if it's on other platforms) where if you complete all the levels of the cloudy day, you don't get or the cloud cover achievement doesn't appear after the Christmas 1.5.0 patch. There's a bug where the cherry bomb Its animation ends before it explodes for a few seconds. There's a bug where the pole vaulter's arm falls all the way down when they land, instead of hitting the ground. There's another bug with the pole vaulter where the butter gets higher than its head (The bugs with the jumper happened to me on the roof, but I don't know if they appear in other levels too) When the little zombie falls, its arm also falls to the bottom of the map, just like the pole vaulter. There's a bug in the last battalion where if you lose the game it keeps continuing and doesn't stop (the dolphin zombie, when it reaches the end, comes out of the nearest water and it still does if you put a fish-zamp on it) When the zombie dolphin appears, if you have a nut, it jumps over it without any problems (if you put the nut at the front). There is a bug or problem where if you go to the Tree of Wisdom, the loading screen It appears and is very annoying and doesn't let you move faster through the Zen garden. There's a bug where if you buy the Tree of Wisdom on PS5 for the first time, the game freezes. When you pause the game during seed selection, the music continues to play (as do the rain and lightning). There's a bug where if you go to Crazy Dave's shop from the Zen Garden, you can hear the sounds of coins or things from the Zen Garden. (Finally, there's a bug in the almanac where when you completely exit, it shows you going back to the index, which looks bad, and also the zombie in the index has its head sticking out of the frame (see zombie). PLEASE read this and fix these bugs to improve this game. As a suggestion, add achievements or mini-trophies for the minigames, puzzles, and survival in the bonus levels to make it more entertaining. Thanks if you're listening. I forgot to mention there's a bug where behind the reward boxes (the garden or rooftop where you unlock a minigame or plant) it shows the garden or rooftop from the 2009 PC version, not the remastered one. And when you finish the last level of the minigames or puzzles, it says you've unlocked a new one instead of that you've completed them all.Workshop on steam for PvZ Replanted
Honestly, adding Steam Workshop support to Plants vs. Zombies: Replanted would be a huge win. PvZ has always had a really creative community, and modding has kept the original game interesting for years. A Workshop would make it easy for players to share custom levels, new plants and zombies, balance tweaks, and small quality-of-life changes without needing to mess with files. That kind of content keeps people coming back and gives the game way more replay value. For the developers, it’s mostly upside: mods are optional, they keep the community active, and they can even inspire future updates. A lot of older games are still alive today because of Workshop support, and PvZ could easily be the same. It would make Replanted feel less like a cash grab and more like a game that can actually grow with its players over time.Can we get Plant Gift Boxes from the Mobile Version?
For those of us who are Trophy Hunters, we'd love for a way to make the grind for the "Enlightened" Trophy much more tolerable. The mobile version had the option to buy Gift Boxes that had random plants for your Zen Garden in them. If memory serves me correctly, you could spend a little for a box with a random plant (I think 10k), or 50k for a Gold Box with a plant that had never been in your collection. It would be great to have something to spend my million dollars on that I've accumulated in grinding away on Zombie Endless.😁 And thanks for making a great remaster!208Views7likes7CommentsUn-nerf imps in I, zombie
The reason I am asking this is because in I, zombie imps die by four hits; imps on adventure/ adventure plus the can take out a melon-pult! This is a huge nerf for the I, zombie imp and I want imps and other zombies to be more closer health to their adventure counter parts. Please fix this.Crashing at watering can intro
I have deleted, redownloaded both versions. Still crashes. I have gone thru ps5 support and tried all the fixes, still crashes. The game itself isn't frozen, the icons move, the sound is still on. You just can't get past the cut scene cus it doesn't let you press X. Ive tried 4 controllers, they all work fine but it still doesn't let me get past that scene. Please fix this cus I spent 20 quid on this game just for it not to work.63Views3likes1CommentVisual Enhancements (Pvz Replanted)
Hello EA team, I would like to make a couple of suggestions regarding the game's visuals. This could be achieved through some visual improvements: -Rain drops should be shown on the screen. -Sunbeams could also be visible on the screen from time to time. (Both could be disabled in the options menu.) Finally: -Plants such as plant torches and starfruit could emit some light when present and when throwing projectiles.A little visual suggestion.
Make the main menu and level select change time like crazy dave twiddydinkies. For example, if you're still having an adventure in night or fog stages, not only Dave's twiddydinkies, the main menu and level select will also be in nighttime. I've been thinking about this for days.75Views6likes4CommentsVarious Visual Bugs
I have been playing PvZ Replanted for a while and wanted to make a list of visual bugs that I have encountered so far during the 60 hours I have put into the game on steam currently. I hope most if not all of the bugs I mentioned here are fixed one day, as most of them have been within the game since launch. Visual Bugs: - Wallnut's eye is different on its sprite in Wallnut Bowling levels - When a Zombie dies their body does not have a fade out animation when it disappears, unlike its head which does - Original Backup Dancer Zombie Easter Egg is not scaled properly to the other Zombie's sizes, causing him to appear small next to other zombies - Peas that shoot out from Peashooter and the rest of its variants are not centered in the middle of their mouths, and they shoot out from the top of their mouths instead - Snow Pea's ice particle trail behind its peas is not positioned correctly - "A Huge Wave of Zombies is Approaching" text does not have a fade in animation and is not centered on screen, unlike the "Final Wave" text - "Not Recommended" text does not show up in seed packet descriptions for not recommended plants - Split Pea's eyes are closed on its seed packet - Pumpkin and Peashooter use the wrong sprites on their seed packets - Achievement Unlock Notification/Text does not appear on screen in game when a player unlocks an achievement - Giga Gargantuar does not appear in the almanac after encountering him - Fog during the fog levels completely covers the lawn, unlike GOTY version which leaves the top lane visible while providing various spots in the fog where the player can see through it - Plantern's light radius is smaller compared to the GOTY version, causing fog to stay near the bushes if you place a Plantern at the far end of the lawn. Suggestions: - Update the black sprite outlines for Sunflower, Twin Sunflower, and many of the other various plants that still have thin outlines compared to their seed packets - Darken the shadows below plants and zombies so its easier to see them and so its more similar to the shadows in the GOTY version - Have the Christmas costumes added in v1.5.0 stay as costumes that can be toggled on/off in the menu - Have costumes be able to be toggled on/off in the almanac similar to PvZ 2150Views3likes5Comments