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One small and one kinda big bug
(Im a nintendo switch 2 player) here is some more bugs i found in this game, one small and one kinda big glitch: (Assuming ur playing with a controller) if u hold up while moving ur cursor (in the roof level type), the cursor will glitched (look at the video). I was playing endless (pool), and the doom shroom glitched and didn't explode (the effect didnt happened).Firepuppy1013218 hours agoSeasoned Novice9Views0likes0CommentsCloud Cover achievement not activating when beating Cloudy Day level 12 (1.5.0)
I took the time to beat the Cloudy day levels to get the Cloud Cover achievement tied to doing so but only got to the roof section of Cloudy day after the 1.5.0 patch was installed and after beating the final level (Level 12) I never got the achievement, I tried playing a couple waves in Cloudy day endless but nothing triggered the achievement on my profile, is there anyway to get the achievement at this point?37Views2likes1CommentPVZ: Replanted: Patch v1.5.0
❄️ Brrr… the winter chill is rolling through the neighborhood, but your love for PvZ: Replanted has kept our hearts toasty! As Feastivus approaches, we’re delivering a fresh bundle of cheer with Patch 1.5.0 rolling out on 12/10 on PC with consoles, including Switch, to follow within a few days after. Here’s what’s wrapped inside. New Features: Added Survival: Endless Day, Night, Fog, Roof, and Cloudy Day levels. These Endless levels each have their own save slots, with existing Survival: Endless saves carried over to Survival: Endless (Pool). Gameplay Fixes: Fixed crash most commonly seen in long Survival: Endless games Fixed cases where explosive plants (Cherry Bomb, Jalapeno, etc.) could get stuck in levels after using them Fixed loading issue caused by interrupting the flow around Dave’s Taco after level 4-4 (The Magic Taco needed some attunement to account for speedsters) Fixed issues with P2 planting cards in Vasebreaker levels Fixed being able to use the Wheelbarrow to bring seedlings into the Aquarium Fixed Zombies Plant Daisies visual toggle not properly retaining its state after exiting levels Fixed issue with menus getting stuck when controller disconnects happened with the I, Zombie game over message on screen. Audio / Visual Fixes: Fixed Seed Select menu music starting a few seconds into the track (The record had some dust. It’s cleaned now, so no more skipping!) Fixed Conveyor plant preview blackouts (Dr.Z was up to no good once again) Muted ingame sfx during the title scene when starting a new Adventure run Fixed issues with Zombies appearing in the Seed Select Preview view with visual toggles enabled Fixed Aquarium planting slot shadows not being visible when using the Glove or Wheelbarrow Fixed Zombotany head appearance issues Fixed Cherry Bomb growing animation stopping early Made sure Dr. Zomboss’s arm is properly attached when he throws the RV at the bottom row (Dr. Z is re-armed and dangerous!) Feels like Feastivus! Peashooter, Wall-nut, Regular Zombie, and Conehead Zombie are all feeling particularly feastive this month🧣 Thank you for your continued support and for showing your love for PvZ: Replanted! Have a great Feastivus, and we’ll see you back on the lawn (all bundled up and cozy).EA_Leeuw18 hours agoCommunity Manager7.4KViews10likes22CommentsSuggestion: Retro Peashooter's seed packet
I think it'd be nice if Retro Peashooter has its own seed packet, replacing Peashooter's one when the R-Pea skin is enabled. It's not very difficult to make :) (also Retro Zombie's seed packet would be nice) Here's a rough edit of mine:a4z0jzgg6rog18 hours agoSeasoned Newcomer10Views0likes0CommentsPlants vs. Zombies: Replanted (Bugs and Suggestions)
The game is getting better and better every month. Since I have the Nintendo Switch version the 1.5.0 patch is delayed so I haven't been able to try out the update yet but here's what I've noticed in the current version. I would also like to make a few suggestions if that's ok. Bugs (1.) When you switch back and forth between the normal Peashooter and the Retro one, they shoot the wrong peas. Also now the Retro Zombies and the Head Crab Zombies only show up when you see them in the Choose your seeds screen. If you don't see them there you need to make sure the boxes are checked in the cheat menu, then you have to restart the level to make them appear in the choose your seeds screen. (2.) In the Almanac before you discover the Zombie Yeti, his insignia icon doesn't show up, instead it goes straight to the Bungee Zombie. After you discover him, his regular Icon shows up where it's supposed to be, but when you select it, instead of being in the idle animation he is in the walking animation going faster than normal. (3.) Dr. Zomboss' Almanac icon isn't positioned properly at the bottom of the screen. Also when you defeat Dr. Zomboss, when the Zombot's head falls off, Zomboss with his surprised expression is not there. (4.) In survival mode when you select "View Lawn" then return back to the seed selection screen, the screen doesn't scroll correctly. (5.) Sometimes after you beat Level 3-5, or "Big Trouble Little Zombie" the zombies stay high pitched until you reset the game. (6.) When The Catapult Zombie runs out of basketballs the sprite doesn't physically show the basketballs disappearing in the basket. Additionally, when the Catapult Zombie enters his 3rd phase, the basketball hoop and the metal pole disappears. (7.) For some reason in Adventure mode the conveyor belt moves faster than normal, but in the mini-games it moves at normal speed. (8.) When you're growing the tree of wisdom the growing animation plays faster than normal, and the leaves fly onto it rather than grow on it. (9.) Normally you have the Zombie Sun Glasses, Zombie Mustache, Alternate Lawnmower, Alternate Brains Sounds, unlocked at the beginning of the game by default, but currently they unlock randomly in the later levels. (10.) In Pool levels during the final wave, the zombies don't emerge from the water properly. (11.) This isn't really a glitch but I've noticed that the Grasswalk Day theme is missing a cymbal or gong sound at the 50 second mark (00:50:02) so it sounds a little off when it loops. (12.) The Achievement get sound effect is missing (13.) The intro to the game doesn't play correctly (14.) I don't know if this issue is only on switch or not, but when you're in Crazy Dave's Twiddydinkies he only says his random text in Handheld Mode. In TV Mode his text box only describes what is currently being selected Suggestions (1.) In the Choose Your Seeds screen, it would be nice if you could just press a button to remove Seed Packets from your roster just like in the old PS3, PS Vita, and Xbox 360 versions. Currently if you want to remove Seed Packets you have to select all the ones you already selected again. (2.) It would be nice if a Quick Play button was added to the Main Menu because currently whenever you beat zomboss in Level 5-10, all the other levels except for Level 1-1 are locked, and you have to go through the game again just to get to a certain level you want to replay. In addition, once you beat the game for the first time you can't replay Adventure 1 levels at all. I think Adventure mode should be a continuous game just like the original Game Of The Year PC version, and Quick Play should be separate from Adventure mode and let you play any level from Adventure 1 and Adventure 2 as you unlock them. Quick Play should be unlocked after completing Level 1-1 for the first time. Also in the original PC version the zombie hand and the evil laugh animation played whenever you enter Adventure mode. Now it only plays when you start Adventure mode for the first time. (3.) I think it would be cool if zombatar was brought back. In the original Game Of The Year PC version the 2nd costume is glitch so it looks like all the other costumes are stacked on top of each other. (4.) There is 1 more unused mini-game that wasn't added to the Bonus Games list called "Squirrel". (It's funny that the squirrels' heads look like Crazy Dave's head with buck teeth, a big nose, and squirrel ears)😂. (Image attached below) (5.) In the PS3, PS Vita, and Xbox 360 versions, there was a rare chance that a zombie would get a nut allergy from taking a bite out of a Wall-nut. I'm not sure if this also applies to Tall-nuts or not. I think that would be a nice detail to bring back to Replanted (gif attached below)58Views0likes0CommentsCrows everywhere (PvZ Replanted)
Hello EA team, I would like to make a suggestion for PvZ Replanted. It would be to add the crows from PvZ DS as decoration in the different scenarios of the adventure. For example: In the Day, Night, Pool and Fog scenarios, the crows could perch on the fences and then fly away. And for the rooftop scenario, the crows could perch on the nest above the pole, staying for a while before leaving. This would add a little more detail to all the scenarios. It could even be an Easter egg, by making a zombie appear every so often with the crow on its head and fly away when it takes damage.Gam3rPro20212 days agoNew Traveler86Views2likes8CommentsCherry bomb not exploding in little zombie minigame
During the final wave, I placed a cherry bomb, and I heard it explode, but it didn't explode or kill any zombies. It was just frozen in place. Though zombies were eating it so maybe thats the problem. Platform: Nintendo Switch 2 Game version: Ver. 1.4.0GrassGTAG2 days agoSeasoned Newcomer22Views0likes1CommentWeird green screen in survival fog
So I was watering my plants in the zen garden, and after I finish I go to continue my survival fog (hard) save. But when I click it, this green screen shows up before it goes back to the loading screen and plays like normal. Platform: Nintendo Switch 2 Version: 1.4.0GrassGTAG2 days agoSeasoned Newcomer17Views1like0Commentsbug
In the original Whack-a-Mole mode, using hammers would hide the mouse cursor, but in the remastered version, it does not hide the cursor. In the original game, each mini-game had its own separate save file, but this feature is not present in the remastered version.aod061f8ehcr2 days agoSeasoned Novice6Views0likes0CommentsNo Present Drops on Steam Version of the game.
Hello, I'll go ahead and say that i've already posted on this forum before way back in October about this issue, but it has yet to be fixed as of 12/14/25 even after a community manager said that they're looking into it. I've spend hours testing drop methods for Zen garden Plants and almost 2 months after i have still not gotten anything besides Gems and Chocolates and this bug has caused my progress on achievement completion to be halted. . A lot of community posts have suggested adding the ios and android feature of being able to buy random sprouts with coins and i feel like that would be fair for both people experiencing glitches like me or Achievement completionists still missing a couple plants for their gardens. They don't have to be cheap or anything too easy, as i think the ios tier pricing was fair and it still incentivizes playing the game for coins. Please Consider adding this feature or fixing this bug. thank you17Views0likes0Commentsbug
In the conveyor belt level, using the shovel cannot be canceled by placing the shovel into the slot.aod061f8ehcr2 days agoSeasoned Novice26Views1like0CommentsMake all RIP levels as hard as 5-5.
Rest in peace mode is nearly not hard enough, besides from 5-5 it doesn't feel like a challenge. Increasing the difficulty will make RIP mode actually feel rewarding and actually feel like a challenge to the average and experienced players.Firepeamain27632 days agoRising Rookie47Views2likes2Commentsco-op bug on nintendo switch 2
I play plants vs zombies replanted on nintendo switch 2, and there's a bug i encountered where if player 1 uses mouse mode (with the joycons) and ur playing in multiplayer, the player 2 controls will be bugged where if player 1 goes back to normal controls (NOT mouse mode), the game will move the player 1 cursor when player 2 moves, and its annoying... Note: mouse mode is disabled when using gameshare idk why, also idk what happens if player 2 uses mouse mode instead of player 1. Also idk if this is how the console works or a game issue but I can't connect a extra controller mid-game, even if u do the game will ask u to reconnect the controllers and the player 2 controller will disconnect, i HAVE to restart the game each time.Firepuppy1013213 days agoSeasoned Novice34Views1like1CommentSuggestion: unlock co-op mode endless easier
story: I was gonna watch the five nights at freddy's 2 movie with my sisters, but while we were going there I saw a post about a plants vs zombies replanted update that changed how endless mode works, and i had a idea about playing endless mode with my sisters, I figure out later that the update is NOT available on consoles (I play the game on nintendo switch 2), but i still wanna play endless mode with my sisters, however the sister i wanna play endless with lives with her husband, but she said that she would come over when we celebrate Christmas (December 12), so when we celebrate Christmas, she came over and I boot up the game and I couldn't figure out how to play endless in co-op, so I googled online and it said to unlock endless (co-op) inside the co-op mode but I didn't want to play all the co-op levels first and she left afterwards, so plz make it so there's a easier way to unlock endless (co-op)? maybe as a cheat code or something? Also I give the five nights at freddy's 2 movie a 8.5/10Firepuppy1013213 days agoSeasoned Novice31Views1like1CommentInvisible heads in the zombies have plant heads minigame
Im playing plants vs zombies replanted on nintendo switch 2 and I went to the first minigame that had the zombies have plant heads and some of the plants on the zombies heads was not loading correctly (it was invisible) edit: I played the 2nd "zombotany" minigame and found more bugs...Firepuppy1013213 days agoSeasoned Novice56Views2likes2Comments
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