Here’s How you get FC27 for $25 or Less
If you preorder FC27 through walmart you will get three months, 90 Days return guarantee , you can take the game back to the store and you will get full refund, and with the black Friday the game go for $20 or $25 by then That’s what I did with FC26 good luck13Views0likes1CommentDoes EAFC have the most toxic players??
Genuinely think this might have the most toxic of player base, when you say “GG” the amount of “ez’s” and “get good bro’s” I’ve had back is funny as hell, sorry I ain’t spending 16 hours a day playing this garbage, but got to the point I don’t say anything to anyone anymore, whatever happened to replying to “GG” with “GG”……… Would love your thoughts, any other game stand out with toxic players?, you had any toxic reactions on this game??38Views0likes2CommentsClub Champions: Proposal for a Dedicated Pro Clubs API
Hello, I'm reaching out through this forum to introduce a community project built around EA SPORTS FC Pro Clubs. For the past few years, I've been developing Club Champions. Website: https://club-champions.eu The goal of this platform is to track and showcase players who compete in private Pro Clubs matches with at least 9 players per team, while providing detailed statistics and performance analysis. Using the APIs currently available, the platform now tracks more than 250,000 players, with statistics updated every day at 5:00 AM. Club Champions has become well known within the French-speaking Pro Clubs community and is used daily by many players and clubs. However, I would like to take the project even further. I recently read the announcement regarding the new Community API for Ultimate Team websites. Announcement: https://www.ea.com/games/ea-sports-fc/fc-26/news/pitch-notes-fc26-community-api-update I would like to know whether a similar initiative could be considered for Pro Clubs, especially for private matches. While the current APIs already provide valuable data, many important statistics are still unavailable, such as interceptions, shots from outside the box, successful dribbles, duels won, and other statistics displayed in the post-match summary. My goal is to use these additional statistics to provide the Pro Clubs community with a more comprehensive platform and deeper analytics for players, clubs, and competitive leagues. I would be very interested in discussing this project with the team responsible for the Community API or with anyone involved in Pro Clubs data. Unfortunately, I have not found another way to get in touch apart from EA Support and this forum. I hope this message reaches the right people and that a Community API for Pro Clubs can be considered in the future. Thank you for your time and for your continued support of the community. Kind regards, Club Champions12Views0likes0CommentsPing Suddenly Increases on the matchmaking confirmation stage (DR& Champions)
Hi everyone, I'm an FC 26 player from China. Since there are no local EA servers here, I use a game booster to connect to the Hong Kong server. I've noticed a strange issue when playing Division Rivals and Champions. On the matchmaking confirmation, the displayed ping suddenly jumps by about 10–20 ms, then after a few seconds it drops back to its normal value. Has anyone else experienced this? Is this just the matchmaking system checking different server routes, or is it something related to my connection?8Views0likes0CommentsQuestions About Matchmaking and Connection in FC 26
Hi everyone! I'm an FC 26 player from Beijing, China, and I have a couple of questions I'd like to ask. First question: Since there are no EA servers in mainland China, we have to use a game booster/VPN to connect to the Hong Kong server with the lowest latency. In Champions and Division Rivals, does the matchmaking system prioritize opponents with a similar ping/latency to mine? Second question: When I play an Online Friendly with an EA friend, is the match still processed through EA's game servers, or does it switch to a direct P2P connection between me and my friend?29Views0likes0CommentsCouple of doubts team & others
I have many u tradable players which can't be sold. How to sold I have trained them, ranked up but no option to sell How to increase team OVR? I can't even sell players in my line ups or replacing them with other players in line ups Whenever my coins has increased in market I see players which r too far from budgets than coins earned, search also not helping How to earn twg tokens for purchasing twg players How to earn drafts now it have golden drafts & summer drafts which can be used to buy players Also observed if I earn those high rating players I can't even sell them in market or exchange them for new players how to do that Sue to this I'm stuck on same ovr & not able to go ahead11Views0likes0Comments