After winning gold I am not receiving it
For over 2 weeks now everything/all events, personal or with my guild im not receiving any gold (beating manualy or auto). Even with the Heist, I win but I am not receiving the gold. FYI, I have done everything but erase/delete the game and retrieve my account. I'm afraid to do this because I have lost an account I put 2 years into once before and lost it. Thanks ahead for anyone who can help.6Views0likes0CommentsEra vs Legacy System - Upcoming updates
Okay I've read the patch notes and give credit where credit is due there are some long awaited changes coming - how ever, if I understand this correctly (so correct me if I'm wrong), CG had some great ideas and decided to human centipede it and then present it to us? The game is now divided into two Seperate Systems, the main farming system being the Era Event System and the Legacy System still remains mostly untouched and has been untouched for 4-5 years now. Everything every veteran player has done, all the mods, zetas and money spent is effectively useless for any farming within any Era Event. The Era Event system is like a fictional SWGOH fantasy league that is bottle necked by reversing all logic of the Legacy system and has currency and materials divided between the various modes that are offered, and in this Era System you are provided with loaned units that CG actively control the progression of with the level tokens allowing players a minor advantage by buying packs. The Era system disregards character shards so a 3 character is equally strong as a 7 character assuming the Era Levels are equal. Once an Era Event begins, you are immediately limited (and during the release of any new collectible character) at the 2nd Tier event that does not provide any shards so you are either forced to buy a pack, episode pass or use crystals to gamble and even if you do the daily reset will never be sufficient for you to take the character to 5*. The Era System determines a characters power by their Era Level irrelevant of the character shards you have but bottle neck the Era Leveling behind character shards that won't give you any additional advantage during the event itself. Then you have the progressive Era Currency that can be bought with packs and tightly controlled on the Episode Free and Paid track so unless you buy more of it you won't really gain an advantage. And even if you get overzealous and spend some cash, unless you reach the latter Marquee Tiers you will be immediately walled at Era Level 110 - but do not fret you can buy two seperate packs for 45 USD for every character released to overcome that hurdle in case you didn't go for 7*. This is a very convenient pay wall since if you buy every character at 7 you still won't really get an advantage until that toon becomes Legacy, at least you won't have spent money ending up with a useless G12 4 Journey Character that will require all characters at 7* during the 12 week Era Event to properly finish. The Era Event is predictable, repetitive and designed in such a manner for you to spend resources on specific materials that will be unfairly (imo) converted to Legacy materials which (should be) is the main part of the game that remains untouched for all these years. So now the Era System has become one of the most important aspects for players to further boosts their Legacy characters, so if you don't participate you will be at a loss in both aspects of the game. We still have the same amount of defensive squads in Kyber GAC for all these years and the only change they are making now is Squad Arena is removed (it wasn't that important anyway since the introduction of Meta Fleets to force players to go for them to have some crystal income) but now you are also introducing an entirely new PvP system for the Era Event - where you will still use loaned characters, a new variation of the Legacy Mod System and you even get Faction Tag sharing so you can spend 12 weeks theory tjeorycrafting a team that will be utterly useless when 12 weeks pass at the end of said Era Event only for a new one to begin so you can tjeorycraft another pointless team to use in this PvP event where you will be forced to log in daily to collect the rewards as apparently, sending rewards to your inbox in this Fantasy Swgoh League is impossible to in this variation of the Star Wars Galaxy. Now honestly, I don't mind this Era Event stuff but the way you have gone about it is **bleep** because as you remove the only part of the game where we could test out things (limited to 5 tries per day and results will vary between GAC, TW, TB, CONQUEST and likely unusable in raids) - Squad Arena - and implement the long awaited Training Mode but you have the audacity to RESTRICT the Mode to each players roster - where loaned units are arguably most beneficial in this game mode? I have a boxing match tomorrow I think I'll train by repeatedly punching myself in the face. Look, let's be honest, the Era Event is designed for you to make money, I realize that, I don't mind that - I've simply stopped spending money and I accept that I won't have any advantage but you then neglected the Legacy System for all these years and decided to still connect the two systems so the Legacy System is dependent upon the Era System but absolutely not vice versa and at the same time you add the most awaited game mode into the game and restrict that game mode heavily to the point of it not being that helpful at all? And in the spirit of honesty in the patch notes it was written that for the Training Mode you will listen to player feedback which everyone knows is the worst kept ongoing lie. I got my hopes up - I mean I hope I'm misunderstanding this and I will be corrected by another player on the forums but how can you people be so terrible at your jobs? 😂 P.S: was it really necessary to create an entirely new system for the Era Event just to have people purchase it when you could have used loaned characters, fixed mods for everybody that can be used in a 5 man team and putting all of these needed materials in 8 different places within the game? You read hard?15Views0likes0CommentsHow "CG" robs you by offering false hope of success.
The formula for dashing hopes and expectations is quite simple. It starts with silence - staying silent until the very last moment. For instance, revealing that only the newest characters released this year would be eligible to participate in the Raid - right after players had spent time hoarding tokens specifically for that new Raid, passing up opportunities to use them elsewhere. We’ve been through this before, and at least now we know what to expect for the next... Raid, right? Or do we? What if CG changes the rules again at the very last minute and makes things even worse next time? What infuriated me the most - something everyone else seems to be ignoring, or even trying to spin as a positive - is the sudden, out-of-the-blue appearance of the Rotta event. Once again, there was absolute silence for three whole months about when or for what period it will last. Many were expecting the event to launch immediately after the "Era of Myths and Legends." If they had done that, the people wouldn’t have fallen into this trap - realizing right away that they wouldn’t make it in time and they would have saved their resources. The developers set a very clever trap: they delayed the event, then announced bonus drops for the character shards needed for it - falsely leading you to believe you’d have enough time. Then, suddenly, they dropped the event in the middle of the month, lasting only 13 days instead of the usual 30-day window seen with the Maul and Andor events. Players burned through their crystals and spent episode currency on shards, hoping to make it in time - but they won’t. It’s simply impossible within such a short timeframe, even with the bonus drops. The result? Your hopes are shattered, your strategy has failed, and they’ve tricked you into wasting your resources leaving you with nothing to show for it for the next 3–4 months. Many people, once caught in this trap, find themselves unable to stop; they keep spending, hoping they’ll make it in time. You won’t. CG has deceived you. It’s a pity, but we’ve all fallen into this trap to one degree or another - especially if you’re preparing for the next "Era." They want to trick you into parting with as many crystals as possible, while simultaneously punishing you if you didn’t level up the Snow Commander. At the very least, there’s no way you’ll be able to finish leveling him up now without spending a massive amount of crystals - unless you had already been investing in him back during the Colosseum event. I expect an army of keyboard warriors to come swarming in to defend CG. But you won’t be able to silence me, regardless.213Views1like8CommentsDARK STORMTROOPER SECOND REPORT
Dark Stormtrooper still glitched and not working few months ago i've reported about that.but today it's still glitched ..i'm trying get rewards from Epoch battles.but cannot get rewards because in enemies again dark stormtrooper freezed and helped only leaving from battle.after 3 unlucky attempts i don't care about rewards because cannot get them anyway.11Views0likes0CommentsAccount time changer can be abused to claim loaned levels early
More of an abusable oversight really. You could always do this for normal calenders, so having loaned unit levels as one makes it super abusable, even if its only 2 times per year. What you do is you collect your calender as normal, then go to settings, then time settings, and select time so that your daily reset will be soon in the future (e.g. an hour from now). This lets you claim 2 rewards in the same day, but for a max of 2 times because of the cap, and get higher coliseum ranking. Probably should mark this as not a bug this is just so its logged here for people on the forum to read.41Views0likes2CommentsFew suggestions to improve the game
Few things that I struggle with while playing this game that I would like to suggest CG to take into consideration. Option to turn off those noisy daily feats notifications: maybe just a switch in the settings where we can turn them off, please! Real-time in-battle feat counter: nothing to do with the suggestion above! This should be a counter that works only during battles, that is actually counting in real time, the number of whatever the feats are asking for. A great example is for Conquest, to let us know if we're close to the number requested to complete a specific feat. Even better if we could choose which feat we would like to track during the battles. Increase the numer of available mods in the inventory: I am constantly running out of space. The 500 limit is a far too low number and it forces me to get rid of mods that are potentially really good. Increase the number of saved teams: I believe we can save around a 100 teams or something like that (never counted all of them). But with new characters coming out every couple of weeks, we need more room to save all the old and new team compositions we build. Bring back the Galactic Challenges: they used to be one of the best part of the game because they were genuinely testeing our strategies and forced us to figure out creative ways to beat enemies using our personal rosters. The new Era challenges, cannot really be defined as "challenges" since they rely entirely on Era levels, making it so you can just hit auto-play (which feels pointless).80Views2likes3Comments