Tier V of the Jar Jar event is too hard
I have a relic 7 boss nass, have watched a ton of tutorial videos, and I’m using the right strategies, and I’ve lost continually at least 10 times. It’s getting annoying, like is the RNG really bad or something? And sometimes when the droideka has no protection (or is shown that way) I use the jar jar ability and it doesn’t get exposed. Maybe I’m just trash, but my gungans are higher relics than recommended and I’ve been using the strategies everyone else has been using.73Views0likes2CommentsBracca Cere
Good afternoon. I've been playing your game for 9 years. Explain why the special mission on Tsare is impossible to complete with your recommended 7 relics. I downloaded the 8th relic and I can't complete it either, I downloaded the 9th relic and it's also impossible to complete it. The pers have already been downloaded to the maximum and it's impossible to complete it. How did you create this mission? Did you try to complete it? It's unrealistically difficult, or should you have immediately written that you need 20 relics for pers to complete this unfortunate mission.256Views0likes8CommentsGL Ahsoka Farmability
Hi everyone, currently farming GL Ahsoka, I know Huyang became farmable on 1-22-25 when will we be seeing General Syndulla farmable? These are the only toons stopping me from obtaining Ahsoka. I know we're supposed to be getting a new raid soon, and I don't want these toons to take time away from having to farm or finish toons for upcoming raid. if anyone has any information that would be appreciated. Thank you!!!142Views0likes4CommentsCan we please...
Some of my thoughts based on my first year of playing this game as a dolphin: In Shipments: Weekly shipments, why do I see all the characters here that are already maxed out? Why would I spend 800-2800+ crystals for character shards on a maxed out character? can we get rid of this clutter please? Just really clogs up what is already a very clogged up section even more. Episode shipments, same thing here, why are you trying to sell me character shards for characters that are already maxed? lets tidy this up shall we? Cantina battle: again ... maxed character shards & honestly very little else. I would REALLY appreciate more things to do with Cantina points besides just buying ship building materials with them (which honestly feels like a waste of the points imo). These parts are quite rare & I would like to see them used for something more productive like helping us out with relic levels, kyro crunch, G12 mats, basically a lot of the stuff we see in the episode shipments. With the character shards reserved for cantina characters like the great mothers or stap as 2 examples of newer characters that should be rotated in eventually. Guild activity, again... maxed out character shards that just clutter up the interface for no reason. the shipments here are at least locked so you can't waste currency on a mis-click, but why just this odd bandaid? why not just give us the option to hide them altogether please?. I also feel like a lot of stuff in this sections prices are ... ambitious (to be kind) & should be reviewed. For example, 200 Mk 1s for 10 character shards, great value. 4500-4525 for 125 mats ... not so much. These should only be 1625 max imo. I feel all the MK2 & Mk3 stuff is wildly overpriced. Guild tokens aren't bad, a few overpriced materials (840 for 20...), but otherwise ok. Squad arena, nothing but prestige to buy here. The credits are wildly overpriced & everything else is just maxed out character shards that we have no reason to purchase. The handful of mats on offer are mediocre at best. I feel like this is another wasted/neglected section much like Cantina is. We should be able to buy newer 'normal' character shards as they are rotated into the game with the older maxed out ones hidden, so the interface isn't so cluttered. Galactic war, this is honestly the only place I want to see maxed out character & ship shards, so I can convert this into shards for the shard shop. Ultimately tho, I feel like this is yet more bloat that we don't need to see. If we're just going to convert everything we get into shard shop currency, why not just give us the shard shop currency directly & be done with it?. Once you have everything from this section, the entire point of galactic wars becomes moot. Its just something you 1 button sim & I feel these extra steps of converting galactic tokens into ship tokens into shard shop tokens ... is frankly a bit silly. We can do better!, we have the technology =) Mods, everything is absurdly overpriced. I understand that this is more of a end game thing for people with everything maxed out to gamble on improving their characters in minute ways, but it sure would be nice to participate once in awhile if we see specific things that would help us without feeling like we got ripped off. Fleet arena, again, pointless maxed out shards for characters & ships that we already have. hide all of this please & rotate newer stuff in that we don't have. We should eventually be able to see most normal characters here, like marrok, shin, visas, huyang, etc etc. give us something to do with these points besides just spend them on overpriced zetas please. Guild events, a lot of stuff is ok here, but I feel strongly that the all the character & ship shard prices are pretty absurd. None of this currency is terribly common, there should be more value. Minus the 400 Mk1 shards for 10 character shards; but the 1350, 1750, 2125, 2700, 3800 ... c'mon, you're just being silly at this point imo. I think all of those could be reduced by a magnitude or several. Also, more maxed out characters / ships cluttering the UI for no reason. These should be here. Let's tidy these up too please =) Grand arena, only a few small notes really. the prices aren't bad for some things, some of the g12 mats are a tiny bit stingy, I feel like if earned more points overall, this would alleviate some of those feelings (especially for the lower ranks to incentivize & help people to get into it more). I'd also like to see the stock freshened up a bit. Maybe more relic mats here please? Shard shop, all the maxed out stuff here? again, no reason to be here, its all locked too!. Let's tidy these up & declutter the interface a lot, so we can actually find stuff we want to buy. I'd like to see more ships & special characters rotated into this section much like we have grievous & vader & all the capitol ships. Why not let us buy like master qui-gon, or death/night trooper shards here? or star fortress, emp shuttle, comeuppance, tie echelon, etc for ship shards? like the point of shard shop currency is like a pity system (imo) you get a bunch of doubles that you don't need, which eventually leads to you being able to buy something you DO need ... except y'all aren't holding up your end of the deal hehe, cause no new stock ever gets rotated in (or is entirely too slow to be rotated in. I'm sure some updates had to have happened at some point right?....right? hehe) Conquest, don't have a lot of notes here. Except to say the 475 for 5 shards feels bad. Why not keep it at 10? that currency is super rare, it's not like we get much of it & it just artificially drags out the wait time for new content, which is honestly this games biggest issue. No one should have to wait literal years to do something in any game. Events: It's nice to see you update this section a bit & breathe some life into the game. More of this please. Really the entire point of this post! - keep doing more of what you did here in this section .. just in all the other sections too lol. I do have a couple of nitpicks tho ... like Stuff that is maxed out, such as the fleet mastery events (or maxed out characters especially!), these events should be hidden by default once you're done, you're done!. There is no reason for these to clutter up the interface any longer. We never need to click on them, so why have them there? seems extremely unnecessary. Galactic legend events can I see both sides, so I'd like to have the option to hide them if we choose & not just have them hidden by default. So you can see what you need to work on in order to do the events you're missing...but once you know, there's really very little reason to have them clutter up this interface as well. Finally, I'd like to be able to see more info in the event section for upcoming events (the grey'd out events). Let me see what the required units are so I know what to work on to maximize my rewards from these events. Seeing the rewards is nice & all, but it would be more helpful if we could see what is required to earn said rewards hehe. Guild Raids & Events Much like in the events section, I would like to be able to see more info about what is required for each raid / event. The characters, ships, relic levels, all that good stuff. STORE: Again, why are you trying to sell me stuff that is already maxed out .. & this time for crystals? That just seems shady imo. There is absolutely zero reason why ANYTHING that we have MAXED out should be shown to us in this section for sale. examples are the fleet ships, character shards, squadron packs etc. This goes for the constant spam of pop-ups that are constantly trying to sell me packs of stuff that I already own! Lastly, the materials ... why are they all so absurdly priced? I understand this is whale bait, but isn't the whole reason you put stuff here, is for us to give you real money for it? so why not make them more affordable & get more of us to willingly give you money. I know I'm a dolphin myself. I will spend money almost exclusively on LSBs & that's it though. I feel like I get value for my dollar there & this is how I choose to support a game I enjoy. There are months when I would like to support you more, but I feel like you take advantage of me with your prices & this in turn sours the entire experience & makes me want to give you less money in the future. The episode pass at $30 (CAD) per month is too much. That's literally two triple A MMO monthly subs for quite frankly not very much in return. Certainly far less than what I would get for subbing to a triple A MMO for 2 months, or if I bought multiple DLC for a game. Again, I would like to support you, but not if you're mugging me in the process. Especially when you factor in the Conquest pass on top of this, which even at the base level is another 13.99 (CAD) bringing the total to $45 per month on top of anything else you might need such as calendars, or LSBs, material packs, etc. Like we enjoy the game, but it shouldn't cost 100s of dollars either. I know I don't have to buy anything, but then the game literally becomes unbearably slow, with team advancement taking literally multiple years to complete. No one has time for this. There is way too much competition for our time these days. What I'm trying to say in a long winded way is, help us help you. Make things more affordable & more people would give you money, which in turn would boost your overall profits, because far more people would take advantage of what you have for sale, vs only a tiny amount of whales that can afford it. Thanks for coming to my TED talk based on my first year playing this game. Please don't yell at me =)184Views3likes8CommentsStory Mode Concept- Episode V: The Empire Strikes Back
Tier I: Scouting Ambush Lore: Luke Skywalker ventures out into a snowstorm on Hoth to investigate a supposedly fallen meteor. While scouting, he is ambushed by an unexpected foe. Characters: Wampa Enemies: Commander Luke Skywalker (Hoth) Tier II: Escape from the Cave Lore: After freeing himself from becoming dinner, Luke must escape the Wampa's cave. Characters: Commander Luke Skywalker (Hoth) Enemies: Wampa (Elite, Boss) Tier III: Battle in the Snow Lore: After an Imperial Probe Droid detonates, drawing the Empire to Hoth, the Rebels prepare an evacuation while Luke Skywalker and the rebels go out onto the snow fields to combat General Veers and his walkers. Characters: Commander Luke Skywalker Wedge Antilles Hoth Rebel Scout Hoth Rebel Soldier Enemies: Snowtrooper x10 Imperial Probe Droid x4 Colonel Starck General Veers (Elite, Boss) AT-ST (Elite, Boss) Tier IV: Escape from the Base Lore: Han Solo, Leia Organa, C-3PO and Chewbacca try to find their own way out of Echo Base as Darth Vader and Stormtroopers penetrate the outer perimeter. Characters: Rebel Officer Leia Organa Captain Han Solo Chewbacca C-3PO Enemies: Snowtrooper x10 Snowtrooper Operative x8 Stormtrooper Commander (Elite, Boss) Darth Vader (Elite, can't be targeted) Tier V: Falcon Flight Lore: After escaping Hoth on the Millennium Falcon, Han, Leia, 3PO and Chewbacca attempt to evade the Imperial Fleet through hyperspace. When that fails, they opt to fly into an asteroid field. Ships: Han's Millennium Falcon Wedge Antilles' X-Wing (Can't be used in Wave 2) Rebel Y-Wing (Can't be used in Wave 2) Enemies: Imperial TIE Fighter Imperial TIE Bomber Slave 1 (Elite, Boss) Tier VI: Dagobah Lore: Guided by the spirit of Obi-Wan Kenobi, Luke Skywalker travels to the swampy world of Dagobah to find the great Jedi Master, Yoda. Characters: Commander Luke Skywalker (Dagobah) R2-D2 (Muddy) (Can't be used in Wave 2) Hermit Yoda (Can't be used in Wave 2) Enemies: Stormtrooper Imperial Officer Darth Vader (Elite, Boss) Tier VII: Betrayal Over Bespin Lore: After fleeing the Imperial Fleet, Han, Leia, Chewbacca and 3PO seek sanctuary at Cloud City on Bespin, run by the Baron Administrator, Lando Calrissian. Characters: Rebel Officer Leia Organa Lando Calrissian R2-D2 Threepio and Chewie Lobot Enemies: Stormtrooper x10 Imperial Officer x4 Boba Fett (Elite, Boss) Tier VIII: The Duel Lore: Abandoning his training after experiencing visions of his friends in danger, Luke races to Cloud City to rescue them, unaware he is falling into a trap. Characters: Commander Luke Skywalker Enemies: Darth Vader (Elite, Boss) Tier IX: Escape from Cloud City Lore: With Cloud City under Imperial control, Leia, Lando, Chewbacca, R2 and 3PO, fight back to the Millennium Falcon. Characters: Rebel Officer Leia Organa Lando Calrissian R2-D2 Threepio and Chewie Enemies: Stormtrooper x10 Stormtrooper Commander (Elite, Boss) Tier X: Revelations Lore: As the fight continues, Darth Vader reveals a terrible truth to the young Jedi in training, and tries to convince him to join him and embrace the dark side of the force. Characters: Darth Vader Enemies: Commander Luke Skywalker (Elite, Boss)25Views0likes0CommentsInquisitor LSB - When?
Seriously, CG, The day you release an Inquisitor Bundle, you will receive a HUGE influx of money. I, and many others, are waiting intently for an Inquisitor LSB and will purchase it without hesitation. If you like money, you need to release an Inquisitor LSB. And now for the begging, as I have no shame: PLEASE, CG, I’m begging you! Please release an Inquisitor LSB! I’d pay $49.99 for R5 inquisitors and $74.99 for R7 Inquisitors.390Views2likes7CommentsA question on the “episode pass” system
Pls clarify … if I don’t BUY shards for the toon in the current event, will I, or will I not receive rewards earned over the course of the event … associated with the higher shard levels if not, why would I waste my time and rss pursuing those elements?164Views0likes5CommentsUnkillable droidekas. After the update.
As I wrote earlier, droidekas get an extra turn when the commander droid has the Charged modifier active. If they survive the death of other B1s, they will fail the entire raid. And they can do this by getting an extra turn in the middle of the battle. Although I suggested prohibiting them from getting extra turns during a raid. https://forums.ea.com/discussions/swgoh-general-discussion-en/unkillable-droidekas/129Views0likes1Comment