Eastern Asian fashion and Jewelry.
As a console player, I am very limited on what I can use. I would be really happy if you could place it in the same category as the Crowns in the Royalty and legacy expansion pack. As a long-term simmer, and someone in the process of making a Royal family for each world i have. It would be great if we used the Maker pack feature to implement hairpins, Ceramonial crowns, and Eastern Asian Fashion. Such Fashion could be: -> Hanfu's, Longpao (For masculine sims), Hanbok's, Furisode's and more! -> Hairpins should include: Lotus, Dragon, mook Motifs, in various shades of colors, including Silver, Jade (All different variations of jade colors) and gold. PLEASEEEE IT WOULD BE SO NICE.New Legect Challenge
I made a new legect challenge! It’s called the Rainbow Legacy, there’s 6 generations and its generation is after the rainbow’s colors. The challenge is base game for those who only use base game or for people who have not many packs. I’ll give the rules below for generation 1 Generation 1: Red & Pink Aspiration: Big Happy Family Traits: Foodie, Art Lover, Family-Oriented The Story: You grew up in a completely bland, colorless home. After your father passed away when you were a child, your grieving mother stripped all the life from your surroundings and even tried to dye your naturally red hair blonde or brown to mask your individuality. Rebels love color. You grew up obsessed with pink and red, determined to bring vibrant life and a massive, loving family into your own home. Rules: Paint the Town: You must have naturally red/pink hair, and your everyday outfit and home decor must heavily feature red or pink. True Love: You must marry. You may create your partner in CAS or find them in-game. The Next Hue: You must have at least 3 children. One child must be named after something orange (e.g., Amber, Clementine, Ginger) to prepare for the next generation. Fur Baby: If you own the Cats & Dogs pack, you must adopt at least one pet. Overachievers: Every child must either achieve an A or B in school OR fully complete their childhood aspiration. Share the Love: This is a community challenge! Please share screenshots or photos of your Gen 1 family with me right here.181Views3likes5CommentsCreek Tales - A Pack Legacy Challenge (updated 07/30)
When Maxis introduced the option of turning packs off and on in game, I was wildly tempted to create a Pack Legacy Challenge for the game. Of course, someone else already did, but as usual, I'm all about creating my own rules based on my own playing style and play badly when others dictate my game, which of course means I'll make the rules up as I go, still there are a few basics. Basic guidelines I intend follow: I will start with an entirely base game family, the Creek-family (introduced below). They (including the kids) are generation 1 of this challenge. With every new generation at least one new pack (EP, GP, SP or Kit) will be unlocked. That generation then has to truly explore that pack, meaning jobs, looks, decorations, aspirations, traits, skills even deaths should be explored to the fullest by the sims born in that generation. The exception is seasons, which will be unlocked as the oldest child of gen 1, Willow, ages up to a teen. Which pack that will be unlocked will depend on the first trait given to the first child in the next generation (so a family orientated child will unlock parenthood or growing together, depending on which have been unlocked before). Some traits only unlock kits. In that case the second trait given to a child of that generation will unlock a pack. Some kits will also be unlocked with a specific pack if it feels like a good combination, like country kitchen with cottage living or industrial loft with city living. And some rules (yes, even I have a few rules): All traits are to be given randomly, with the exceptions being that a sim of a new generation MUST take traits of a newly unlocked pack if there are any, randomly if there are several. When every trait of the newly unlocked pack is assigned to a sim in game, randomness for all available traits are allowed. When the first child of the next generation receive their first trait, true randomness applies as that will dictate the next pack to unlock. A new pack is unlocked when the oldest child of a generation ages up to teen. No CC is allowed, a part from the occasional ad-on pack (separations of items already in game, matching chairs to a sofa or more window options). Even add-ons should be kept to a minimum. This is after all about exploring the packs to their fullest. Mods are allowed, but not those that significantly adds gameplay options (such as career-mods, new aspirations, traits or new gameplay). The purpose here is to explore the options of the packs after all. For me, myself, I intend to start out only with BetterBuildBuy and MCCC and try to keep other mods to a minimum (that lasted less than an hour, there are simply too many things I cannot live with in game, but the aim is the same, keep mods to a minimum and no mods that adds gameplay). As for the rest, well that's up in the air still. I plan on starting with aging on normal, but as that is very new to me, I might change that to long instead as I've never managed to live with normal age span before. Either way, adult lifespan will be about twice the usual length for how else are they going to be able to see their kids grow up and have kids of their own? And with that I think it's time to meet our founding family. As with The Whittaker Saga I will write the post in a blog and post the links here. Link: Meet the Creek Family7.3KViews13likes45CommentsThe Grove Pack Legacy Challenge (Updated 7-29-2026)
Hi and welcome to my return to sim story writing! I am doing my rendition of rosannatxt's "Pack Legacy Challenge." Below are links to Rosannatxt's Challenge and my story respectively. Thank you for stopping by and Happy Simming! I'm back after a hiatus! Generation two will be done rotation-style and in each of the three Grove sibling's perspectives. (Plus Liam and Jodi's now.) Enjoy! Pack Legacy Rules and Guidelines James Turner Disable Packs Tool ------------------------------------ To start: The Grove Legacy: Humble Beginnings Ch. 1 Current Chapter: Hazel: Dear Diary 2.7 Note: Rotation is Harper, Liam, Hazel, Jodi McNeil and Fisher *Exception-the story gets a bit out of order rotationally starting with Harper and Hazel at chapter 2.3. However, the story is syntactically correct.1.8KViews3likes1CommentSims 3 diary: the Greens and the Wolves
Hi there, A long time ago I started a Sims 3 diary in my native language, and now I decided that I wanted to share it in English as well. At first we start off with Violet Green, who moves to Riverdale to find a new life. Eventually the family name changes and we see how the family Wolve goes on to live in Bridgeport, Isla Paradiso, Aurora Skies, Oasis Landing and so forth. The family tree and the original website that I started the diary on (in Dutch) can be found here. I will be starting to post chapters in the comments of this post shortly. Enjoy!35Views0likes1CommentPerfect Genetics Challenge
My new video series - Perfect Genetics Challenge - is now available for viewing on YouTube. https://youtu.be/iQUhw5SbutM This video is a little over 16 minutes. It is an introduction to my founder, Olivia. We first meet her in Create a Household. We see her first home and job. She meets her man and they start getting to know each other. This challenge ought to be colourful. Not only does Olivia have blue, purple, pink and yellow hair but she has a very pale blue skin and pinkish purple eyes. The challenge requires her to produce an heir, male or female, who has the exact same hair and eye colour. Once the heir is confirmed, the mother will concentrate on living her life until the heir is old enough to take on the challenge. There is no upper limit to the number of babies she might have to produce before the heir arrives. Consequently I've set the age spans to be reasonably long but will use cake to age the family up as required. I plan to stop the mother from having more babies once it is confirmed the heir has been born. The heir will age up from toddler to child when they have done all of their toddler skills. And from Child to Teen after completing all of the child skills and getting onto the honour roll at school. The teen will age up to young adult after they have been to a prom and have learned fishing and cooking skills and read all of the fishing and recipe books. This means they'll need to get to level 7 in fishing and level 10 in cooking before I will let them age up to Young Adult. They may learn other skills along the way and need to be at least A Grade students. If they haven't learned the required skills and done the required reading within 105 days they'll age up automatically. When the heir is about the age up to Young Adult, hopefully the day before the teen is ready to age up to young adult, I'll age the parents up to Adult. The Adult life stage is also quite long just in case the mother automatically ages up to adult before she has produced the heir. The Elder life stage is also long. Babies will need grandparents around for a while. I may reduce the length of the Elder life stage at some point if the elders are accumulating. Moonlit Falls is full of supernaturals and I won't worry about when that population ages up. I'll be using EA Story Progression so if the town population ages up very slowly maybe there will still be sims around town by the time my founder's descendants start moving into the general townie population. All babies born to the founder and her heirs will have randomised traits with the one exception that each heir must have the dislikes children trait. There are no restrictions on how the main household earns their income. They can go out collecting, or gardening or whatever they choose. I will be getting them the no bills ever lifetime reward asap because I have a bad habit of forgetting about the bills and have difficulty working out what the repo man has taken. Due to the lack of restrictions on how they earn/come by their money the game will have many and varied activities in it throughout this challenge. One of the first wishes my founder got is to travel to Egypt to buy a recipe book. I do plan to grant that wish soon. Perhaps she can go there on her honeymoon. She has already met her man. I made him specially for her. She's blue with purple and blue hair, he's green with green hair and eyes. But their skin colouring is subtle. I think that about covers it. I hope you decide to watch. I'm keeping the length of these episodes to around 10 to 15 minutes each. Please consider subscribing if you are going to watch the videos as that way you'll know whenever a new episode is posted.5.1KViews6likes195CommentsI’m planning to move my legacy save into a clean new
I’m about to start the process of moving my very beloved, 41 generation Legacy save. At this point the save is 3 (actually more, I’ll elaborate later) years old and is very slow and sluggish. As well as buggy. I’m currently suffering from an annoying freezing bug I’m and it has meant I’m constantly loosing progress and feeling frustrated.I had hoped to tough it out until at least gen 50 and hope for a bug fix but the lag has become nearly intolerable and I feel constantly paranoid about every little bit of lag that could cause the bug to occur. My tree has also broken twice so it’s hard to see the whole family without a third party app like plumtree. (Which I have using for a few months now) And it will be nice to at least be able to fix the main legacy line, even though I know I won’t be able to get most if not all of the cousins. And you know after 41 generations of the same family all of the townies are dead, and I’m running out of space to build. This save has also been through so many updates that it’s probably best to start fresh, this was originally an old save I abandoned and decided to re-use, so how old it actually is I have no idea. There are also so many bug fixes that have rolled out lately that are not retroactive. So, after much debate and a lot of anxiety. I have made the decision, that while I am wrapping up the current generation. I am going to start the process of moving all of my legacy sims and some of my lots. This will mean my next generation will start on fresh save and a new beginning. So I thought I’d make a fun little post here for me to chronicle my experiences doing it as well as let everyone else share their’s! And we can all share tips and tricks with each other. Thanks for reading, and I hope you’ll stick around for the journey. P.S hope I put this in the right place 😅520Views8likes25CommentsGhost Stories in sims 3
I have a thread like this in sims 4 and with Advice I'm also going to make a thread for ghost babies and toddlers or any age for sims 3. Since Ghosts can have babies in this game. Share your pics of your Ghost stories and their legacy in sims 3. All types of Ghosts are welcome. Here is the first pics to get started with Jack and Orange Hugging. Happy simming and enjoy ghost family gameplay :) Showcase your ghost stories here with nice pics.220Views2likes15Comments