I strongly request EA to bring MW2012 to the next generation platform
I strongly request the ea official to pay attention to MW2012, it is definitely an underestimated generation I strongly request that MW 2012 remaster can be ported to modern platforms such as PS4/PS5, and also ported to XBOX SERIES X/S, XBOX One, or let XBOX SERIES X/S, XBOX One get backward compatibility to run XBOX360 version of MW 2012. Although MW2012 is a game from 13 years ago, its picture quality is still incredibly real. Even now, its picture quality can still give players a sense of surprise. Its picture quality still amazes players. For the next generation of needforspeed, my suggestion is that the Ul interface should learn from MW2012, and the police and criminal wanted heat system should also learn from MW2012. The graphics quality of MW2012 is still great now, and it looks very close to reality, although MW2012 is a game from 13 years ago. It is best not to use the Frostbite engine for needforspeed anymore, and switch to Unreal or Chameleon engine, EAGL is also suitable.SolvedAccount Removal Ticket
Hi please remove my EA Account across all platforms, gamertag: RebelRavenRacer I have tried endlessly to remove my account and it appears that I must now re-download the game, play the lame beginning and then request account removal, then delete the game. That is so **bleep**. My name is Alan. I want a complete mobile, XBOX, PS, PC EA Account incineration, removal, deletion, destruction or whatever EA calls is, just don't ever have my credentials on any system anywhere anymore ever okay. So this is my ticket 🎟 being logged. Let's hope yall can make that happen. Good byeSolvedMam zainstalowane NFS Rivals dwa razy (i nie wiem dlaczego)
Witam, przeglądając zainstalowane aplikacje zobaczyłem że mam zainstalowane NFS Rivals dwa razy. Kupiłem i zawsze uruchamiałem na Steamie a nie na EA App. Więc ma pytanie, czy mogę odinstalować jeden z nich? (20GB to dla mnie dużo miejsca) I jeśli tak to który? (Są nazwane tak samo, różnią się tylko nieznacznie rozmiarem)SolvedPlatine Need for Speed Rivals
Bonjour, Etant un fan de la franchise Need for Speed j'ai voulu refaire sur mon nouveau compte, le platine d'un de mes need for speed préféré qui est Rivals, le problème étant qu'une fois le jeux lancé et mes premiers trophées obtenu, je me rend compte qu'il est impossible de faire les trophées multijoueur étant donné que les serveurs de celui-ci on fermés, je voulais donc savoir si il était possible de me faire obtenir les deux trophées multijoueur qui sont maintenant impossible à obtenir, les trophées sont : Course amicale et arrestation entre potes. Je serais vraiment reconnaissant si cela était possible car j'aimerais avoir que des trophées platines sur ce compte playstation et celui-ci fera un petit peu "tâche" si je ne peux l'obtenir. Pseudo Psn: Snky_75 Merci d'avance CordialementNeed for Speed A Legacy-Driven Future Concept From a Long Time Fan (client)
Dear Electronic Arts / Need for Speed Team, I hope you are doing well. I am writing as someone who has played Need for Speed since childhood and who deeply respects what this franchise represents. Need for Speed shaped my love for cars, speed, and street culture at a time when I knew nothing about how games were made. That history is the reason I am reaching out. To be honest, I am also writing out of concern. I am afraid that we may not see another true Need for Speed in the future, especially while other companies continue to push racing games forward. I know Electronic Arts is a large and experienced team that has created incredible experiences for decades, which is why I hesitated but also why I felt this idea was worth sharing. This concept is inspired by both the direction of today’s world and the legacy of Need for Speed itself. The automotive world is rapidly shifting toward electric vehicles, automation, and AI-controlled transportation. While this evolution has its place, many car enthusiasts feel disconnected from it. Electric and robotic cars can feel efficient but soulless like toys rather than machines. Real driving, real sound, and real danger are slowly disappearing. Setting: The year is 2099. Governments have fully banned gas-powered vehicles worldwide. Human driving is illegal. Cities are built exclusively for electric and autonomous transport systems controlled by AI. Despite this, underground communities still exist. These racers, mechanics, and engineers refuse to let real cars die. Gas-powered vehicles are no longer outdated they are forbidden. Core Experience: The player is part of an outlaw crew that keeps combustion cars alive. Races take place at night through futuristic cities, abandoned highways, deserts, and industrial ruins. Every race is a risk, not just against other drivers, but against AI enforcement units designed to eliminate illegal vehicles. Electric AI cars are silent, precise, and perfectly coordinated. Gas cars are loud, aggressive, unstable and human. Narrative Drive: During a major underground operation, chaos erupts across the city. One of your crew members is captured by AI units after mass destruction and pursuit. Instead of ending the story, this becomes the motivation to go further to rise through the underground, unlock restricted zones, destroy AI vehicles, and fight back against a system trying to erase real driving. Legacy Element (Key Idea): As the story expands, the player begins discovering remnants of Like access parallel realities finally fuses , past Need for Speed eras. Entire cities once known for legendary street racing inspired by locations like those from Most Wanted, Hot Pursuit, and other classic titles are now locked, abandoned, or repurposed by AI control. You find former racers from earlier generations. Some are retired. Some are hiding. Some are old, bitter, or broken but they still remember. These characters once ruled the streets and now join the resistance in different ways: mentors, specialists, or even playable characters. At certain points, the player can switch characters, each with unique driving styles, histories, and emotional weight. This turns the game into a preservation of Need for Speed’s legacy not just cars, but people, cities, and stories that shaped the franchise. Theme: This is not just a racing game. It is about freedom versus control, legacy versus erasure, and saving the soul of driving itself and in a way, saving Need for Speed inside its own future. I fully understand that Electronic Arts receives many messages and cannot accept unsolicited ideas in detail. My intention is simply to share a concept born from respect for the franchise and genuine love for car culture. Thank you for the memories you created throughout my childhood and for continuing to inspire players around the worldmas uma atualização ... nem ve custo
pegar todos os carros dos npc e colocar a venda na loja ... carros como os caminhão ambulancia os pesados a gente coloca como dlc ... ta la parado !!! sem muito uso pronto ... vc colocar umas pecinhas boa de skin pros caminhão ... podemos trazer a dlc inspirado nos mad. max ... todas as ideais .. somente aplicar todos os games !!! funciona !!!NFS Rebirth: A Visionary Proposal to Restore the Franchise's Core Identity
Subject: A Visionary Proposal for the Future of Need for Speed: Returning to the Roots with Prestige and Challenge Introduction: "I know that this text is extremely valuable; it is not just about saving a series, but about laying the foundation to revive and resurrect it. I am Turkish, and I wrote this with the deep emotion and sentiment of my native language. I understand that translating these feelings into English with the same impact is difficult, but I have done my best to convey the vision. I will include the original Turkish version at the end of this post. If there are any developers who speak or understand Turkish, I urge you to read that section, as it will allow you to grasp my intent more clearly and deeply." The Proposal: I believe that "Need for Speed Underground 2" and "Need for Speed Most Wanted" (which I can't even find on the EA website anymore) are the true roots of this franchise, remaining the most beloved and personal titles for fans. I envision a remastered masterpiece that blends the driving physics, camera angles, and pure pleasure of "Need for Speed Underground 2" with the compelling story and unique "boss battle" style races of "Need for Speed Most Wanted". The game should feature cars that possess character and soul; where winning an opponent's car feels meaningful and tied to the story, rather than just unlocking a generic vehicle. Boss battles should be driven by 16–20 flawless race recordings from 8–10 elite players who live and breathe the franchise, ensuring a challenge that surpasses standard AI. More importantly, the boss vehicles must be designed by true automotive enthusiasts who were raised in the car's country of origin; only someone who has grown up in that specific car culture can imbue the vehicles with the authentic soul and identity needed for such a prestigious project. Ideally, this should be a night-racing game that perfectly harmonizes side missions with the main story. Such a game would allow us "old school" players to express our originality while offering a timeless experience for the new generation, effectively reviving the Need for Speed legacy. Furthermore, I strongly suggest that offline races and "Star Races" be infused with such high difficulty and realism that reaching the highest level requires immense effort and pure skill. Access to top-tier vehicles and advanced upgrades—both in offline and online modes—must be incredibly difficult to achieve; this will ensure that only the most dedicated players can reach the top, creating a true sense of prestige and fierce competition. If high-end content is earned through true struggle, it will deeply immerse players and ensure the Need for Speed culture continues for years to come. Ea sitesinde bile bulamadığım need for speed undergraund 2 ve most wanted oyunlarının need for speedin kökü ve en tutulan en sevilen ve en benlik hissettiren sürümleri olduğuna inanıyorum."Need for speed undergraund 2" nin sürüş hissiyatı ve zevki. Need for speed most wanted" ' in hikayesi ve kendine has sürüşü tarzı olan bos niteliğinde yarışları. Kazandığımızda alınan araçların bir karakter taşıdığı. içinde hissettiren hikaye ve özlük barındıran oyun serisierilerinin. Harmanmış ve birleşmiş çağ ile yenilenmiş güzelleştirilmiş hâli olan. "Need for speed den alınmış sürüş hissiyatı kamera açısı ve keyfini barındıran. "Need for speed most wanted* "in hikaye ve yıldız yarışlarını barındıran her yıldız yarışında kusursuzca kaydedilmiş. Ve kazanmanın ve yenmenin zor olduğu yarışlar kaydederek oyuncuya sunan. Gerçekten kazanmak için sürüş niteliği isteyen ve zor olan yarışlar koyarak. Yan yarışlar haricinde harmanlanmış bir gece yarış oyunu olursa. Tekrardan need for speed serisini şahlandırılacağı ve tutulmasını sağlayacağı. Biz eski nesil gibi özgünlüğümüzü aktarabileceğimiz ve yeni çeşitliliklerde tarzımızı gösterebileceğimiz. Ve yeni nesilde de yıllara kalıcı olarak kalabilecek bir yarış oyunu yapmanın. Ve online yarışlarda ekonominin kontrol edileceği. Fakat harita içi online olmayan yarışlar ile de kilitlerin ve özgünlüğün kilitlerinin açılabileceği. Bir yıldız yarışının dahi kazanmanın prestij sağlayabileceği ve üst segment araçlar ve eklere ulaşmanın zor olduğu bir oyun olursa. İnsanları son derecede içine çekebileceğini ve need for speed kültürünü tekrardan devam ettirilebileceğine inanıyorum Gelişimin bu denli zor olması ea games in oyun içi gerçek para yatırımının kilit açmak değilde prestij ve karakter için olacağını ve yapımın maddi kazanç ve manevi sunumunun çok büyük bir dengede olabileceğini. Çevrim içi pazar sunumunun dahi sunulabileceği derecede gelişip. Oyun içi araç setup ve yarış çeşitlerine göre araçların tasarlanabileceği bir yapım olacağına inanıyorum