Update 2/4 and Character Touchups
Hello Holotable Heroes, Here are the updates for today: News Hunter (Mercenary) has been added to the list of Accelerated Characters. Era of Andor Bugs and Adjustments Fixed bug causing certain LSTs to crash the client Characters previously removed from eligibility for the Rebel and Jedi Lightspeed Tokens rewarded from Anniversary Quests are again eligible for those LSTs LST Token Ability Upgrade Target Tiers will now more consistently show the correct information GAC Re-Save Roster button will again disable properly if there are no changes to save. Fixed and issue where Taunt from "First Mate" can't be dispelled or prevented with GL Hondo in the leader Fixed an issue with Jedi Knight Revan's "Master Strategist" Fixed an issue where Bonus Protection from 4-LOM's unique ability "Override Programming" is only applied if there is a Galactic Legend present Inquisitor Barriss' omicron was incorrectly written "Whenever an enemy gains a stack of Purge, Inquisitorius allies gain 3 Heal Over Time for 2 turns ". Replaced it with the correct one - "Whenever an Inquisitorius ally critically hits an enemy, that enemy gains a stack of Purge (max 6), which can't be resisted, until the end of encounter." Fixed a bug where Inquisitor Barrss' Special 2 was granting Critical Damage to all attackers instead of just Inquisitorious attackers The datacron SFX hum for when it is open will no longer stack on itself when upgrading. The use of Dark Magick can sometimes have... unexpected consequences. Fixed an issues where using the Great Mothers while in Conquest with the Weather the Storm data disk equipped prevented battle completion. Updated the text for the "For the Profit" Conquest feat for clarity. Patience... doesn't necessarily work on legendary opponents. Clarified the loc in Temple Guard's Unique ability. Fixed an issue where Luthen was ignoring Taunt with his Special 1 What Do I Sacrifice outside of GAC Fixed an issue where Protection Up from the datacron is no longer applied if one support character is defeated Fixed an issue where Protection Up from the support datacron isn't prevented by "Shock" or "Doubt" Character Touchups Imperial Probe Droid Special 2 - Self Destruct New Final Text: Imperial Probe Droid instantly defeats itself. Deal massive damage to target enemy. Deal bonus damage to other enemies equal to 30% of their Max Health. Expose all Target Locked enemies for 2 turns. This attack can't be Evaded. While Imperial Probe Droid has full Health, or has no active allies, the cooldown of this ability is set to max and can't be reduced. Unique 1 - Imperial Logistics New Final Text: Imperial Probe Droid has +50% Max Health. At the end of each Droid ally turn, at the end of each Empire ally turn, and at the end of each Rebel enemy turn, Imperial Probe Droid gains 3% Turn Meter. While Imperial Probe Droid is active, Target Locked enemies have -25% Evasion and can't gain buffs. While in Territory Battles: At the start of battle, Imperial Probe Droid loses all Protection and gains that much Max Health. Imperial Probe Droid revives with 100% Health after using Self-Destruct and ignores Taunt effects. At the start of each encounter, Imperial Probe Droid is revived with 100% Health. Whenever Imperial Probe Droid uses Self-Destruct, the target enemy takes additional damage equal to 200% of Imperial Probe Droid's Max Health and other Empire allies gain Offense equal to 300% of Imperial Probe Droid's Offense (stacking) until they're defeated. Unique 2 - Chain of Command Description: Imperial Probe Droid gains a Rank whenever it Exposes a Target Locked enemy. Whenever Imperial Probe Droid is defeated, its rank is reset to Rank 1. If all allies are ISB and there is another Rank 3 ISB ally, Imperial Probe Droid revives at full Health and Protection whenever defeated, which can't be prevented. If Major Partagaz is the ally in the Leader slot, all Imperial Probe Droid's chance effects are increased to 100%. Upgrades: At Rank 2, whenever IPD is defeated, inflict all enemies with Healing Immunity for 1 turn, which can't be resisted At Rank 3 - Healing Immunity can't be dispelled Final Text: Imperial Probe Droid gains a Rank whenever it Exposes a Target Locked enemy. Whenever Imperial Probe Droid is defeated, its Rank is reset to Rank 1. If all allies are ISB and there is another Rank 3 ISB ally, Imperial Probe Droid revives at full Health and Protection whenever defeated, which can't be prevented. If Major Partagaz is the ally in the Leader slot, all Imperial Probe Droid's chance effects are increased to 100%. At Rank 2, whenever IPD is defeated, inflict all enemies with Healing Immunity for 1 turn, which can't be resisted At Rank 3, Healing Immunity can't be dispelled Director Krennic Basic - Test Their Defenses Old Final Text: Deal Special damage to target enemy and inflict Tenacity Down for 3 turns. New Final Text: Deal Special damage to target enemy and inflict Tenacity Down for 3 turns. If the enemy is already Exposed at the start of the turn, Target Lock them for 2 turns. Special 1 - Deployed Garrisons (Death Trooper Assault) Old Final Text: Deal Special damage to all enemies with a 70% chance to Stagger them for 2 turns. If any enemies are debuffed, revive Death Trooper with 20% Health for each debuffed enemy. If Death Trooper is present, he is called to Assist. New Final Text: Deal Special damage to all enemies with a 70% chance to Stagger them for 2 turns. Blind all Target Locked or Exposed enemies for 2 turns. If any enemies are debuffed, revive Death Trooper with 20% Health for each debuffed enemy. If Death Trooper is present, he is called to assist. Call all other ISB allies that are Rank 2 or above to assist, dealing 50% less damage. Special 2 - Experimental Weaponry Old Final Text: Deal Special damage to target enemy and inflict a debuff (Attacker: Stun, Healer/Support: Ability Block, Tank: Buff Immunity) for 2 turns. If the target is a Rebel, also inflict Speed Down for 2 turns. New Final Text: Deal Special damage to target enemy and inflict a debuff: Attackers: Stun for 2 turns Healers and Supports: Ability Block for 2 turns Tanks: Buff Immunity for 2 turns If the target is a Rebel, also inflict Speed Down for 2 turns. If all allies are ISB, Expose and inflict Vulnerable to the target enemy for 2 turns, and Director Krennic gains Speed Up for 2 turns. Unique 1 - Immeasurable Power Old Final Text: Director Krennic gains 10% Critical Damage for each debuffed enemy and 10% Critical Damage for each Rebel enemy. If Death Trooper is present he also gains these bonuses. While in Grand Arenas: Krennic gains +30% Defense Penetration, Health, and Offense. If Death Trooper is present he also gains these bonuses. Whenever Krennic attacks, Death Trooper is called to assist and has his cooldowns reduced by 1. While allied Death Trooper is active, both Krennic and Death Trooper ignore Taunt effects. New Final Text: Director Krennic gains 10% Critical Damage for each debuffed enemy and 10% Critical Damage for each Rebel enemy. Director Krennic also gains 10% Critical Chance for each ISB ally. If Death Trooper is present he also gains these bonuses. While in Grand Arenas: Krennic gains 30% Defense Penetration, Health, and Offense. If Death Trooper is present he also gains these bonuses. Whenever Krennic attacks, Death Trooper is called to assist and has his cooldowns reduced by 1. While allied Death Trooper is active, both Krennic and Death Trooper ignore Taunt effects. Unique 2 - Chain of Command Description: If all allies are ISB, Director Krennic starts the encounter at Rank 3 and can't have his Rank decreased. If Major Partagaz is the ally in the Leader slot, all chance effects are increased to 100%. Upgrades: Whenever a Rank 3 ISB ally is defeated, dispel all buffs from all enemies inflicted with Target Lock If there are 5 ISB allies present at the start of battle, Director Krennic summons a Death Trooper with the ISB tag, and when Director Krennic uses the ability Deployed Garrisons, summon Death Trooper instead of reviving him; grant Death Trooper Rank 1, which can't be increased. New Final Text: If all allies are ISB, Director Krennic starts the encounter at Rank 3 and can't have his Rank decreased. Whenever a Rank 3 ISB ally is defeated, dispel all buffs from all enemies inflicted with Target Lock. If Major Partagaz is the ally in the Leader slot, all chance effects are increased to 100%. If there are 5 ISB allies present at the start of battle, Director Krennic summons a Death Trooper with the ISB tag, and when Director Krennic uses the ability Deployed Garrisons, summon Death Trooper instead of reviving him. Grant Death Trooper Rank 1, which can't be increased.13KViews4likes21CommentsUpdate 1-21
Hello Holotable Heroes, Here are the updates for today: News Broken Vader! Batcher has been added to the list of Accelerated Characters. Compensation for Conquest issues are in your inbox Bugs and Adjustments Marrok now displays the proper mod recommendations Fixed an issue where if Yoda and Chewie are summoned, they were granting their allies the foresight. Fixed an issue where Jedi Master Mace Windu was missing his buff immunity inflicting if an enemy dispel debuffs on themselves in tier 07 of his unique Fixed an inconsistency in the naming of Asajj in her Special 01 final tier. All tiers prior to the final upgrade, she is being referenced as Ventress. So, we changed the name in her final tier to say Ventress instead of Asajj Ventress. Starkiller Base was activated, destroying several planets, but thanks to the valiant efforts of the Resistance our environments are back online. Fixed an issue where certain Conquest environments wouldn't load properly. No shame, but Maul (Hate-Fueled) was a little too optimistic about his size. Added the missing "Large Character" Unique. Note: This is a display fix only and does not affect how Maul functions; he was already functioning as a Large character. Asajj Ventress (Dark Disciple) should inflict Retribution for 2 turns at tier 0718KViews5likes22CommentsUpdate 1/7/2026
Hello Holotable Heroes, Here are the updates for today: News Zuckuss shards are now farmable from Fleet Battles (Hard) 4-B. They replace TIE Advanced. TIE Advanced blueprints are available in Galactic War Shipments 4-LOM shards are now farmable from [b]Dark Side Battles (Hard) 2-F. They replace IG-86 Sentinel Droid. IG-86 Sentinel Droid shards are available in Galactic War Shipments Rebel B-wing blueprints are now farmable from Cantina Battles 6-F Satele Shan - Conquest Character - Kit with Images coming SoonTM Maul (Fuel-Hatred) Omega (Fugitive) is Accelerated! Additive Drops Event inbound Bugs and Adjustments Corrected multiple grammar errors in Darth Vader (Duel’s End) — Unique ability "I Am What Remains". Fixed an issue where R2-D2 gains only 25% Turn Meter instead of 50% from Rex datacron Updated the Episode Points description to accurately reflect all current acquisition methods. Fixed an issue where some Rodian Pirates on Light Side 8-A did not count towards the journey quest Fixed a bug where Jocasta Nu would be able to use "It's Up to You Now" before she should Corrected an issue where Power Cell Injector (Plasma) - Zuckuss was using an incomplete recipe. Corrected an issue where the visuals for the focused datacrons appeared to use different datacrons from their core set counterparts. Unit Updates: Bastila Shan Unique 2- Force Bond Old Final Text: If Jedi Knight Revan is in the leader slot: Bastila and Jedi Knight Revan have +70% Accuracy, Potency, and Tenacity. Jedi Knight Revan also recovers Protection from Legendary Battle Meditation. If Darth Revan is on the enemy squad: Bastila gains Advantage and Retribution for 1 turn at the start of Darth Revan's turns.sion has +50% Offense. If Zaalbar is present, he also gains this bonus. Once per turn, Mission Assists when Zaalbar uses an ability. When Zaalbar takes damage from an attack, Mission gains 10% Offense (stacking) for 2 turns. When Mission deals damage to an enemy, Zaalbar recovers 10% Health. New Final Text: If Jedi Knight Revan or Satele Shan is in the Leader slot: Bastila and the allied Leader have +70% Accuracy, Potency, and Tenacity. The allied Leader also recovers Protection from Legendary Battle Meditation. If Darth Revan is on the enemy squad: Bastila gains Advantage and Retribution for 1 turn at the start of Darth Revan's turns. Mission Vao Unique 2- Me and Big Z forever Old Final Text: Mission has +50% Offense. If Zaalbar is present, he also gains this bonus. Once per turn, Mission Assists when Zaalbar uses an ability. When Zaalbar takes damage from an attack, Mission gains 10% Offense (stacking) for 2 turns. When Mission deals damage to an enemy, Zaalbar recovers 10% Health.Mission has +50% Offense. If Zaalbar is present, he also gains this bonus. Once per turn, Mission Assists when Zaalbar uses an ability. When Zaalbar takes damage from an attack, Mission gains 10% Offense (stacking) for 2 turns. When Mission deals damage to an enemy, Zaalbar recovers 10% Health. New Final Text: Mission has +50% Offense. If Zaalbar is present, he also gains this bonus. Once per turn, Mission Assists when Zaalbar uses an ability. When Zaalbar takes damage from an attack, Mission gains 10% Offense (stacking) for 2 turns. When Mission deals damage to an enemy, Zaalbar recovers 10% Health. While in Territory Wars, if all allies are Old Republic, and the leader is a Jedi: at the start of battle, Mission Vao gains the Jedi faction tag. All allies gain 100 Speed for 1 turn and they are immune to cooldown reduction. Whenever Mission uses her Basic ability, all allies gain Riposte for 2 turns. If Zaalbar is not an ally at the start of battle, Mission's abilities all consider the leader to be Zaalbar.21KViews9likes22CommentsPillars of War Hotfix Rolling Out
Hi Holotable Heroes, The hotfix for the Pillars of War datacron issue is rolling out. You can find the details in this post from yesterday. EDIT: Rollback of Datacrons for account is complete. The make good is rolling out shortly. EDIT: The make good rollout is complete. Please restart your client if you do not see an inbox with your make good.12KViews7likes109CommentsDatacron Issue 12/17
Hi Holotable Heroes, With Wednesday’s update we made an attempt to fix the overpowered Attacker-affix Datacrons, but encountered several issues which resulted in not granting players sufficient resources to return to their previous power and investment for Pillars of War. People who were affected will have the state of their entire Pillars of War Datacron inventories reverted to the state they were in before the update altered them (excluding Focused Datacrons) in an upcoming hotfix. This will not impact any other parts of your inventory. The Attacker Affix will be updated to deal less damage per buff in addition to the bug fix that was causing AoE attacks to deal more than intended damage. We are working on this hotfix and we intend to release it by EOD tomorrow. With this hotfix, we will grant players new, level 0, Pillars of War Datacrons for each Attacker Datacron you have in your inventory, plus one (so even if you have no Attacker Datacrons, or even no Datacrons, you will get one Pillars of War Datacron). (These new Datacrons are in addition to your Attacker Datacrons you receive from the rollback, not replacing them.) You will also receive all the materials needed to take these new Datacrons to level 9. To make sure everyone has enough Data-cache to level up these Datacrons, we will be reducing the Data-cache cost to improve Pillars of War Datacron levels by 90% (For example, to upgrade from level 2 to level 3 will cost 30,000 Data-cache instead of 300,000 Data-cache). All players will also receive 20,000 Alteration Mk 1, 20,000 Alteration Mk 2, and 20,000 Alteration Mk 3 reroll materials, per Attacker Datacron and we will be setting the Data-cache costs of rerolling to 1 Data-cache. This is to cover reroll costs for all of your datacrons for the Pillars of War set. Because of this amount of reroll material going to all players, the dust value for reroll materials for this set will be set to 0. Because we will be rolling back the datacron inventories of impacted players in the near future, those impacted players should not invest in datacrons until the rollback is complete, as any changes made during this period would be lost as a result of the rollback. We will identify any players impacted by this and return their lost items, but we recommend holding off on any new investment in datacrons for now. We deeply apologize for this issue and hope these additional resources help you in your journey.26KViews42likes165CommentsUpdate 12-17
Hello Holotable Heroes, Here are the updates for today: 5,000 Era Currency has been granted to all affected accounts as part of the make good detailed here Episode Pass description updated to remove mentions of Galactic Challenges Fixed an issue that caused too much bonus damage to be applied to abilities when using an AoE Attack and the bonus for Attackers in Datacron from Set 25, Pillars of War, "Whenever an Attacker uses a Special ability, deal 25% more damage for each buff on target enemy" Any players who invested in this Datacron will have theirs set to level 5 and receive the Datacron currencies used to upgrade in their inbox EDIT: There appears to be an issue with the Datacron materials returned and did not include re-roll materials. We are investigating what caused this and working on a solution as soon as possible24KViews2likes367Comments[Hotfix] Darth Vader Datacron
Hello HHH, Today's Hotfix updates Darth Vader's Datacron to address the issue with him and and the newer Bad Batch squad. Darth Vader will be able to be defeated if all allies are defeated or Captured. Previous Description: At the start of battle, if there are no Galactic Legend allies, Darth Vader can't be defeated until all the other allies are defeated. The first time each ally is defeated, Darth Vader dispels all debuffs on himself, resets all of his cooldowns, and takes a bonus turn. During his turn, Darth Vader has +50% Health Steal for each defeated ally. Updated Description: At the start of battle, if there are no Galactic Legend allies, Darth Vader can't be defeated until all the other allies are defeated or Captured. The first time each ally is defeated, Darth Vader dispels all debuffs on himself, resets all of his cooldowns, and takes a bonus turn. During his turn, Darth Vader has +50% Health Steal for each defeated ally.10KViews12likes32CommentsUpdate 12-10
Hello Holotable Heroes, Here are the updates for today: News Chewie and Yoda: December 16th Zuckuss is now available in Chromium Packs and Shipments Rogue One blueprints are now farmable from Light Side Battles (Hard) 7-B. They replace Poe. Poe shards are now farmable from Fleet Battles 3-A Hard. Due to Jocasta Nu issue, Knightfall will be Rerun on 12/12/2025 Bugs and Adjustments Updated the Stranger's Unique description to match gameplay for Cortosis Armor Fixed a bug where sometimes Jar Jar Binks would not lock in debuffs on the selected target when using Wesa Warriors Fixed issue with trying to view Emperor Palpatine's Unit Synergies. Fixed an issue where Stormtrooper Luke has a typo in the characters stats section Fixed an issue causing players to deal 1 damage to Tier 8 bosses in Coliseum. Updated Ezra Exile's description to clarify he can ignore Taunt effects for one attack when reaching 50 stacks of Purrgil Migration. This is a description update only and does not change his functionality. Reunite was masterfully too masterful in how much Mastery it said it was providing; updated the Reunite granted ability from Galactic Legend Ahsoka Tano to correctly state it provides 25% Mastery, not 50% - this is a text fix only and does not change or update the functionality. Fixed a bug where all characters would still lose 100% turn meter upon an enemy being defeated even if Rey were already defeated. Fixing an issue where Grand Inquisitor can't ignore Handmaiden Decoy's "Taunt" to target enemies with 6 stacks of Purge while in Territory War. Fixed an issue where Kix and Quiggold were not properly assisting when Ithano is used Special 2 Fixed a bug where Jocasta Nu would be able to use "It's Up to You Now" before she should [Journey Guide] Updated the relic level of Jar Jar Binks used for the player squad to Relic 519KViews8likes51Comments11-25 Update
Hello Holotable Heroes, Here are the updates for today: News 4-LOM is now available in Chromium Packs and Shipments. LAST CALL - $23,000 raised so far - https://forums.ea.com/blog/swgoh-game-info-hub-en/extra-life-charity-drive-live-event-11-8-2025/12877936 TRIPLE DROPS coming soon! General Syndulla has been added to the list of Accelerated Characters Bugs and Adjustments Turns out Brutus was keeping a little “bonus bounty” off the books — Massive damage at 30+ stacks of Profit. His ability description now reflects his true profit margins. Fixed an issue where Allies were gaining Tenacity Up even after General Syndulla was defeated. Fixing an issue where Doubt on Malgus' Unique from being dispelled was resistable and Daze on Raddus' Leader whenever Empire enemies gain bonus Turn Meter was resistable Updated the description in the status effects of the Coliseum ability Roar of the Crowd to more accurately reflect the damage scaling thresholds Fixed an issue where the Coliseum leaderboard was displaying incorrect rank ranges. Brutus should have proper thumbnail image and model for its PVE version Based on the feedback from players about having 1 damage encounters in the Coliseum, we have made some adjustments to our calculations.19KViews3likes56Comments11-20 Update
Hey everyone, This update address some but not all the issues the team is working on right now. Here are the items in this update: Commander Luke Skywalker has remembered that he is Luke Skywalker. Fixing Journey Quest "Win 10 battles with any version of Luke Skywalker in your squad" active Fixed Coliseum Leaderboard ranking so rank 10 earns the payout from rank 1-10 Note: This just fixes the leaderboard ranking issue The tutorial to activate ships is no longer blocked by the step to unlock the Imperial TIE Pilot incorrectly pointing to the crew ability. Adjusted Journey Guide Relic amplifiers Increased the Relic Amplifier levels of loaned units in Journey Guide events to match the Relic levels of enemies in those events. Ahsoka Tano now has the appropriate relic level set in the Baylan Skoll Journey Event. The Pirate King Hondo Ohnaka Journey Event now has relic levels set for enemies in all tiers.20KViews11likes60Comments