Низкий онлайн в Таиланде
Здравствуйте! Играю с Тая, каждый раз вечером половина моей команды и команды противника это боты. Если играть ночью то даже половины команды реальных игроков не набирается. Это кажется мне немного странным потому что при входе в игру я часто вижу очереди по несколько тысяч человек, а на деле их нет. Играю с ПС5, без кроссплея смысла играть просто нет ибо играть буду только с ботами. Пробовал играть с другом который с РФ, у него всегда полные пати в любое время суток, но там меня ждёт пинг в 200+ Подскажите в чём может быть проблема? Или просто в Азии данная игра не популярна? На бета тесте таких проблем не было от слова совсем.проблема с отображением формы игроков
Некорректно отображается форма игроков в UT. Проблема заключается в следующем, у игроков кумиров или героев у которых майка заправлена в трусы эта майка просвечивается через трусы, причем какими то кусками, очень неприятный баг влияющий на визуальное восприятие игры. Как это исправить или когда вы это исправите? Платформа ПС5.16Views0likes0CommentsList of requests for Electronic Arts in the game Battlefield 6
First of all i use translator to make this post without mistakes, my native language isn`t english but i can understand all what you say. I’ve played this game for about 100 hours for last two weeks since I bought it 95% time i play for infantry. That’s quite a lot of playtime for me in Battlefield in such short period. Compared to other games in the series of Battlefield I’ve played, Battlefield 3, 4, 5, where I’ve spent up to 500 hours at all, I want to share with the community some of the issues and problems I’ve noticed. If possible, please give this post some likes, reactions, and share this post in social media so that maybe Electronic Arts will hear us and fix these problems in future updates. I also hope you’ll add your opinion to this discussion you’ve noticed issues in the game and I’ll be happy to read what you write about problems. Why did I start posting these discussions here? Because, i heared that the game’s developers actually read discussions on the EAforum and Steam forum and they fix problems in the game when problems has seen by players. 1. Add the option to disable CROSSPLAY mode for PC, because some PC players don’t want to play against people who use aim assist and have reduced recoil.It`s not fair. 2. Fix spawn bugs on many maps, because sometimes you spawn on rooftops or in the air, players who spawns on a rooftop has massive advantage on other players. (iberian offencive CQB maps etc.) 3. Improve bullet hit registration, especially against players who play on consoles. When playing modes like Redsec or Gauntlet, you get hit markers, but the damage doesn’t register on the enemy when you play on PC. However, damage from console players to PC players registers perfectly, while the other way it doesn’t. It feels like console players has railgun and kills instantly on any distance. 4. There’s also a huge problem with the anti-cheat system, which doesn’t work properly. There are too many cheaters, and many players are complaining about this issue. 5. There are also many spots on various maps with objects like wire fences, mesh, bushes, grass, thin wooden planks, constructions, and paper shields that can’t be penetrated by bullets. I’ve tested this on many maps and can confirm that these areas aren’t bullet-penetrable, even though they should be. They do visually break when you shoot them, but the enemy standing behind them doesn’t take any damage. also i tested penetretion bullets. 6. Also a problem with the network code, which might be related to the cheating problem . I often notice, especially when playing in the Redsec mode, that some players can shoot through objects that are physically impossible to penetrate. I’m not talking about moments when I’m just came to this objects, I mean cases where someone shoots straight through a thick concrete wall or even half a mountain, at moments when we can`t see each other. Sometimes they also shoot through down floors or from roof. 7. I`ve also noticed issues with collision in the game. It often happens when you approach an object for example, a rock, a stairs, or sometimes a vehicle you suddenly get launched into the air, up to five or ten meters high. Another example is when you approach a fence to climb over it, and you get lift into the air. 8. The Battle Pass experience progression system also needs fixes. I don’t know how about you, but for me, it’s already become boring the now XP required to progress in Battle Pass is just too high. Yes, I understand that I’m currently playing a lot because I have free time. (I bought the Phantom Edition with +25 Battle Pass levels.) It all started with around 7,000 XP per point, but after about a week of playing (about 70 hours), I’m at level 60, and now it takes around 21,000 XP for a single point. That means I need around 210,000 XP to complete one full Battle Pass level. Based on my calculations with the current progression rate, I’ll need roughly 12 million XP to complete the Battle Pass entirely. I’d like to ask the developers to reduce the required XP per level by at least half and down the XP progression for each level, because the game starts to feel less like fun and more like an endless daily grind for many hours. Right now, I spend an average of 10–12 hours per day playing. That’s an enormous amount of time for a person who, for example, works and can only dedicate a few hours in the evening. Completing the Battle Pass becomes practically impossible for them, even when using all the weekly BP point rewards. 9. There’s also a gameplay issue, especially when playing in a lobby or party with friends. After a match ends, when you press “Continue Playing,” the game sometimes places you in different lobbies sometimes you stay together, but other times it sends each player to a different servers. This happens almost every day, especially in modes like Redsec and Gauntlet. 10. Some weapons are also displayed incorrectly in the game. weapon icons in the Loadout menu or on the player’s kill feed during gameplay the attachments appear in random positions. 11. Another issue for me on some maps, such as New Sobek City or Siege of Cairo, is that some players climb on rooftops using map glitches or the Assault ladder. It would be great if these high spots that can’t be reached through normal gameplay mechanics or ziplines will have zones like at the edges of maps, where players can’t stay for too long and are killed for “leaving the battlefield.” This also creates a problem for helicopter and jet players, because campers use these positions and destroy aircraft, preventing other players who actually know how to fly from being able to use aircrafts. 12. There are also some maps, such as Rush or Breakthrough, where it’s nearly impossible to get out of spawn because the defending side has a massive strategic advantage. Examples of such maps include Manhattan Bridge and Mirak Valley. 13. Personally, I’d also like to have the option to disable intro or promotional splash screens (now you need to skip them 2 times with the Esc key). 14. Many players, especially from the Russian-speaking community, are asking for translated game at least into Russian or Ukrainian. The game contains a huge number of settings, weapon upgrades, and modifications, and many of these settings and options are difficult for players to understand without localization. 15. There’s also issue where, during gameplay, when you drag a squadmate to revive them using the new mechanic the player you’re dragging sometimes falls through the map. 16. There are also a huge number of bugged spots where RPG damage either doesn’t register at all or register incorrectly for example, when hitting the antennas on a tank, the damage dealt is greater than when hitting the rear of the tank. That’s just one example, but others might have similar problems. I’m talking about the issue where hits on tanks don’t register at all. I know that there’s an ability on the tank that destroys incoming projectiles in mid-air. 17. Many players are also complaining that some challenges are nearly impossible to complete. For example, it took me about 5 hours of gameplay to unlock the NVO228 because it’s extremely difficult to get kills at a distance of 50 meters or more in legit way. The game doesn`t have a lot maps with such long-range distance where this can be done with an assault rifle. The only map where I can do it was Operation Firestorm, where I spent more than 5 hours just to unlock this weapon.That was just an example of completing a challenge. I’m not even talking about the amount of time it takes to unlock weapon attachments. Or bring back the ability to farm weapon XP and attachments with bots in the Portal mode like it was during the first week from t game’s release. Many players who pre-ordered or bought the game in first days unlocked almost everything in that first week by playing against bots, and now they have a huge advantage over those who just joined the game. Going back to what I mentioned earlier, many players simply don’t have the time to grind weapon XP for hours. For example, unlocking all attachments for a single weapon takes around 10 hours (dmr rifle) of nonstop gameplay. I tested this by myself because I wanted to see how long it would take to fully upgrade a weapon and even after 10 hours of using just one weapon, I still hadn’t unlocked all attachments im on 35 lvl. It gets really borring because there’s no gameplay variety, you spend a lot of time just to unlock attachments for one weapon, while there a ton of weapons in game. But like many other players, I just want to unlock weapons faster so I can enjoy playing with them comfortably. 18. I’m not sure if this is a bug or a cheat, but I remember playing with someone in my squad who could spawn wherever they wanted even on sector captured by the enemy or somewhere on the edge of the map. I’ve also noticed similar things happening with other players. I don’t know if it’s a bug or some kind of exploit, but as I said, there are players who can practically teleport around the map. That’s never happened to me personally, so it might be some kind of cheat or exploit. 19. There’s an issue with the TTK of some SMG, especially at long distances. I understand this might be a gameplay balancing choice, but there are SMGs that are more effective at high-range than assault rifles. They also have very high fire rates and have good accuracy.Проблема с гироскопом
Дорогие разработчики этой прекрасной игры, убедительно прошу вас, в разделе контроллер для консолей, добавить в раздел назначения кнопок, а именно для кнопки R3 которая отвечает за направление движения персонажа, добавить вторую графу бинда, поскольку, если человек, как я играет с гироскопом, то одного включения гироскопа не достаточно, для того что бы он начал полноценно работать, нужно заходить в изменение назначения клавиш, и вместо управления стиком, нужно сделать перебинд, движением геймпада, и после этого назначения, управляться игра будет только гироскопом, ниже под управлением есть управление ФЛИКОВ, попробовав данное управление я понял что играть просто невозможно, потому что гироскоп отлично доводится с помощью стика R3 но он работает только на флик) плюс еще не работает отключение гироскопа вообще, пробовал и на тачпад назначить, и на кнопку. И так вот к чему я все это, консольщиков очень много играет в данную игру, и почему бы вам не сделать как и во всех играх имеющих гироскоп, включение просто одной кнопкой и доп настройками для гироскопа, либо что бы не заморачиваться с отдельными настройка для гироскопа, достаточно просто добавить вторую колонку бинда на управление персонажем. Я очень надеюсь на то что разработчики примут сведению и сделают то о чем я прошу. Играть можно, но очень тяжело без гироскопа! Спасибо