Ideia
✨ SUGESTÃO PARA O THE SIMS 4 – Jogadora há 14 anos Olá, equipe The Sims! Sou jogadora da franquia há mais de 14 anos, começando no The Sims 1, e gostaria de compartilhar algumas sugestões que acredito que muitos jogadores também amariam ver no jogo. 🌴 1. Conteúdo inspirado em The Sims Castaway (PS2) Sempre fui apaixonada pelo estilo de sobrevivência do The Sims Castaway. Seria incrível ter algo parecido no The Sims 4, como um pacote focado em: Exploração de ilhas remotas Coleta de recursos e sobrevivência Construções improvisadas Amizade com animais selvagens (como o famoso macaquinho!) Sistema de vida totalmente dependente do ambiente Esse tipo de jogabilidade era muito divertido e faria enorme sucesso no TS4. 💇♀️ 2. Sistema de cabelo mais realista Seria maravilhoso ver o cabelo dos Sims funcionando de forma mais natural, por exemplo: Crescimento gradual do cabelo Cabelo embranquecendo conforme a idade Opção de cortar, pintar e estilizar em um salão de beleza Uma carreira jogável de cabeleireiro Isso deixaria o jogo mais imersivo e cheio de possibilidades narrativas. 🎨 3. Opção de personalizar cores das roupas Muitos jogadores sentem falta do nível de personalização que tínhamos no The Sims 3 e até no console do The Sims 3 (Xbox 360). Seria ótimo poder criar cores personalizadas para roupas e talvez até para objetos, trazendo de volta aquela liberdade total de design. ❤️ Agradecimento The Sims faz parte da minha vida há muitos anos, e deixo essas sugestões com carinho e esperança de que possam ser consideradas. Obrigada pelo trabalho incrível que vocês fazem.Sugerencia
En los sims 4 deberían poder programarse las acciones diarias de los sims que no estén activos en el momento. Es decir, si todos los días una persona se levanta, desayuna, se come un yogurt etc. Lleva un momento que esta rutina se ha vuelto automática, y ahí es cuando ya tendría que programarse en el sims realizar estas acciones como el que está programado. La autonomía de los sims no debería existir como tal solo para cubrir necesidades y divirtiéndose de forma random, si no con las actividades que el jugador quiera que normalmente realice. Luego programar al sim para que coma a las 3 de la tarde y tomé un snack a las 6 por ejemplo. No me parece normal que si tienes una familia de 5 miembros con la autonomía puesta, a las 4 de la mañana haya niños despiertos porque ya no tienen sueño ... Y que nunca coman juntos en la mesa... O que una persona esté haciendo la comida y los niños estén comiéndose un tazón de cereales porque tienen hambre. Mejoren eso. GraciasLos sims 4 ya no es nada.
Como el juego no tenga los mismos detalles (o mas) que anteriores entregas (que son de maxis) caeran en el olvido,tanto dlc muy caros y ninguna actualización que le de vida,espero que lo vea alguien de sus creadores por que no es normal lo que han echo con una saga tan bonita,y al jugarlo es divertido al principio pero después todo es súper repetitivo,de echo hasta los juegos mas antiguos de los sims tenia mas vida sus personajes como las físicas de los objetos,como al tirarse de la piscina en los sims 4 pareces que estas cayendo en algodón por que no tiene apenas físicas, y también saber la historia detras de cada sim del barrio estaria mejor si estuviese mas detallada.Petycja do EA- kto się zgadza daje like
Chciałabym złożyć zażalenie z powodu zachowania twórców The Sims. Dlaczego uniemożliwiacie graczom z modami spokojnie grać? Ciągle wyskakuje nowy błąd mimo, iż wszystkie modyfikacje są zaktualizowane do najnowszej wersji. Nie jest to jedynie mój problem, lecz większości graczy. Błędy nie są spowodowane przez twórców zawartości zmodyfikowanej, tylko przez firmę odpowiedzialną za wypuszczenie gry. Ponadto problemy występują także u graczy bez modyfikacji. Tym samym chcę złożyć petycję o umożliwienie gry zarówno z modami jak i bez do Electronics Arts oraz Maxis. Odczuwam, że jest to celowe urażenie klientów, którzy kupili grę oraz osób kupujących dodatki i inne rozszerzenia do rozgrywki. Proszę tym samym o naprawienie swoich błędów. Chodzi tu nie o jedną część, a o wszystkie, gdyż mając problemy z The Sims4 napotkałam wiele postów dotyczących problemów w innych częściach gry m.in.: The Sims3 oraz The Sims2. Mam nadzieje, że po przeczytaniu tego posta Electronics Arts naprawi wszystkie problemy.48Views1like2CommentsQueria poder mover um dos NPC no The Sims
Seria tão legal se de vez em quando desse pra trocar o personagem pra primeira pessoa e controlar os movimentos desse NPC com setinhas de pra frente, pra trás, para os lados e pular, como se você estivesse dentro do jogo, se você conseguisse jogar em primeira pessoa e interagir com os objetos como se você estivesse dentro do jogo. Pena que ou o jogo não tem nada pra fazer, como esses universos virtuais, e você fica andando que nem um **bleep**, só conversando com os outros ou você só manipula os NPCs como se fosse um deus influenciando a vida deles. Seria o máximo se pudéssemos juntar os dois estilos em um jogo só. Eu queria de vez em quando interagir com os NPCs na primeira pessoa, fazendo o personagem andar e participando do jogo, não só observando. E seria legal também se fosse um mundo virtual partilhado onde pudéssemos jogar com outros jogadores, não só com os NPCs. Além disso, eu queria que o project Rene possibilitasse falar com os NPCs que nem no inZoi. Eu gosto muito do estilo cartunesco do The Sims, mas acho que as novas funcionalidades de você poder conversar com um NPC e jogar na primeira pessoa, se envolver mais pessoalmente na história quando você está cansado de bancar o deus seria legal. Isso seria legal tanto no The Sims 4 quanto no Project Rene. Podia ser um pacote de expansão lançado pra testar se o público gosta, porque eu iria amar. Mesmo que tivesse que aprender a língua do sims, que fosse ensinado pra poder falar com os NPCs.18Views0likes1CommentMidsummer Studios’ Life Simulation Game vs. Sims 5 (Rene)?
Jake Solomon is a gaming industry veteran responsible for Marvel's Midnight Suns and the modern XCOM franchise. In March 2023, it was reported that he left 2K's Firaxis studio in February after 23 years. (XCOM’s Jake Solomon is forming a new studio and ‘likely won’t make a turn-based game’) He stated: XCOM director said he would likely make a simulation title, rather than another turn-based strategy game. “My intention, if anybody gives me the funding for it, is to open my own studio locally and make a new kind of game,” he said. “I can’t move too far away from what my experience is. I’m a creative director, but the truth is I’m actually a very in-the-weeds system designer. “I make games as a creative director but I actually end up designing a lot of the systems for the games. Even on Midnight Suns, I had some amazing designers but I ended up designing individual heroes, enemies and their abilities… “System design is important to me, so I want to make a systems-based game. I think it won’t be turn-based strategy… I want to make something that’s more of a life simulator or a simulation-style game. That’s the plan.” In December 2023, Rock Paper Shotgun reported a new interview with Jake Solomon ("Jake Solomon uncut: here's our post-Firaxis GDC interview in full") Some excerpts: You mentioned that you were quite excited by the idea of a life sim game. What life sims have you played over the years? What is it about them that you enjoy? There's a number of things that appeal. Without talking specifically about what it is I want to do, I think that the appeal of life sims is kind of manifold, but I think that, one, it's just life in miniature, right? From model train sets to doll houses to army men, there's something about life in miniature that I think is just naturally appealing. And I think the power of having the life that you want? You think like, 'Oh my gosh, simulating life, like, I already have a life and that feels like enough work!' But being able to have a different life and a life you want, I think it's really, really appealing. Is it those stories that emerge from within the simulation that get you fired up? Yeah, I think that everything feels original, there's a lot of procedural-ness to it, right? And then everything feels original to you because it's procedural. And when it feels original, it feels authentic. And it feels shareable. Even if it's just turning to your partner and saying, 'You're never going to believe what just happened!' Whether it's Dwarf Fortress, or whether it's The Sims or whatever it is, simulation can create some really fun experiences. Now that you're looking more towards the live sim genre, has there been a lot of iteration in it in from your point of view, or is there still room to do something new? Well, Paradox and Ron Humble just did a really neat . I mean, I thought that that take on that straight up life sim was unique. It's interesting to look at. There's a lot of village simulations, right? So I don't know if it's pejorative yet but cosy games, right? There's a sim-ish nature to that even down to Stardew and things like that. And then to see something like Dwarf Fortress go from ASCII to actual graphics and then seeing how popular that is, I think that there's been iteration. But definitely to me, I see an opportunity. As a designer, I see a lot of ways that I'd love to jump in and have my own take on this. SimmerErin recently published a video on the news: What do you think? Have you played any of his games? Personally, I find his background intriguing. I like that he stated that he's been focused on systems-building; this can lend itself to the life simulation genre. In the Sims series, I've always enjoyed in-depth gameplay systems. [UPDATE] Grant Rodiek (formerly SimGuruGrant is joining game) The Sims-like boom is real, and even an ex-XCOM dev is going all in Details about funding and how it will be different from The Sims as well as use of AI agents for NPCs 'Civilization,' 'XCOM' and 'The Sims' Vets Launch Game Developer Midsummer Studios With Funding From Trevor Noah's Day Zero Productions550Views1like7CommentsThe future of the Sims
Reading the blog post is says they were making new games or basically no more one linear game.Meaning I think we're going to have bunch of different sims games for all sorts of players. They might reboot mysims or make better A more complex basegame they might make something like the sims 3 in the future.811Views4likes28Comments