JKC is hitting under protection when called to assist
Per discussion in thread: https://forums.ea.com/idea/swgoh-bug-reports-en/omega-fugitives-riposte-does-not-ignore-protection/12419530 I did some testing and found that Jedi Knight Cal Kestis is indeed hitting under protection when called to assist using the special ability (inherited teachings) granted by Jedi Master Luke Skywalker's leadership ability. Given that this has a fairly dramatic affect on the strength of JMLS in virtually every game mode, I think this needs to be fixed at the highest priority. Video proof: https://www.youtube.com/watch?v=y-wGU4BJnOo As you can see in both the video and the screenshot, I am able to damage health without damaging protection which should not be possible given the desired functionality of riposte (that assist calls do not count as out of turn attacks)241Views4likes11CommentsOrder 66 Raid Bug?
Had a situation in one of my attempts where I was attacking LV while he was holding the last jedi. When I did enough hits to get the "Rescue" ability it was LV's turn, he killed the last jedi and turned to face my team. The turn then past to my next character in the turn order and the only option I had was "Rescue", I did not have any of my characters abilities. I had no choice but to use Rescue, when I did all characters including LV just flinched, no points or anything. It was again LV's turn due to his speed, and he took out one of my team members. I got a turn with my next character and their abilities were there. I obviously feel like after the last jedi is killed the "Rescue" option should be gone, or at least the characters abilities should be there just like any other time in the raid. When this happens, it seems to only happen once, but it is a turn where points could be earned and are missed. This seems to be very situational and can easily be avoided by paying attention to turn meter and turn order. I was using Relic 7 Bad Batch on the equivalent difficulty if team comp or difficulty could be the cause. If this is something that needs fixed, hopefully it will be done before it happens to too many players, and they miss out on points/rewards.52Views0likes1CommentOrder 66 Raid Rescue Ability Bug
When using the three clone split in the order 66 raid, once 4 stacks have been reached and you use the rescue ability it does not give LV a turn to drop the captive Jedi. This forces you to use all of your team's TM before LV will drop a Jedi using his turn. Suspect that this is due to the Excess TM function, where due to order 66 triggering and giving clones 100% TM this piles up and then takes priority over the TM granted to LV from Rescue. Here is a Video to supplement the report. - Link leads to an unlisted YT video, uploaded there due to max attachment size being 75 MB.50Views0likes4CommentsOrder 66 Raid - DCS Applying Order 66 AND doing Massive Damage in same shot
During an R5 Bad Batch run in the Order 66 raid, my Wrecker was stunned by Appo and DCS took a bonus turn Under normal circumstances DCS would see a stunned Wrecker and apply Order 66 In this circumstance, and subsequent attempts, however DCS immediately did double massive damage to Wrecker, instantly killing him in 1-shot It would appear there's an issue with the order of operations as it would appear than DCS is both applying AND seeing Order 66 at the same time which is triggering the double massive attack. This obviously has a negative effect on the run as now the other DS Clones can attack my other BB members and not take the turns necessary to kill Wrecker, which inevitably leads to one other team member being killed and the run being abandoned I have attached the video of this happening, you can see Wrecker did NOT have Order 66 when DCS fired so I can only put this down to some issue with the extra massive attack DCS does upon seeing Order 6626Views0likes0CommentsIssue in Order 66 Raid
I’m having an issue where when I get to rescue a Jedi that it doesn’t rescue right away. I have to take several turns before it rescues the Jedi. This ruins any turn meter I can get. I‘ll try and upload my video. I submitted this to the help in game and they told me to post it here My ally code is 41423961933Views0likes1CommentOrder 66 Rescue Bugged
If I get Lord Vader to 4 stacks and then stall to try to have as much tm on my team as possible before killing the last clone, and then use the rescue mechanic, Vader won't drop the Jedi until my whole team uses up their tm. Please fix this. Going into next waves without preloaded tm is a death sentence. And it is very difficult to line it up so that I kill the last clone and get Vader to 4 stacks simultaneously while still having some team members with full tm.23Views2likes0CommentsNot received raid reward
Product: Star Wars: Galaxy of Heroes Platform:Android Phone What type of device are you experiencing the issue with? Samsung OS Version Android 1x Ally Code: 337-716-976 What type of issue do you have? Missing Rewards How often does the bug occur? Rarely (0% - 9%) Summarize your bug I have not received the rewards for my guilds latest raid Steps: How can we find the bug ourselves? Start attacking the raid right before it ends. Pause the game. Let the raid end, then finish your attack. Connection Type Mobile Please select your region Asia Country Philippines I am 100% sure i submitted. I dont care if you log say its not. It means there is bug. If you didnt give that cheap reward. I will not purchased in this game anymore. If you check my account i am done with Tarya.14Views0likes2Comments