Tier 0 Droideka has 0 cooldown between rolls
I am trying to hit the raid in tier 0 and I cannot get a single hit in on the first droideka. It has 0 cooldown between rolls and keeps taking a bonus turn immediately after dispelling the rolls. This has never been an issue before. I have hit tier 0 with this exact same team many times before. Did the latest update break the raid droideka?47Views0likes3CommentsCan’t login, boot Loop on Galaxy of heroes
Since yesterday across PC android tablet and my iPhone, I cannot log into Star Wars Galaxy of heroes. Keeps boot looping on title screen. Trying to do stuff with my guild and on solo missions and can’t get a response from anyone on why it’s not working properly.. so I thought I would check the forums.29Views0likes0CommentsImproving the Mechanics of the Upcoming "Revenge of the Sith"-Themed Raid
Hello, SWGoH Developers! In light of the recent announcements regarding the new raid dedicated to the 20th anniversary of "Star Wars: Revenge of the Sith," I would like to discuss a few suggestions that, in my opinion, would make the raid more logical and engaging in terms of both canon and gameplay mechanics. Lord Vader as a Playable Character In the film, the Jedi Temple assault is one of the key moments in Darth Vader's transformation. It would be logical for this character to take an active role in the raid rather than being left out. Perhaps Vader could be a unique character with special mechanics tied to Order 66. Separation of Light Side and Dark Side Battles It would make sense for the raid to include phases where the Light Side fights against the Dark Side, and vice versa. This would help maintain the atmosphere and avoid awkward situations where Jedi end up fighting their own allies. Character Lineup Consistency with the Timeline Including characters from Season 3 of "The Bad Batch" in this raid seems illogical since, according to the timeline, they could not have participated in these events. It would be strange to see them storming the Jedi Temple. It would make far more sense to use characters who were actually involved in the event—such as the 501st Legion, Jedi Masters, and younglings. These suggestions aim to improve the authenticity of the raid and enhance the gameplay experience for Star Wars fans. I hope you will consider them in the final development phase. Thank you for your attention!202Views2likes3CommentsI did not receive the portrait of Darth Nihilus
Hello, I have fulfilled the conditions for obtaining a portrait of Darth Nihilus - that is, I took first place in the Triumvirate of Sith raid on heroic difficulty, but unfortunately I did not receive a portrait and achievement, please help with this issue. Nowhere in the game is it indicated or said that the portrait was removed from the rewards for completing the recda. Moreover, there is an achievement in the game and it clearly states the conditions for obtaining this portrait. I've been going for this award for a very long time, it's not fair! How can I contact support? Please give me the EA email address. Thank you in advance My ally code is 351-692-489 Nickname Phantasm32Views0likes3CommentsHeroic Sith issue All Phase 4 fighting results in zero damage
Our Guild has had this issue the last two attempts but when we get to phase four of the heroic sith and you go to deploy your next team it reports it as zero damage and you can even kill one of the main characters and it still reports a zero damage. Tech support says they're blaming it on my Android phone however everyone in our Guild has the same issue they will go to deploy a team and it will record zero damage. Has any other guild seen this issue and found a resolution for it because technical support doesn't believe me it has happened now again twice in the last two attempts. On the last attempt I got us from phase 3 to the start of phase 4. I'm over 9 million and have the right teams to complete it however it records a zero.25Views1like2CommentsUnable to join raid launched after guild merger
Unable to join raid launched after guild merger We just went through a successful guild merger (3 guilds into 2), and everything went surprisingly smooth, minimal churn, except for a problem with the raid. A few hours after all of the incoming players, myself included, had joined the guild in game, the officers launched the Naboo raid. According to posts by devs, there was no longer supposed to be a cooldown on joining a guild and being able to join a raid. Also, according to the troubleshooting tree that was in the EA help box: “We no longer enforce a waiting period on players who have recently switched guilds, so you shouldn’t see any problems joining because of that.” From all we can tell, this is a bug, but it’s not one that will affect many players, as most don’t change guilds regularly. I hadn’t changed guilds for years, except to lend a hand back when hAAT was hot. 15 of my guild mates missed out on the 130 million point guild reward box. I always pull the 6.2 million point personal reward, as I have been getting 6.9 million points total on this raid. Nice. I know. I would hope that compensation would be to receive both guild and personal rewards that each player has historically received. I provided screenshots of my past runs and totals as well as the guild’s total for the raid that we were unable to fully participate in. I could post them here, but it feels like bragging. This seems like an easy case to me. Compensate and flag this as an error that hasn’t been fixed. Instead, I’m posting here, asking for upvotes to get EA/CG’s attention. That was EA help’s suggestion. “I completely understand how you must be feeling as an avid gamer and would like to thank you for letting us know and also sharing that since we don't have any information on whether this is working as expected or if it is a bug, we've filed this as a bug report for review. In the meantime, there may be other players who have submitted similar comments or have similar issues on AHQ for you to upvote.” The link to AHQ of course, redirects to this forum. You can’t believe how disappointed I was that nothing funny happened on the way here. it is not working as expected. It is a bug. Thank you for your time. Thank you even more for an upvote that might bring this to the attention of the devs.80Views6likes2Commentscharacter idea: Galactic Legend Exar Kun
Inspiration: Ancient sith lord of old who becomes a nightmare to face in battle while also boosting his double bladed lightsaber allies Unit name: Exar Kun Relic Amplifier: Freedon Nadds holicron Affiliation: dark side, Tank Tags: Galactic Legend, leader, Sith, Sith Empire Attacks and Abilities Ultimate: Force Malstrom(requires 100% Ultimate Charge) Instantly defeat the weakest enemy while dealing true damage to all enemies. All allies cooldowns are reset.Defeated enemies cannot be revived. Every time Exar Kun or an ally gains We Have Returned or whenever an enemy is inflicted with Fear he gains 2% Ultimate Charge. Basic: Slaughter To Prevail Deal physical damage to target enemy with a 30% chance to call an ally to assist,increased to 50% if they weild a double-bladed lightsaber.Infict ability block, tenacity down, and healing immunity for 1 turn. Special:Unhinged Agression Deal special damage to all enemies with a 50% chance to inflict stun, call all double-bladed lightsaber allies to assist, if any enemy was stunned, inflict Fear on them for 1 turn. Leader:Far Beyond Driven All allies have 25% health, mastery and potency; doubled for Sith, tripled for Sith Empire. Sith allies gain We Have Returned whenever Fear expires on an enemy. The first time an ally is defeated, Exar Kun gains taunt and damage immunity for 2 turns. Unique: Twin blade mastery Exar Kun has 150% defense penetration. Allies that weild double bladed lightsabers also gain this effect. If they are Sith, they gain Ferocity. If they are Sith Empire, they start the battle with max stacks(15) of Ferocity. While Exar Kun is alive, these allies start their turns with potency up. Unique: Sith Alchemy Light Side enemies have -40% critical avoidance and -50% defense. Whenever a Sith ally attacks out of turn, they gain heal over time for 3 turns. The first time an enemy falls below 50% health they are inflicted with Fear for 1 turn. Galactic Legend This unit takes reduced damage from percent damage effects and massive damage effects. They take massive damage from destroying effects( excludes raid bosses) and are immune to stun effects.This unit has 10% max health and max protection per Amplifier level and damage they receive is decreased by 30%.342Views3likes0CommentsNaboo Raid ending.... why isn't Bombad General event every other Tuesday?
Many f2p players couldn't get their Gungans 7*/13 till now. Tuesday's a great day to put that event in there cause there's nothing to do in there on that day. Especially over the fact that you guys are moving on to the next Raid. Some newer Guilds some players wanted to get JarJar right away so they can help their Guild which as soon as that happens now it's ending 🤕.186Views0likes3Comments