Add Create a player in Dynasty mode
Okay y'all made a new update congratulations but y'all still haven’t added to create a player in dynasty mode something we all keep asking for and y'all haven’t done it yet. Updating uniforms and equipment is useless because you don’t want to fix what the game needs. That why this game rating is going down. Add what we ask for and then College football won’t so trash after all.64Views3likes1Comment32 Man CFM w/ Openings
RZSL Season 3, Week 11 RZSL is a sim play style league that's been running strong since 2019 with a good core of players. There is a rulebook to try and replicate what we see in the NFL every week. **League Settings** All-Madden (custom sliders) 9 min. quarters (18 second accel. clock) Rules for Gameplay Discord for Communication Custom Draft Class Neon Integrated Good Community League Office for trades and roster management **Open teams:** **[Baltimore Ravens (3-7-0)](<https://neonsportz.com/leagues/RZSL/teams/BAL>)** **[Indianapolis Colts (0-9-0)](<https://neonsportz.com/leagues/RZSL/teams/IND>)** **[San Francisco 49ers (2-7-0)](<https://neonsportz.com/leagues/RZSL/teams/SF>)** **[Carolina Panthers (1-9-0)](<https://neonsportz.com/leagues/RZSL/teams/CAR>)** **[Green Bay Packers (5-4-0)](<https://neonsportz.com/leagues/RZSL/teams/GB>)** Discord link https://discord.gg/fDugUGvP8M7Views0likes0CommentsBattlefield 6 Is Fun, But It Lacks the Identity That Defined Battlefield
I want to start by saying that Battlefield 6 is enjoyable on a basic level. The game functions, matches can be fun, and there is clearly potential here. However, I find myself unable to play it with the same excitement or immersion that I had with earlier Battlefield titles such as BF3, BF4, BF1, and even BF5. Those games had a clear identity. BF6, in its current state, does not. Loss of Battlefield Atmosphere Previous Battlefield games excelled at making you feel like you were part of a large-scale war. The sound design, environmental chaos, and overall atmosphere made every match feel intense and immersive. Explosions felt dangerous. Gunfire was loud and overwhelming. You felt like your life mattered because the battlefield around you felt alive. In BF6, that sense of atmosphere is largely missing. Map Design and Scale The maps in BF6 feel small, flat, and lacking personality. None of them feel especially memorable or distinct. In older titles, maps had character—whether through dynamic weather, destruction, verticality, or visual storytelling. BF6 maps feel more like generic arenas than believable warzones, with little environmental detail or variation to make them stand out. Weapon Feel and Combat Feedback Weapons in BF6 lack distinction. Many guns feel and sound too similar, which removes the satisfaction of learning and mastering different weapon types. Explosions are particularly underwhelming; they lack force, weight, and meaningful audiovisual feedback. When something detonates nearby, it doesn’t feel powerful or threatening, which greatly reduces the sense of danger and intensity. Lack of Environmental Realism One of Battlefield’s biggest strengths has always been environmental immersion. In past titles, explosions kicked up dirt, debris, smoke, and chaos. Mud, dust, and destruction made combat feel raw and physical. BF6 lacks these details. The world does not react convincingly to combat, which makes everything feel sterile and disconnected. Weapons, Gadgets, and Customization The overall selection of weapons and gadgets is disappointing. Battlefield used to offer a wide variety of tools that enabled creative and tactical gameplay. BF6 feels stripped down by comparison, with fewer gadgets and fewer meaningful customization options. Progression also feels unrewarding, and unlocking weapon skins and attachments is unnecessarily tedious. Characters and Visual Direction The character design significantly hurts immersion. Battlefield traditionally featured grounded, anonymous soldiers that felt like they belonged in a warzone. BF6 instead leans heavily into flashy characters with bright, unrealistic camos and gear that feels completely out of place. Many characters resemble stylized operators with novelty masks rather than soldiers in an active military conflict. This visual direction clashes with Battlefield’s legacy and undermines the tone of the game. Vehicles and Vehicle Controls Vehicles have always been a core pillar of Battlefield, but in BF6 they feel frustrating rather than fun. One of the biggest issues is the control scheme. Why were the vehicle controls changed so drastically from past titles? Previous Battlefield games had intuitive, well-understood controls that worked across tanks, helicopters, and aircraft. In BF6, configuring vehicle controls is overly complex and unintuitive. I am months into the game and still cannot get my tank and helicopter controls to feel right. Because of this, vehicles feel inaccessible and unenjoyable, which removes a major part of what made Battlefield unique. Presentation and Pre-Game Animations The pre-game animations feel exaggerated, cartoonish, and unnecessary. They clash with the serious tone Battlefield has historically aimed for and immediately pull players out of the experience before a match even begins. Closing Thoughts Battlefield 6 has a solid foundation, but it feels like a step backward in terms of identity, immersion, and atmosphere. Battlefield was never just about shooting—it was about scale, chaos, realism, and feeling like you were part of something larger. Right now, BF6 lacks that soul. I truly hope DICE listens to feedback and steers the game back toward what made Battlefield special in the first place.Make A SOLO MODE!
Im literally gonna be done playing this game if we dont get a solos mode. Im soooooo tired of getting teammates that either dont help and just watch me shoot while they scratch there @$$ or they full on run halfway run across the map. THIS IS A TEAMWORK GAME.....but no teamwork is ever implemented unless you got a squad you invited. I downloaded this game to have fun and play not BABYSIT. SO WE GETTING A SOLOS MODE OR NO?LISTENING TO STREAMERS, YOU LOST BASE PLAYERS, WHAT DO YOU HAVE LEFT NOW?
You lost your player base because of your ridiculous patch that only brought harm. You lost your player base because you listened to COD streamers instead of BF veterans. You had a good game and you destroyed it over and over and over again. The veterans now have families and don't want to help and make themselves heard to fix the game. We can't take it anymore. You pretend to give a voice to the players but you don't listen to anything. You don't want it to be called COD 2... and what should I call a laser tag game with recoilless guns that you can only win if you have a better PC? I remember as a kid finishing my homework and immediately jumping into BF... now I've lost all desire to play it.336Views13likes25CommentsMake 4 Players to start Portal Matchs instead of 20
I was wondering if these are even being seen by these devs but here it goes anyway. MAKE THE COUNT 4 PLAYERS TO START NON BOT FILLED PORTAL SERVERS! 20's to high, like the dev team when they implemented this in on season 1. Change it back to 0 or 4 would even be more doable but 20 isnt. Heck we need 8 for playing with bots but I hate Bots. Its an unfair advantage on the players end and I dont think thats fair to the player base.Battlefield Redsec BR Suggestions/request
Getting straight to it Can we get a snow/partially snow update for the Battleroyal map Ideas: There are 4 classes each class would get certain perks that you would choose from instead of charging XP to get perks/ perk XP charge. you can only equip specific perks from each class. you can only pick one unequipped class just like Apex Support class would be able to provide one Armor plate each time when supply box dropped with a cooldown timer let’s say Xp charge or some tokens/coins to get teammates back or some other system to get teammates back instead of only one time redeploying towers or waiting 25/30 sec to get teammates back Tanks/ no Tanks Playlist Feel free to suggest/drop any ideas that you think would be a good change for Battleroyal map or any ideas for a better system/flow. Cheers.