EA FC 26 - Algeria National Team Missing
Dear EA Sports Team, I would like to report an important issue regarding national teams in EA FC 26. North African teams, especially Algeria, have been missing from your games for many years and have never been properly included. Algeria is one of Africa’s strongest national teams and also won the Africa Cup of Nations in 2019, which shows the importance and success of the team. Despite this, Algeria is still not available in the game. I kindly request that EA: Add the Algeria national team Include correct and official kits Add the real manager Update player faces and likeness Keep the squad accurate and updated Represent Algerian football fairly Millions of Algerian fans would love to finally play with their national team in EA FC. Thank you for your time and consideration.Ea squad battles bug
I just finished squad battles matches but at the end of each one it says the ea servers are not functioning even though everything was fine so i lost my points, another thing there are so many bugs in this stupid game, pina makes my defenders look disabled there are passing delays and bugs and speed bugs sometimes you stop running and walk 0.2 mm per year, wonderful game ea and btw ea support ist stupid, last year i gave away a 89 squad and i got kicked out of the game and when i cheked back in those players were gone, ea promised a better game this year the first month, great, and after that it is so flipping **bleep** every thing is cooked and **bleep**, FIX YOUR STUPID GAMEUnplayable slop!.
The game has become unplayable even on squad battles legendary difficulty which is all I play because online modes are terrible. You can't turn, you can't press, you can't pass when being pressed and the a.i just hog the ball and pass it around the back. Games done for me, all time done. On day 1 with day 1 teams before the many patches I'd win 5-7 easily. Now its become a tast and an tedious one at that for lackluster rewards not to mention the grind is non existent. Can afford 1 84x3 a day with the daily upgrades then I'm out of rares. Trying to force people into the store. Done.12Views0likes0CommentsImplement European Tournaments (UCL/UEL/UECL) in clubs
Hello EA, As a dedicated Pro Clubs player who has spent hundreds of hours in the mode and consistently reached the Elite Division with my team, I am submitting this detailed proposal. I truly believe that the Clubs mode is currently missing meaningful late-game objectives, and I hope this idea can take the experience to the next level for the entire community. Introduction and Problem The Clubs mode (formerly Pro Clubs) lacks a meaningful playoff structure and long-term goal for top-tier clubs. While there is a playoff every 4-5 weeks, implementing multiple dedicated tournaments would significantly increase engagement and give top clubs more meaningful objectives. Once a club reaches the Elite Division, the incentive to play regularly diminishes, leading to player fatigue and abandonment of the mode. Proposal: European Club Tournaments in the Elite Division I propose implementing a new, season-based tournament system exclusively for clubs in the Elite Division. Qualification and the type of tournament should be based on the club's current Fan Size. Qualification System (Tied to Fan Size) Clubs must first reach the Elite Division. Which tournament they gain access to is then determined by their Fan Size metric: Fan Size Tier Tournament License / Theme Highest Tier Champions League (UCL) Champions League (UCL) Medium Tier Europa League (UEL) Europa League (UEL) Lowest Tier Conference League (UECL) Conference League (UECL) Tournament Structure & Rewards Champions League (UCL) – High Stakes Stakes (High Stakes): Clubs get only one chance to win this tournament per season. Loss in any round (knockout phase) results in immediate elimination. Club Reward: Exclusive titles, high Prestige/XP, and – If possible – a permanent Champions League Winner's Patch on the club's kits. Europa League (UEL) / Conference League (UECL) – Second Chance Access: Clubs in the Elite Division with Medium/Low Fan Size, or clubs eliminated from the UCL. Low Stakes: These tournaments can be played and won multiple times per season to provide extra motivation and practice. Club Reward: Cosmetics, XP boosts. Progression: Winning the UECL can provide a Fan Size boost, helping the club qualify for the UEL/UCL the next season. Individual Player Reward Visible Statistic: Every player's Player Card should display a symbol/emblem indicating which tournament (UCL, UEL, or UECL) that specific player has won. Win Counter: This symbol should also include a number showing the amount of times the player has won the highest-tier tournament they qualified for (e.g., "UCL x 3"). Benefits for Player Experience Long-Term Motivation: Creates a clear goal (increasing fan size and winning the UCL) for both the club and individual players. Prestige & Realism: The ability to showcase won patches on the kits and symbols on the Player Card becomes the ultimate status symbol. Diversification: Offers three distinct tournament formats, creating variation and preventing players from burning out on the mode. Concluding Question I believe this model provides significant benefits with minimal disruption to the core structure. Is this level of feature integration simply too ambitious, or is there a major technical or design constraint that I might be overlooking which makes this implementation impossible? /FJC7Views0likes0CommentsThe shortest and the most honest feedback ever received
For this one i might talk for a great majority of this community as well. As the title says, this is the shortest and the most real feedback EA should consider for this franchise: Dear EA, "Quit!" Just abandon the franchise. It's pointless to develop a product and not be able to maintain it properly year after year. And it's obvious to all of us that you can't handle a product that you have designed and deployed it. Just admit your limitations and move on, focusing on other franchises. Everyone would be happier. Sincerely, Your loyal community29Views0likes0CommentsThe world's GAME :D
The game is almost halfway done. I've made 10 icon packs and haven't received a single good icon to put in my squad. Forget that, I can't even see the worst promo player in the packs I open normally. I go and open packs with coins and still can't draw a single decent card. You're already making a crap game, so at least give your users good cards to keep them playing so they can play. This inhumane system is unacceptable. All you're doing is annoying and upsetting people. It's almost January, and I'm still trying to compete with great squads built by people who invested thousands of dollars in this game with guys with 10,000 coins on my roster. Shame on you! You truly lack understanding.FC 26 Switch 1 - Issues with Max Price on tradeable cards
I was excited to pack Segar’s champion Icon card from a tradeable pack so I can immediately sell her. Why does she show up as 100,000 coins on Fut GG but when I try to sell her on my Switch Conosle, EA caps her max buy at 30,000 coins? She’s a 90 rated Champion Icon.5Views0likes0CommentsSquad battles rewards
An unusually rare occurrence, but I will congratulate you on the update to squad battles rewards. The amount of effort to get elite 1 and 2 will actually feel worthwhile now. I hope you are looking at rivals rewards aswell, as I stated in a previous post the buff in rewards won't really affect the power curve too much. Especially if they are somewhere around what I mentioned, it makes the time we spend feel more appreciated and worthwhile. One discrepancy I will mention is that elite 2 gets 1 84-87 rated player, but that's the same thing you get at gold 3 and silver 1. Admittedly the other rewards are far superior than those ranks, but I would of thought it made more sense for elite 2 to get 1 85-89 rated player, while elite 1 gets 2 and top 200 gets 3. Don't get me wrong it makes that extra little push worth while, but it just seemed a bit odd so I wasn't sure if it was intentional. Overall though, I'm really glad to see that the rewards are being examined and upgrade to suit the difficulty.52Views0likes0CommentsEa fc is dead
I have bought and played every fifa since 05. I started playing ultimate team around 2016. Fifa was a core part of my childhood and ea ruined it. I was done after last year. But with all the ‘club is yours’ hype, I tried to give it another shot. And I was wrong. Apparently paying 100$ for the game is not enough for this cash hungry company that has no regard for the consumers. Why do I have to keep paying to enjoy the game content? Season pass? All the store packs and still i have a terrible team. I play every single day at least 6 hours. And I have a terrible team. RTG is dead. I bought and played every game upon preorder. And what do I get for that? Gerrard? The worst possible icon? And on top of that you give it to everyone in packs. Thunderstruck promo, more than 200 special cards in packs and I can’t pack any even the bad ones. Even after doing every upgrade pack available and spending the 6k fc points. Leakers are a part of your game. The make money and ea gets it cut. There is no organic market movement everything is just leaks leaks. The leakers are selling leaks. Do i have to pay a leaker as well? So I don’t get left behind? I don’t think so. This is the last game from ea that I ever purchase at full price. Having ingame currency and purchasing is one thing but to build your entire game on that is pathetic. Everything is behind a paywall. I don’t even want to talk about the gameplay, you’re so far off that there is no point. Thats not even a priority as long as the packs sell.12Views0likes0Comments