Offline draft rewards needed changes
I will start by saying that the improvement in online draft rewards was a very welcomed change, I know a good amount of people, especially good players that are taking a good advantage of their skills in this mode. And its deserved. But if I'm not mistaken, offline draft rewards are basically the same as last years, very weak rewards and where the difficulty of the AI you playing against doesn't influence the rewards you get. I understand that a person playing beginning AI should not have not even close to the rewards of a person playing online draft, beating 4 other players on their way. BUT we do have the option to pick other difficulties and that should change the level of rewards. The same way you get more points in squad battles for higher difficulties, leading to better reward tiers at the end. The increase difficulty of the offline draft should also result on a better tier of rewards. Especially for players like me in PC that enjoy the draft aspect of the game and some chalenge, but can't do the online draft because of the % of cheaters in the platform. That would be an optimal alternative. Thanks for reading this. If any of the things said here are wrong, please correct me, so we can have a more proper discussion on the topic.1.4KViews4likes1CommentBRING BACK WIDTH ADJUSTMENT + FIX FORMATIONS AND ROLES!
Chemistry and Positions EA needs to drop the realism gimmick. This is a game, not a simulation. It makes no sense that a professional RW cant play LW because of position locks. Top athletes can adapt - maybe less effective, but still functional! The old chemistry drop (10 to 7) made far more sense when playing someone out of position. Let us manage our own club. It should be our tactical choice - not a system restriction. Bring back managerial freedom! Menus and Game Modes Neglect Every year we are told menus are revamped, yet they are never finished. Once sales targets are met, support stops. We were promised stadium customization back in 2021. Four years later, we still cant search or filter stadiums, kits, or badges, or the option to search for long sleeve kit. Moments mode was meant to be a fast, fun alternative to Squad Battles. It hasnt been updated for months. Formations and Tactical Imbalance Formation behavior has hit rock bottom. Old, balanced systems are now unplayable because of Roles and neglected tactical tuning. 4-3-2-1 needs a narrow variant with a CDM and inside forwards (LF/RF). 4-2-3-1 and 4-2-2-2 play like a 4-2-4. CAMs push too high. 4-4-2 (standard): CMs move higher than LM/RM, even with balanced instructions. Wide players ignore all defensive duties. Inside forwards, wingers, and wide midfielders do not respond to any defensive role. CMs: Defensive midfielder, yet the description says offers themselves in attacking phase. Wasn't he a defensive midfielder? 4-4-2 (2) CDM: Far too wide wingers, wide CDMs, wide strikers and unsynchronized. Huge gaps between lines, no compactness. Gameplay / Rewards Finishing is horrible. Power shots, driven shots, finesse - all unreliable unless tied to a PlayStyle+, which still is barely good enough. Competitive balance is gone; Division 1 players can lose to Division 10 opponents in chaotic, random matches because of the lack of tactical variation, lack of skill gap, and lack of attacking mechanics. Rewards/Red Picks were never the issue – the content inside them was. Bring them back with better rewards and Evo integration. Skill Expression and Reward Players who have mastered advanced mechanics – cancels, directional exits, ball rolls, McGeady cancels – aren’t rewarded anymore. The game rewards straight-line running and low-effort play over creativity or precision. Draft and Motivation Draft is the same as FIFA 19 – outdated interface, broken chemistry, repetitive teams. There’s no excitement left. Nobody pays 80 dollars to scroll menus and look at 45 different store packs. What EA Needs To Do: Add new and updated formations, including modern systems used by top managers. Rework and update all other formations. Manually fix formation width, attacking and defensive AI, and player positioning across all setups. Or give us the option ASAP until you bring back the Legacy system from FUT 23. Reduce the distance between the striker and the rest of the team – attacks constantly break apart. Fix 4-4-1-1, where CAM and ST push too far forward with no support. CMs should act as deep-lying playmakers who defend, not statues, and wingers must actively attack and defend until you bring back the Legacy system from FUT 23. Fix 4-2-3-1 so half-wingers actually track back, and Playmaker + Build Up creates a CAM that defends realistically like the come-back-on-defence mechanic until you bring back the Legacy system from FUT 23. In 4-4-2 and 4-4-1-1, CMs should behave closer to CDMs, not acting like shadow strikers leaving all defensive duties until you bring back the Legacy system from FUT 23. Wingers in 4-4-2, 4-4-1-1 etc. must be able to track back, not stand still watching the defence suffer until you bring back the Legacy system from FUT 23. Buff finishing outside the box. Give all wingers the opportunity to play on both wings until you bring back the Legacy system from FUT 23. Bring back Red Picks. Fix Moments. Fix transfer market filters (stadiums, kits). Fix 4-2-3-1 CAMs and 4-2-2-2 half-wingers so they defend and stay compact. Fix CM behavior in 4-4-2 and 4-4-1-1 so they don’t stand still waiting to crash the box until you bring back the Legacy system from FUT 23. Allow wide midfielders and wingers to defend. Provide more Role+ and Role++ options for wide midfielders. Allow wingers to play in central formations (4-3-2-1 / 4-2-3-1 / 4-2-2-2) until you bring back the Legacy system from FUT 23. Add a Defend and Support instruction for LM, RM, RW, LW, and CAM. Add a Stay Central option for CAM and ST. All these solutions would be half-decent until you bring back the legacy system. The game hasn’t been half-decent since the switch from FIFA to FC IQ. IQ is the biggest lie of them all. The tactical system peaked in 23, where we had 33 chem but could still play players out of position, like RW Jairzinho lining up at LW. Does EA even realise how insanely hard it is to build a good team now? No red picks, no icon picks, no icon swaps, barely any player picks. I haven’t packed anything useful since FIFA 23. Example of why, EA should allow us to field our best XI: Pretty sure, i had nothing else than bronzes left in the club, after grinding, Cruyff, Jairzinho, Kaka, Alonso, Zidane, Cafu, Ramos all were SBC! Everything is untradeable, so after months of grinding you sit with great players you can’t even fit. Imagine packing Jairzinho or Zidane and wanting them in 4222 or 4231 – what then? Zidane at CDM? Kaká out wide in 4411? It’s not a free game. We grind every week, coin balance sits at 10–20k, and we still get punished. And then I'm expected to bench Kaká or Jairzinho because the game won’t let me use my own players where I want? Just let us place our best cards anywhere like before. Stop forcing restrictions. We play the game – give us control over our own squads.1.1KViews5likes11CommentsHigh-Priority Recommendation: Native Face-Scanning System for EA FC 26
High-Priority Feature Request As a long-term supporter of the franchise across both Steam and the EA App, I am formally recommending the re-introduction of a professional-grade Face Scan/Game Face system for EA FC 26. With the current-gen engine now fully utilizing Cranium Technology, the framework for high-fidelity custom heads already exists. It is time to allow the community to bridge the gap between "Generic" avatars and "Star Head" realism. Key Technical Recommendations: Direct PC Webcam Integration: Allow PC users to perform a multi-angle "Live Scan" directly within the customization menu to generate a 3D mesh. High-Res Photo Upload: Enable a feature to upload front and side-profile photos. The Frostbite engine can then use AI-mapping to project these textures onto the player model. Cross-Mode Synchronization: Ensure the scanned face is tied to the EA Account ID, allowing it to be used seamlessly across Player Career, Clubs, and Volta. Competitive Advantage: Implementing this would bring EA FC 26 in line with other major sports titles that have offered mobile and native scanning for years, significantly increasing player retention in "Persona-driven" modes. Community Engagement: I am requesting the community to use the "Me Too" or "XP" button on this post if you want to see this feature prioritized in the next Title Update or the upcoming season. User Identification: EA Profile: MdSamad17 Steam Username: MdSamad17799Views1like1CommentRequest for macOS / Apple Silicon Support for EA Sports FC
Hello EA team, As a long-time EA Sports fan, I would like to request official support for EA Sports FC on macOS, especially for Apple Silicon (M1/M2/M3) devices. Today, millions of gamers use modern Mac computers with powerful ARM processors that are fully capable of running FC. Many of us are ready to purchase the game, but there is currently no official macOS version, which is disappointing for a large and growing community. Apple Silicon Macs have strong GPU performance, excellent optimization, and huge market share. Supporting macOS would open FC to a large audience and significantly increase the player base. Please consider adding official macOS support in future releases. We truly love the EA FC series and would be excited to purchase and play it on our Macs. Thank you for listening to the community.700Views7likes4CommentsEA Sports FC 26: A Pathetic Flop with Awful Physics and Shameless Handicaps
I bought FC 26 hoping for a breath of fresh air after the rebranding from FIFA, but it's just a complete failure. This is stupid crap that doesn't even deserve space on the hard drive. The physics in the game is completely worthless: balls fly like rubber balls from a cheap vending machine, players slide across the field like on ice, and collisions look like the developers forgot what gravity is. You make a perfect pass, and the ball flies off into nowhere because of some crooked animation that clearly wasn't tested.And these constant handicaps? It's outright mockery! The game clearly tweaks matches to "balance" everything—if you're leading 3:0, suddenly your players become wooden, the goalkeeper lets in childish shots, and the opponent turns into superheroes. Scripting at maximum, especially in online modes where the server lags too. Ultimate Team is pure pay-to-win, where without donations you're nobody. The graphics have improved a bit, but that doesn't save the fact that the gameplay is stuck at the 2010s level.In general, don't waste money on this abomination. Better play the old parts or some other sports sim altogether. 2/10, and that's only for the soundtrack. EA, you've forgotten how to make games!599Views2likes1CommentFC26 Packs: Ridiculously High Duplicate Hero/Icon Rates—Why No Player Protection
Dear EA Customer Support and Relevant Responsible Parties, I am compelled to lodge a formal and furious complaint against the reward draw mechanic in the Ultimate Team mode of EA SPORTS FC™ 26—this is not a "probability-based game" by any means, but a blatant exploitation of players' time, money, and passion! Today, I eagerly participated in 3 unrestricted-rating Hero reward draws and 1 88+ Icon reward draw, only to encounter results that are nothing short of ridiculous: 2 out of the 3 Hero draws yielded duplicate Heroes I already owned, and the sole Icon draw directly gave me a player I had long since acquired! Let it be known that I initially only had 2 Icons and 3 Heroes in my collection. To face such a high duplication rate with such a small inventory, is this so-called "probability" nothing more than a cruel joke? To participate in these draws, I invested countless hours completing Squad Building Challenges (SBCs) and saving up coins, hoping to unlock new players and enrich my squad. Instead, I was repeatedly let down by duplicate players. These duplicates serve no practical purpose other than being discarded for worthless contracts or training cards—all my efforts have gone down the drain! EA has always prided itself on "fair competition" and "valuing player experience," yet this absurd duplication rate is a clear disregard for players' dedication, treating our passion as a tool for profit! I strongly suspect that the reward draw mechanic involves underhanded manipulation, and the so-called "random probability" lacks any transparency whatsoever! Countless players have complained about similar duplication issues, yet you have consistently turned a blind eye—failing to disclose detailed probability breakdowns or optimize the mechanic, allowing this unreasonable situation to persist. As a globally popular game, EA's inaction is simply outrageous! Here, I make the following demands: First, disclose the specific probabilities of the relevant reward pools and the rules for avoiding duplicates, providing a clear explanation to all players. Second, compensate me for this absurd duplication incident by refunding the corresponding draw costs or offering an equivalent selection of non-duplicate players. Third, immediately optimize the reward draw mechanic by adding rules such as "reduced weight for already owned players" or "guaranteed non-duplicate rewards" to effectively safeguard players' rights and interests! If you continue to ignore players' reasonable demands and overlook this serious issue that ruins the gaming experience, you will ultimately drive more players away in disappointment! I will closely monitor the progress of this matter and unite with other players who have suffered the same fate to fight for our rights. I hope you will take this issue seriously and provide a responsible response, rather than dismissing it with the perfunctory excuse of "it’s a probability issue. Date of Complaint: 2025/11/10Solved499Views0likes3Commentsno new boots, gloves or balls in today’s EA FC 26 Title Update (v1.4.0)
fix this issue of once again no new boots, gloves and balls added into the game asap….. there is always new things being released, also give us more classic teams (club&national teams, and more icons into the game that should’ve been in from day one.498Views0likes0CommentsCareer mode - Create a player age only 2005??
Why hasn’t EA FC updated the age range for created players? We can only put an age of 2005, which means a player age is 19/20. The Create a Club age is limited is 2009, which means a player age is 15/16. It has been the same since FIFA 22. This is pure laziness from the game designers.399Views2likes3CommentsAI is way over powered, playing games on world class in squad battles now.
The AI is way over powered now. Goalies are making saves that defy physics. Passes for AI are faster than the eye can track at times. World class is just boring now, as AI players are faster in every sense. Also the prizes are rubbish, not everyone wants to keep buying packs. You've already made enough off the game. Better rewards and packs please as you promised but renegaded on again!318Views3likes3Comments