FC 27 Feature Proposal: Tactical VAR Review System & Token-Based:
Hello EA Team and community. I would like to propose a new gameplay mechanic for Football Ultimate Team that fixes annoying pause abuse and adds an authentic, tactical layer based on real-life refereeing and VAR.📌 How it works:Dead-Ball Pauses Only: The game flows naturally. The quick review pause will only trigger when the ball is out of play (fouls, throw-ins, etc.), preserving the current match rhythm.Referee Distance Factor (Human Error Simulation): If the referee is far from the action (e.g., after a long through ball, switching sides, crosses, or chaotic rebounds) and makes a questionable call, a screen icon will appear on the HUD. This signals to the player that the play is eligible for a review.Pause Menu Integration: The player requests the review through the standard pause menu once the ball stops. The opponent will instantly see a notification: "Opponent is reviewing the play".Cost & Strategic Limits: Players are limited to 3 reviews per match, and each attempt costs special Ultimate Team Tokens.⚠️ Anti-Toxicity System (Behavior Alerts)If a player requests a review on an obvious, clear-cut play where the referee was close and had a perfect view, a Warning Alert will pop up.The alert will warn the player that their match status could be penalized (resulting in a default/automatic loss) if they continue to misuse the mechanic for 2 more review attempts.17Views0likes0CommentsAll time stats
What do people think about all time stats? I wish career mode had all time stats e.g if I buy a player then spend 5 seasons with them I'll love to see all their stats during their time at my club. It could also be fun trying to target a record like Shearer's all time record or Rooney's Man U all time record. Clean sheets as well. I just wish past season's data carried over. Does anyone know of a mod capable of this though?7Views0likes0CommentsThis is why im not buying FC 27
The FC 26 development team at EA Vancouver and EA Romania did not simply fail. They engineered failure while treating the player base with open contempt. These are the people who looked at years of clear feedback and decided the bold move was to make free progression in Ultimate Team even more miserable. They reduced rewards, slowed the power curve just enough to punish anyone who refused to spend, and watched major creators publicly abandon the mode while the rest of the community quietly left. That was not an accident. That was the design. Make the non-spenders suffer so the only remaining path is the store. They marketed the entire release around better communication and listening. They filled pre-launch interviews and Pitch Notes with promises. Then the second the full-price copies stopped selling they went silent for months. When they finally spoke it was only to admit they “missed the mark.” Missed the mark on the one thing they had spent months claiming was their priority. The same team that demanded trust before launch decided the players who actually buy and grind the game were not worth consistent updates or honest dialogue once the money was secured. On the pitch they delivered the same broken defending, unreliable passing, and lifeless AI positioning that has defined the series for years. They patched one problem and immediately created three more. Spinning metas, unresponsive fullbacks, goalkeepers who forget how to move, and a Career Mode still full of the same ancient bugs and unrealistic systems. Decade-old issues treated like optional extras. This was never just incompetence. It was a calculated lack of respect. They knew what the community wanted. They nodded along. Then they shipped a product that showed exactly how little those players mattered once the pre-order numbers were locked in. Every delayed response, every half-measure patch, every quiet removal of grindable content sent the same message: your time and your feedback are optional. They should not get to hide behind “we are listening” any longer. Listening without acting is just noise. Promising better communication and then vanishing is not a mistake. It is a choice. And that choice proved, once again, that the people in charge of FC 26 are structurally incapable of delivering anything better while the cycle continues.66Views2likes2CommentsIt's END GAME and not pre-season!!!!
Dear EA, Call it the END GAME - Pre-season doesn't make sense! Can we finally stop calling this “PRE-SEASON”? 🤣 Imagine playing “Pre-Season” with a full 99-RATED TEAM, only for the “new season” to begin and — POOF! — your team magically turns into a bunch of 75-rated rubbish! 🤣🤣🤣 The final season of FC/FIFA has always been known by the community for what it actually is: END GAME We spend the final weeks building ridiculous 98–99 rated squads, completing endless SBCs, Evolutions and objectives, chasing the best cards in the entire game just to move to the next game and start again, ?! 🤪 WHAT PRE-SEASON?! 😂 Nothing carries over: The 99-rated squad doesn't carry over. The Evolutions don't carry over. The hundreds of hours of grinding don't carry over. You are not preparing us for the next season — YOU ARE PREPARING US TO BUY THE NEXT GAME AND START THE SAME GRIND FROM ZERO! No way dude! 🤣 That's not “Pre-Season.” That's END GAME with a marketing label slapped on it. And it's awful! After 12 months of grinding, the END GAME should be the celebration: crazy cards, huge rewards, ridiculous squads and FUN. Instead, somehow even the END GAME has been turned into another miserable grind where you're still protecting 99-rated cards like they're endangered species. 🤣You made the gameplay so impassible to play to forces us to jump to a new game hopping for better experience! Manipulative, sad and pathetic! EA, THE GAME IS FINISHED and calling this “Pre-Season” doesn't magically make FC 26 the beginning of something. IT'S THE END So let FC 26 END with a BANG! Instead of dropping FC26 lifeless body down to the ground and dragging its broken corpse across the finish line and calling it “Pre-Season.” 💀🤣 P.S2 I cannot believe I didn't manage to fit even ONE clown emoji into this post! My bad. 🤣 I'm sorry, FC community! I'll do better next time! 😂34Views0likes0CommentsPack weight in August is disgusting
Something has to be be gone with this. I have packed 93 Morgan 7 times and she has a 99 and just packed toty Pina. Wtf is this why would anyone want to continue to interact with this game anymore. It's fkn joke and only 99 I have is from the sbc. Opened 100 plus packs atleast 70 85x10Solved62Views2likes6CommentsPosition System Improvements for FC 26
EA should improve the position system in FC 26. Double Pivot (DP) should be compatible with both CM and CDM, rather than being treated as a separate position. For example, in Real Madrid’s 4-2-3-1, Valverde (CM) can play alongside Tchouaméni (CDM) without being considered out of position. Also, 4-4-1-1 could work as a 4-4-2 with a false 9, bringing back the CF position. It could work like DLB/DRB in FC 24 for back 5 formations: these are tactical roles, not necessarily natural player positions.39Views0likes1Comment