Drain the river!!! (map change idea)
The current river feels like a wasted opportunity for what could be an awesome new skate spot in itself if the river was drained revealing concrete slopes, mellow transitions with DIY style additions you'd see in real life, empty river/drainage ditches which are a staple in the skateboarding community. What I want to see: gritty textures, graffiti, DIY quarter pipes, concrete blocks, rusty crooked rails ect built into the slopes with a level of imperfection you'd see in real life. real life examples below What I don't want to see: Over the top ramps, massive half pipes or anything that would be too unrealistic and have no place being there. The players who want massive gaps can go almost anywhere else for that. Lets keep it grounded in reality please. Game lore: This can easily be done utilizing the character Sammy who made many appearances in the previous games known for the one to turn to when you need something drained for the purpose of being skateable which would make complete sense in a situation like this and also opening up the opportunity to expand the very limited "storyline" Skate. currently offers with new dialog and challenges associated with it.Challenges status - Main topic
Update info : 2026-09-28 (For my fellow americans ISO 8601) PC repaired. Challenges reviewed for 0.32.0. Preamble So the goal here is to list every challenges so far (the static ones and the ones in rotation. The mission challenges aren't displayed here) and point out if there is an issue with it. The advantage is to list everything in one post and communicate on every challenge to seek help if needed. If there is workaround on bugged mission, a link will be provided into the arrays. Note : New challenges reviewed for 0.32.0 Don't be shy, I stated some challenge as "No issue" but i'm sure there is some. I reaplayed almost every challenge listed and so far I'm fine with what I wrote. If you do not agree, please share your feelings. Feel free to leave an upvote, so it can benefit more people. Issue type First thing first, I will explain below what I meant in the "Issue type" column as it cannot be fully understandable : Grind issue : It implies that the rail or grindable surface is bugged or the physics do not behave as intended. Some rail have the bad habits to make turn your character on itself and miss your line/trick. Boundary(ies) : It means that on the current challenge, when you do your tricks correctfully, the challenge doesn't validate the trick(s)/objective(s). But it does if you are in the said boundaries (aka the yellow-orange-ish area). Challenge design : The challenge works but some objective are way too long or miscalculated. Or the challenge tell you to perform some tricks but validates it only in certain order. Skill issue : The community has to be better. The challenge is not that hard. Hippy jump : Hippy jump is either bugged because it cannot pass under the obstacle or bugged due to boundary issue. Physics issue : Pretty straightforward, the physics is incoherent with how it should behave For other type, they are mostly self-explainatory. Neighbourhood As I've reached the maximum character cap for this post. I've created dedicated post for each neighbourhood. Here is the links : Hedgemont Gullcrest Village Marketmile Brickswich Isle of Grom SUMR Camp2.1KViews15likes8CommentsChallenges status - Gullcrest Village
Return to main topic As the main topic reached the 60k max character for a post, I create a new post for each neighbourhood. Gullcrest Village Name Difficulty Has issue ? Issue type Comments Double up Semi-pro No 0.32.0 The Headline Pro No 0.32.0 C-Line Amateur No 0.32.0 B-Line Semi-pro No 0.32.0 A-Line Pro No - Skill issue 0.32.0 Por favor, make the held flip a Hexaflip again. It was and still is feasible. Moreover since you change the kicker before the planter. Too Hip To Flip Semi-pro No 0.32.0 Not Today Skate'n Pro No 0.32.0 Know the Ledges Pro No 0.32.0 Just Passing Thru Pro No 0.32.0 Oil spill is barely visible now Making the News Amateur No 0.32.0 Ledge Lord Pro No 0.32.0 Special Delivery Pro No 0.32.0 Booters Pro No 0.32.0 Begone, Skate'n Amateur No 0.32.0 Fatty to Flatty Semi-pro No 0.32.0 Grave Ridings Semi-pro No 0.32.0 Salmon Run Semi-pro No 0.32.0 Skate'n Rules Semi-pro No 0.32.0 Ledge Hopper Semi-pro No 0.32.0 Like this challenge. Hard and fair Windows Shopping Pro No 0.32.0 Ring-You Amateur No 0.32.0 Spot Your Landing Pro No 0.32.0 Overboard Semi-pro No 0.32.0 Street snake Semi-pro No 0.32.0 Get Stoop'd Amateur No 0.32.0 Dish It Out Amateur No 0.32.0 Basinator Pro No 0.32.0 Just Venting Pro No 0.32.0 Hit the Sights Semi-pro No 0.32.0 Grabaholic Amateur No 0.32.0 Walk in the Park Amateur No 0.32.0 Cut the Corner Semi-pro No 0.32.0 Bar Hopping Amateur No 0.32.0 Cutty Line Semi-pro No 0.32.0 Look Out Below Amateur No 0.32.0 Cut Doctor Pro No 0.32.0Challenges status - Marketmile
Return to main topic As the main topic reached the 60k max character for a post, I create a new post for each neighbourhood. Market Mile Name Difficulty Has issue ? Issue type Comments Dog Leg Left Amateur No 0.32.0 Upper Lowers Semi-pro No 0.32.0 Pad Hopper Pro No 0.32.0 Easy solution brought by DrunkenPirate77 : - Manual the first pad - Then exit to the left side in manual - Continue in manual until the end - Then grind the flower pot and voilà Street Sampler Semi-pro No 0.32.0 Spit It, Winner Pro No 0.32.0 Bench Sesh Semi-pro No 0.32.0 Backwash Semi-pro Yes - Grind issue 0.32.0 If you FS Pop Shuvit to the side to a 5-0, I goes manual first before registering the manual. Also, I just don't want to register some times despite doing it normally. Side note : Try to do a crooked or overcrooked grind to avoid the "manual" Seems to be fixed Boundary Issues Semi-pro Yes - Goal count 0.32.0 The first element at the start of the challenge (don't know how to describre the module) give 2 manual goals instead of one So basicly it's "easier" but I consider this as a bug Tree Hugger Semi-pro No 0.32.0 Ledgendary Pro No 0.32.0 Rolling the waves Semi-pro No 0.32.0 U gotta Gap Semi-pro No 0.32.0 Mmmm... Amateur No 0.32.0 Spine Grinder Semi-pro No 0.32.0 Sesh in Park Semi-pro No 0.32.0 Truck tester Semi-pro No 0.32.0 M&M&M&M Amateur No 0.32.0 Haul Butt Semi-pro No 0.32.0 Haul More Butt Pro No 0.32.0 Haul Most Butt Pro No 0.32.0 Change of Pacer Pro No 0.32.0 Foli-Ledge Semi-Pro No 0.32.0 Buffalo Gals Amateur No 0.32.0 Road To Nowhere Pro No 0.32.0 Easy Does It Semi-pro No 0.32.0 **bleep**-Cross Pro No 0.32.0 Go the distance Pro No 0.32.0 Tasty sliders Pro No 0.32.0 Do it manually Pro No 0.32.0 Waxed garden Semi-pro No 0.32.0 Tall Order Semi-pro No 0.32.0 Stay classy, SV Semi-pro No 0.32.0 Skate the Way Pro No 0.32.0 Down the Drain Amateur No 0.32.0 Window Washer Pro No 0.32.0 Big Ern Special Amateur No 0.32.0 Rainbow Railer Amateur No 0.32.0 Gone Surfin' Amateur No 0.32.0Challenges status - Hedgemont
Return to main topic As the main topic reached the 60k max character for a post, I create a new post for each neighbourhood. Hedgemont Name Difficulty Has issue ? Issue type Comments Flowing Grinds Semi-pro Yes - Grind issue 0.32.0 Sometimes the curved rail bugged out and your skate spin while grinding. Seems better. Well Rounded Amateur No 0.32.0 Manual reversion Pro No 0.32.0 The Undulator Amateur No 0.32.0 A One-Hitter Amateur No 0.32.0 AA One-hitter Semi-pro No 0.32.0 AAA One-Hitter Pro No 0.32.0 Bougie Line Semi-pro No 0.32.0 Sign of the Grind Amateur No 0.32.0 Barely Coping Semi-pro Yes - The pool 0.32.0 The pool has weird physics. Still but it's better Benchwarmer Amateur No 0.32.0 Good Luck Pro No 0.32.0 Deep Bench Pro No 0.32.0 Overhanger Amateur No 0.32.0 Rythm Section Semi-pro No 0.32.0 Wall-Carver Amateur No 0.32.0 Two Steppin' Pro No 0.32.0 Foliage Flicker Semi-pro No 0.32.0 Clutch Hubba Pro No 0.32.0 Thread the anchor Pro No 0.32.0 Sometimes the "Pierce the eye" validate even if you don't in. Not a big deal. Off the bench Semi-pro No 0.32.0 Hubba's Waiting Amateur No 0.32.0 Air Pollution Pro No 0.32.0 Get tubular Semi-pro No 0.32.0 Cruisin' Through Amateur No 0.32.0 Wall Hugger Semi-Pro No 0.32.0 Early On Amateur No 0.32.0 Gap Out Semi-pro No 0.32.0 Open Up This Pit Semi-pro No 0.32.0 Single Bridge Gap Pro No 0.32.0 GOOOOOOAL ! Semi-pro No 0.32.0 Sound check Semi-pro No 0.32.0 Pipe Cleaner Semi-pro No 0.32.0 Ego Stroker Amateur No 0.32.0 DIY Smorgasbor Semi-pro No 0.32.0 Hold It, Hit it Pro No 0.32.0 Hartcore 25 Amateur No 0.32.0 Ledge Dancer Amateur No 0.32.0 Be like water Semi-pro No 0.32.0 Hi-Fi Line Pro No 0.32.0 Perturb'Em Pro No 0.32.0 Steppin' Up Pro No 0.32.0 Go With the Flow Amateur No 0.32.0 There & Back Amateur No 0.32.0 Get Pitted Amateur No 0.32.0 A bridge too far Pro Yes 0.32.0 Clear the air Amateur No 0.32.0 Nearderfall Pro No 0.32.0 Ill-Ledgible Semi-pro No 0.32.0 On The Pulse Semi-pro No 0.32.0 Flip Out Semi-pro No 0.32.0 Manny-Go-Around Pro No 0.32.0 Precision Bearing Semi-pro No 0.32.0 Underpass Origins Pro No 0.32.0default stance for challenges
as of right now the default stance for starting any challenge or spot battles ect is always with the board under your foot which doesn't feels natural because it's the slowest way to start specially during challenges where the game often places you too close to the obstacle giving you very little time for a proper setup and speed so a lot of players will get off the board move back 10 feet and start a session marker with board in hand so they can properly give them selfs a running start. I do a lot of spot battles and 9 out of 10 when it's someone's turn they'll pick up the board for that running start. (if they know what their doing) IRL the majority of the time when someone is going to hit an obstacle they will give a little running start and then put the board down rather than already being on the board and start pushing.. So I highly suggest changing the default stance, or let us change default stance in the settings and please give us more run up for challenges.Challenges status - SUMR Camp
Return to main topic As the main topic reached the 60k max character for a post, I create a new post for each neighbourhood. SUMR Camp Name Difficulty Has issue ? Issue type Comments Fenced In Pro No 0.32.0 Rock Bottom Pro No 0.32.0 Luge Yourself Semi-pro No 0.32.0 SUMR Lovin' Pro No 0.32.0 Signin Off Semi-pro No 0.32.0 Welcome to Camp Semi-pro No 0.32.0 Stair Down Pro No 0.32.0 Tubula Rasa Pro No 0.32.0 Lift Pass Pro No 0.32.0 Lumber Support Pro No 0.32.0Challenges status - Brickswich
Return to main topic As the main topic reached the 60k max character for a post, I create a new post for each neighbourhood. Brickswich Name Difficulty Has issue ? Issue type Comments Absolute Cinema Pro No 0.32.0 Stadium Pump and Dump Pro No 0.32.0 Stadium Skater of Tomorrow Pro No 0.32.0 Stadium Deadline Semi-Pro No 0.32.0 Stadium Check the Manual Pro No 0.32.0 Stadium Gap to Gap to Gap Pro No 0.32.0 Stadium Slam Van Open Pro No 0.32.0 Stadium Martial Artist Pro No 0.32.0 Stadium Crossing Streams Semi-Pro No 0.32.0 Stadium