Fix AI difficulty and defense bug after scoring in FC 26/FC 27
Hello EA Sports Team,I would like to report a major gameplay issue regarding difficulty scaling in the current FC 26 Title Updates, which urgently needs a fix now and better balancing for FC 27.There is a massive, unrealistic gap between Amateur and Professional difficulty. Amateur is way too easy, but on Professional, the game feels completely artificial.The biggest issue occurs right after the user scores a goal. The moment I take the lead, my own teammate AI completely breaks down. My defenders stop marking, leave wide open spaces, and move out of position, allowing the CPU to instantly score a scripted counter-attack. It feels like my own team is being heavily penalized just because I scored.Please address this in an upcoming Title Update for FC 26 and ensure proper, natural football logic for dynamic difficulty scaling in FC 27. Thank you!13Views0likes0CommentsAllow Created Players in "The World's Game" Mode
Hello EA Sports Team,I would love to suggest a small but highly requested feature for FC 26 or the upcoming FC 27.Currently, in the licensed "The World's Game" international tournament mode, we are locked into using only official national team rosters. It completely blocks us from using our own Created Players from the Main Menu.Many players enjoy creating young future talents and leading them to international glory with their country. Sadly, right now we are forced to spend a long time manually setting up a Custom Tournament just to play with our created characters in a national team.Please give us an option in "The World's Game" mode to "Use Custom Squads" instead of forcing default online squads. This feature would mean a lot to the offline community and career mode fans.Thank you!11Views0likes0CommentsNo funciona ultimate team. Draft y sus otros modos de juego.
Comencé a jugar y no me dio las recompensas qué se habían completado de objetivos y misiones semanales. Sobres, dinero, canjeables y jugadores del año y mes, del día y hora. Quedo mal EA Sports con su trabajo y experiencia. Ya como a partir de los 2 meses de compra dejo de funcionar bien el ultimate team y otros modos de juego. No se daban las recompensas qué eran, quedaban muy mal con la mayoria del juego.FC 26 Feedback
Explain to me how ekitike with 84 phyiscal is able to glide through players with 90+ physical with brusier plus yet once 98 haaland with 96 physical crumbles at the sight of an opponent fix ur game ea absolute joke !! And also why make a live event named bangers only yet 99% of goals people be scoring 1 cm from the goal line Edit: Modified title to remove offensive content. -CM21Views0likes0CommentsCome on EA! Pack weight is non existent
Come on EA, packing a good or at least decent Futties card is absolutely impossible. Team 3 is out and I would rather pack a 95 rated card for the 500 time than a new Futties card that I haven't already packed. It's as if there are only 4-5 Futties cards in the packs, not even mentioning the top tier 98-99 rated ones. A month and a half before the next game comes out and you are still trying to squeeze as much money out as possible of everyone...Just let it go for the love of God. I have seriously come to the conclusion that you absolutely hate your customers and would rather go bankrupt than letting the community having fun not even for a day. You don't care because you are fully aware of the fact that most of your customers simply are addicted and that it doesn't matter if we have fun or not as long as the addicts keep on buying packs in the store. This greedy behavior will be your downfall some day. I will not buy the new game and any game in the future anymore. Done with the game for good.Feature Request: Optional Disconnect Forfeit Mode for Competitive Play
Dear EA Sports FC Development Team, I have been a FIFA player for many years and currently play EA Sports FC 26 on PlayStation 5, mainly in Online Seasons. I would like to share a suggestion that I believe would significantly improve fairness and competitive integrity in online matches. The Problem I frequently experience the following situation: I am winning a match, often by several goals or immediately after scoring. Suddenly, the following message appears: "The connection to your opponent has been lost. The match result will be reviewed." However, in many cases, the match is not counted at all. I do not receive the win, the match disappears from my history, and it is treated as if it had never been played. What is particularly noticeable is that this almost always happens only when I am winning. As a player, it is extremely frustrating to spend 15 to 20 minutes playing a match, earn a legitimate advantage on the field, and then receive no result at all. My Proposal I understand that it is not always possible for the system to determine with complete certainty which player caused the disconnection. For that reason, I would like to propose an optional feature called: "Treat Any Disconnection as a Forfeit" Players who choose to enable this option would voluntarily accept the following conditions: If my connection is interrupted for any reason (Internet outage, console shutdown, power failure, game crash, or any other cause), I automatically accept a loss. If my opponent disconnects for any reason while the match is in progress, I automatically receive the win. This option would only apply to players who choose to enable it before entering competitive online modes. Why I Believe This Would Improve the Game This system would provide several important benefits: Eliminate any incentive to disconnect while losing. Protect victories that have been legitimately earned on the field. Reduce the frustration caused by matches being discarded. Encourage players to maintain stable Internet connections. Increase confidence in the fairness of Online Seasons. Why I Believe This Is Fair I fully understand that Internet connections can fail. I also understand that game servers may occasionally experience technical issues. However, I believe that in a competitive game, sporting fairness should always take priority. Personally, I would rather lose one match because of my own connection than lose dozens of well-earned victories simply because the system cancels the match after my opponent disconnects. If I choose to enable this option, I willingly accept full responsibility for the stability of my own connection. I am not asking for special treatment. I am simply asking that if my connection remains stable and my opponent disconnects while I am winning, the effort I invested during the match is recognized with the victory I earned. I believe giving players the freedom to choose this competitive rule would create a fair balance between personal responsibility and competitive integrity. Additional Suggestion I also believe EA could automatically identify accounts that accumulate an unusually high number of disconnections while losing. Such patterns could be reviewed to detect potential abuse without affecting players who experience occasional legitimate connection problems. Final Thoughts I truly appreciate the enormous effort required to develop and maintain a game played by millions of people around the world. I understand that no online system can ever be perfect. That is precisely why I believe offering an optional feature like this would improve the experience for players who value fair competition. I am not asking for an advantage or preferential treatment. On the contrary, I am fully willing to accept a loss whenever the disconnection is my responsibility. All I ask is that the system protects victories that have been legitimately earned on the field. Thank you very much for taking the time to read my suggestion. I sincerely hope you will consider it for a future update. Kind regards, PD A player who voluntarily accepts a loss for any disconnection clearly demonstrates that they are not trying to exploit the system. Instead, they are accepting full responsibility for their own connection in exchange for one simple expectation: that legitimate victories are never lost because an opponent disconnects. This option would reward honesty, personal responsibility, and fair competition—values that are at the heart of every competitive game.12Views0likes1CommentCreated Players
As a strictly offline creative individual playing this game, I’ve recognized that over the few years of me playing each installment, there has been nearly zero improvement on the aspect of creating players. You cannot give them playstyles, You cannot tune all of their stats you cannot change them after you’ve created them And worst of all, they just disappear every so often. Like completely gone. Having a feature like this is great for the game, but having it so unrefined is truly terrible for it and your reputation. I would like to know if you seek to change and better the offline aspects of the game, such as created players, so I can decide on buying the next installment.11Views0likes0Comments