FPS dropped drastically, probably a game performance scheduling issue.
My computer's frame rate drops from 180 fps straight down to 80 fps when I'm in the game's training range and ranked matches. It's really unstable and I have no idea why. Monitoring in the background shows the CPU and GPU suddenly throttling. I've tried locking the frequency with MSI Afterburner and ThrottleStop, but it's the same. This only happens with Apex, and it started happening right after the anti-cheat update. I upgraded to Windows 11 version 26H2. Last season, after the update, there were no stutters, but this season I'm having serious frame drops. I've tried turning off hyper-threading, clearing shader caches, etc., nothing works. I'm out of options. This is a nasty bug, and a lot of people are experiencing it. Please fix it as soon as possible.8Views0likes0CommentsAfter every update game keeps crashing on boot
Just now i updated my game, and im getting the same error over and over again: commandline: "C:\Program Files (x86)\Steam\steamapps\common\Apex Legends\r5apex_dx12.exe" -steam -game R2 title: Fatal Error - Engine Error error: [DXGI_ERROR_DEVICE_REMOVED] : 0x887A0006 - DXGI_ERROR_DEVICE_HUNG The application's device failed due to badly formed commands sent by the application. This is an design-time issue that should be investigated and fixed. I cannot for the life of me remember how i fixed it the last time but please for the love of god if you guys want the player's money fix your game, cuz i literally cannot even launch it right now, when i was just about to buy the premium battlepass. pc specs: CPU: AMD Ryzen 9 5900X GPU: ASUS Prime Radeon RX 9070 XT OC Edition 16GB GDDR6 Motherboard: MSI B550-A PRO RAM: CORSAIR VENGEANCE LPX DDR4 RAM 16GB (4x8GB) 3200MHz CL16 PSU: Cooler Master MWE Full Modular 750w341Views2likes21CommentsPING ISSUES SINCE UPDATE
I have never had any ping issues on apex in my 1400 hours in this game and since the update on the 29th I have some games that are perfectly fine, around 30 ping if im on central servers then will shoot up between 300 - 600 ping. https://medal.tv/games/apex-legends/clips/nEge4sRfqOHTnKEdx?invite=cr-MSwyNUIsODg1NDkzMDE1 This is what this ping looks like when it is barely playable.4Views0likes0CommentsAnti-cheat authentication (4) error
The client is not running the anti-cheat, or has failed the anti-cheat authentication (4) Im using steam Every time I try and join a game regardless of type or sometimes even just get to the lobby I consistently get kicked with this error. It happen after the update on Sep 29, 2026. Its is very frustrating since I paid for the battle pass and cannot continue to play matches anymore due to the error, I feel like im wasting my money and time62Views2likes1Comment[PC/Steam] Stuck on Infinite Loading Screen After EA Javelin Anticheat Update
Platform: PC / Steam OS: Windows 11, fully updated GPU: AMD Radeon RX 9070 XT GPU Driver: AMD Software: Adrenalin Edition 26.8.1 Secure Boot: Enabled Issue: Since the migration from Easy Anti-Cheat to EA Javelin Anticheat, Apex Legends gets stuck indefinitely on the initial loading screen (spinning loading indicator) and never reaches the lobby. The game itself launches normally, and Javelin appears to start successfully, but Apex never gets past the loading screen. Troubleshooting already performed: Completely reinstalled Apex Legends Verified Steam game files multiple times Restarted Windows Reinstalled EA Javelin Anticheat Confirmed Secure Boot is enabled Fully updated Windows 11 Tested different AMD GPU driver versions Checked Windows Firewall Changed DNS to Cloudflare (1.1.1.1 / 1.0.0.1) and flushed the DNS cache Ran Steam/Apex with administrator privileges None of these steps resolved the issue. Javelin service test: Before launching Apex: sc query EAAntiCheat shows: STATE : 1 STOPPED While Apex is running and stuck on the loading screen, the same command shows: STATE : 4 RUNNING WIN32_EXIT_CODE : 0 SERVICE_EXIT_CODE : 0 So the EAAntiCheat driver appears to load successfully when Apex starts. Steam file verification behavior: After launching Apex, Steam consistently reports exactly 3 files as failing verification: EAAntiCheat.GameServiceLauncher.dll EAAntiCheat.GameServiceLauncher.exe preloader_l.dll Steam's content_log.txt reports: Validation: full scan ... found 3/10329 mismatching files (73.06 MB/88.12 GB) The verification repairs these files successfully. I also tested the following: Verify files → Steam repairs the 3 files. Verify again WITHOUT launching Apex → all files verify successfully. Launch Apex → game gets stuck on loading screen. Close Apex and verify again → the same 3 EA Anti-Cheat files fail verification again. Therefore, these files are being modified when Apex/Javelin is launched. I do not know whether this is expected Javelin behavior or related to the loading issue. Additional observation: C:\Program Files\EA\AC\EAAntiCheat.Installer.exe does not list Apex Legends in its game selection list. However, unlike some other reports, the EAAntiCheat driver IS registered on my system and changes to RUNNING while Apex is running. The issue started after the EA Javelin Anticheat migration. Apex was previously able to reach the lobby normally. Could this be an issue with the Javelin migration or authentication/initialization process? I can provide the full Steam content_log.txt or additional diagnostic information if needed.166Views1like1CommentRampart's passive isn't working correctly. - ランパートのパッシブが正常に動作しない。
It appears that the multiplier for Rampart's passive ability—which increases LMG magazine capacity—has changed following the Season 30 update. For instance, with a purple magazine, the Spitfire's base capacity of 50 rounds used to be multiplied by 1.15 to reach 58 rounds; however, after the update, it is multiplied by 1.1, resulting in 55 rounds. The same applies to other LMGs: the Rampage has dropped from 46 to 44 rounds, and the Devotion has decreased from 55 to 53 rounds. I do not recall seeing this mentioned in the patch notes. The multiplier has been uniformly reduced from 1.15x to 1.1x. Only the Ultimate remained unchanged at 173 rounds. I haven't checked the L-STAR yet. This bug is a real problem for LMG enthusiasts. Please fix it. ------------------ ランパートのパッシブアビリティのLMG装弾数増加の倍率がシーズン30のアップデート後から変わっているようだ。 例えばスピットファイアは紫マガジン元の装弾数50発が1.15倍されて58発になっていたが、アップデート後は1.1倍の55発になっている。 他LMGも同様で、ランページは46発から44発、ディヴォーションは55発から53発に減少している。パッチノートにはこのような内容はなかったはずだ。倍率が一律で1.15倍から1.1倍になっている。アルティメットのみ173発から変化なかった。Lスターは未確認。 LMG愛好家たちにとってこのバグは本当に困る。修正をお願いします。66Views1like2Comments【BUG反馈】EA Javelin反作弊导致Windows PPPoE校园宽带拨号断开,关闭游戏后依旧无法重连
Subject: [BUG REPORT] EA Javelin Anti-Cheat destroys Windows PPPoE campus broadband dial-up connection, network remains broken after closing game Description: I am using a desktop PC with Windows native PPPoE dial-up for campus wired broadband. 1. After booting the PC, the PPPoE broadband connection can be established normally, and internet works fine. 2. When launching Apex Legends, right after EA Javelin Anti-Cheat finishes loading, the PPPoE dial-up connection gets terminated immediately. 3. When I try to re-dial the connection after disconnection, Windows returns error message: Cannot connect to broadband connection. The modem (or other connecting device) reported a hardware failure. (Screenshot attached). 4. After fully closing Apex, EA App and Steam, the campus broadband still cannot reconnect. The error persists automatically. 5. To restore dial-up access, I must restart the computer. Environment: - Hardware: Desktop PC - OS: Windows 11 - Internet: Campus network, Windows built-in PPPoE dial-up - No VPN, virtual network adapter, network sharing software or third-party network tools installed. - Reproducibility: 100% reproducible. This bug triggers every time when Javelin Anti-Cheat loads. Many players using campus PPPoE broadband have encountered exactly the same issue. Request: Please investigate the conflict between Javelin Anti-Cheat kernel driver and Windows PPPoE protocol. The anti-cheat corrupts the system network stack, and it does not revert the changes after closing the game, leaving users without network access.13Views0likes0CommentsNew update loop and code:truck prevents matchmaking on Steam
I am experiencing an issue with the Steam version of Apex Legends. Every time I launch the game, I receive the message: “A new update is available! Restart now to get the best Apex experience.” Restarting the game or Steam does not resolve it. The message appears again every time I launch Apex. I also cannot enter the Firing Range or start a match. When attempting to connect, I receive: “Out of sync with server [code:truck]” I have already performed extensive troubleshooting: Verified Apex Legends game files through Steam Steam download queue is empty and there are no pending updates Steam Build ID is 25358568 Installed depot manifests match the currently distributed Steam manifests build.txt and gameversion.txt were checked The game is launching from the correct Steam installation (r5apex_dx12.exe) Steam and EA accounts are correctly linked Tried a different Apex data center — same problem Tried a completely different internet connection using smartphone tethering — same problem Set Texture Streaming Budget to None — same problem Created a completely new Windows local user account and launched Apex from the clean Windows profile — the same update message and code:truck still occur No Apex crash/error corresponding to the connection failure appears in Windows Event Viewer Saved Games\Respawn\Apex\assets\temp\netcfg is generated correctly Local netcfg revision: 1790374330 Steam ISteamApps/GetSDRConfig revision: 1790374330 Therefore the local Steam Datagram Relay configuration is up to date The problem therefore persists across different Windows user profiles, Apex data centers, and internet connections while the Steam installation and SDR configuration appear to be current. Could EA please investigate whether there is a server-side account/session, live-content/hotfix revision, or content-version synchronization issue associated with my account? In particular, I would like to know why the server continues to consider the client outdated while Steam reports the current build, and whether this is related to the simultaneous code:truck error. I can provide additional diagnostic information if required. I also attempted to contact EA Help directly, but the support form currently returns “Internal server error”, including when tested in an incognito browser window.15Views0likes1Comment