Driver ratings all wrong in 2025 MyTeam after season update
Kimi is back to 72, Ollie back to 74 etc. All ratings changed back to what they were at launch post update, meaning the field is heavily imbalanced at this point. Applies to all new saves, and applies to both PC and PS5. Would love a fix, as this completely breaks the immersion.UNREALISTIC CAR PERFORMANCES.
Ok so I know the DLC has only been out for a week and you are planning a future updates. But the car performances in the new 2026 DLC are so unrealistic particularly from the Aston Martin who are getting into Q3, as well as Williams who in real life have an overweight car so they should not be challenging for podiums. And also most of all Mercedes who have dominated the season since the start as well as Antonelli who has gone on an insane 5 win streak surely this is not a fluke. Just wanted to get the word out as quickly as possibleF1 25 Corrupted save file and Had to restart over
For some reason and Randomly out of the blue, I had lost or corrupted my save file which caused me to lose my Liveries for the F1 25 Cars, Lost progression in the Career Modes and even my settings went back to default and I do not even know why, I cant go back to a previous version of the save and I have not done a backup of the files beforehand and I believe this is poor design of the save files on EA ends to make sure that corruption like these is prevented and they can be preventable but however they did not even try. A solution to this is cloud saves where your Saves are backed up to the cloud and so when a corruption happens like this, the game can ask you if you want to start over or to recover a recent save backed up to the cloud. This is the most easiest and the best ways to prevent this problem as each save file takes up around a couple of KB of data and so it is not excusable to not go for this option especially for the amount of copies sold of F1 25 as at most it would prob take up 10GB of space. If their is any solutions to help me backup my saves or to even restore my save which as been corrupted like so please send it over. But apart from that Please fix this as this can happen to many people and I believe that many other people has also ran into this issue. But however, my F1 25 multiplayer stats seem to not be affected by this so it means that they have a system in place for this partially for the multiplayer side but however did not do the same for the single-Player side which is unfortunate, I have even seen a similar thread like this posted to the EA forms 6 Months ago with no action taking place and it shows that this is a ongoing problem that may have started since the release of F1 25. Please fix your game so that more people do not run into this issue thanks! Form link: https://forums.ea.com/idea/f1-25-bug-reports-en/corrupted-save/12870301BUG using [Custom Car Setup]
When playing F2 Career and changing the car's setup in any way BEFORE qualifying (manually in the car setup menu, by loading a setting, or on the track, for example, by adjusting the brake balance), we have MUCH more fuel in qualifying. If we skip practice or don't change the settings in practice, we have less fuel. In Monaco, we can have fuel for 15.8 laps (when changing the settings) or 6.9 laps (when not changing the settings, i.e., when using one of the 5 preset settings). For comparison, the AI has a fuel level of 3.5 laps. At different tracks, the fuel level in our car varies, but the AI always has the same 3.5 laps. This problem ONLY affects F2 QUALIFYING! (because in F1 we can adjust the fuel level). I noticed the same thing in F1 24! F1 23 also has this problem, but the difference is SMALLER when we change the settings in practice. To achieve better lap times, we need to change the car's settings, and if we do, we're penalized in qualifying (with a heavier car)! Similarly, if we try different settings in practice (or load them), we're penalized with a heavy car in qualifying! This makes the game difficult, especially in Monaco, where it's difficult to make up ground from the back of the grid. This requires a quick fix! Besides, the AI's fuel levels and ours should be equal in qualifying! Fix this in F1 25 and F1 24.Brake and Differential
When we appear on the track and turn on MFD, we can adjust the brake and differential settings NORMALLY (i.e. decrease or increase from the value we set in the garage). But when we appear on the track and do NOT turn on MDF, but immediately press the mapped buttons for the brake and differential settings (increase or decrease), for example, the brake balance setting jumps to the minimum value of 50% (even though a different value was set in the garage) and we adjust from this value. It should work as in the first case. Adjustment should start from the previously set value. The same with the differential. In previous F1 games it was just as BAD.Intel UHD driver version check blocks game on laptops with RTX GPU
After the latest Windows 11 update, F1 25 no longer launches on my laptop. Hardware: - Laptop: MSI GF63 Thin 10UC - CPU: Intel (with Intel UHD Graphics) - Dedicated GPU: NVIDIA GeForce RTX 3050 Laptop GPU - OS: Windows 11 (fully updated) Issue: F1 25 fails to start with an error saying that the Intel UHD Graphics driver is too old and requires version 32.0.101.6449 or newer. Current Intel driver version: 31.0.101.2115 Important details: - The game renders on the RTX 3050, not on Intel UHD - RTX 3050 is forced both in NVIDIA Control Panel and Windows Graphics settings - Intel UHD is only used as a display adapter (Optimus) - MSI does NOT provide any newer Intel driver for this laptop model - Intel generic drivers (32.x) cannot be installed due to OEM restrictions - The game worked correctly BEFORE the latest Windows update Conclusion: F1 25 performs a hard check on the Intel UHD driver version at startup, even though the Intel GPU is not used for rendering. This blocks the game from launching on many laptops with NVIDIA Optimus, despite having a fully capable RTX GPU. Request: Please adjust or remove the Intel UHD driver version check at startup, or allow the game to validate only the active rendering GPU (NVIDIA). This appears to be a regression introduced after recent updates.Ai is too easy to beat
I have noticed that I can easily win every single race with a battery management,wualifying is good,it is as it was on f1 25,but on 26 its so easy to beat ai in terms of race conditions and battery control and I win 100% race with a 20+ seconds every time,and I am able to easily win every signle race