Suggestion - The next Mass Effect should bring back the ME3 Multiplayer formula
Hi everyone, As a long-time fan of the franchise, I wanted to share some feedback regarding the future of the Mass Effect series, specifically concerning the multiplayer component. Even today, the Mass Effect 3 Multiplayer remains incredibly active with a dedicated player base. This is a testament to how solid that gameplay loop was. For the next chapter, I believe BioWare should look back at what made ME3's co-op so successful and replicate it without overcomplicating the formula. Key elements we would love to see: Classic Wave-Based Co-op: 4-player survival on tactical maps. It is a proven loop that works perfectly with Mass Effect combat. Iconic Enemy Factions: One of the strengths of ME3 was facing factions like the Reapers, Cerberus, and Collectors. These enemies were terrifying and required specific tactics. We need enemies with that same fear factor and variety, rather than the more generic feeling of the Kett from Andromeda. Diverse Playable Races: The ability to play as Geth, Quarians, Krogans, and even Volus added endless replayability and allowed us to experience the lore firsthand. Keep it Focused: We do not need an open-world multiplayer or a Battle Royale. We just want a polished, modern version of the intense tactical co-op we fell in love with in 2012. The community is still here, still playing, and still passionate. Bringing back this style of multiplayer would not only honor the fans but also ensure the next game has incredible longevity. I am curious to hear from other players and the CMs: would you like to see a return to the classic ME3 multiplayer style in the next game?Suggestion:New Mass Effect
Hey everyone, fellow Mass Effect fans! I've had an idea floating around in my head for a while now and I'd love to hear what you all think about it. It's about connecting the Mass Effect 3 endings with the new game and the potential return of Shepard. My thought is that BioWare could allow us to import our saves from ME3 with any ending, but the dialogue options related to romantic relationships and full Shepard continuity would only unlock if you chose the "Destroy" ending where Shepard survives. This could be explained by the nanotechnology from the Lazarus Project. What are your thoughts on this? Do you think it would help BioWare elegantly bridge the story and also respect player choices? Let me know in the comments. Thank you!Mass Effect Legendary edition and deadspace remastered
Dead Space Remastered was remastered based on Mass Effect Legendary Edition and so was Elite Dangerous. and It is no secret that Bioware originally used Deadspace as a template for Mass Effect 2 and 3 as well as Dead Space 2 & 3 as well. BUT both games share one particular flaw : that is the currency(Credits) and NOT ENOUGH OF THEM AND EVERYTHING AND ALL UPGRADES ARE BLOODY EXPENSIVE! I am sure this WAS PROBABLY a design and developer's oversight on EA/BIOWARE'S part,but it would be nice to actually have the amount of credits that were originally intended without the cap on the credits from the original 360 versions as well as increasing the amount of credits and do not have the randomization script tied to the credits as well this seriously is detrimental to the gameplay and the same goes for Dead Space Remastered as well! Also in the Original 360 games all upgrades from Mass Effect 2 were integraded and covered in mass effect 3 ,but the LE was streamlined a bit and this also had a detrimental effect too as the Extended Fuel Cells were never added to ME3LE and was 15,000 but is only 1,000 and should be 10,000. and Deadspace Remastered is great and I love it and that is about my only gripe is there is not nearly enough credits in both games along with the upgrades not being integraded form Mass Effect 2 into ME3 as well as NG+ in ME@ where as a soldier you could aquire all weapons the Revenant,Widow,Claymore and as well as not just training foras originally intended in the May 2021v update any character you can pick an Advanced weapon and your last current loadout would be the current loadout you "aquire" in NG+ after you wake up in ME2 as originally Intended in the may 2021 day one update.