Mass Effect Legendary edition and deadspace remastered
Dead Space Remastered was remastered based on Mass Effect Legendary Edition and so was Elite Dangerous. and It is no secret that Bioware originally used Deadspace as a template for Mass Effect 2 and 3 as well as Dead Space 2 & 3 as well. BUT both games share one particular flaw : that is the currency(Credits) and NOT ENOUGH OF THEM AND EVERYTHING AND ALL UPGRADES ARE BLOODY EXPENSIVE! I am sure this WAS PROBABLY a design and developer's oversight on EA/BIOWARE'S part,but it would be nice to actually have the amount of credits that were originally intended without the cap on the credits from the original 360 versions as well as increasing the amount of credits and do not have the randomization script tied to the credits as well this seriously is detrimental to the gameplay and the same goes for Dead Space Remastered as well! Also in the Original 360 games all upgrades from Mass Effect 2 were integraded and covered in mass effect 3 ,but the LE was streamlined a bit and this also had a detrimental effect too as the Extended Fuel Cells were never added to ME3LE and was 15,000 but is only 1,000 and should be 10,000. and Deadspace Remastered is great and I love it and that is about my only gripe is there is not nearly enough credits in both games along with the upgrades not being integraded form Mass Effect 2 into ME3 as well as NG+ in ME@ where as a soldier you could aquire all weapons the Revenant,Widow,Claymore and as well as not just training foras originally intended in the May 2021v update any character you can pick an Advanced weapon and your last current loadout would be the current loadout you "aquire" in NG+ after you wake up in ME2 as originally Intended in the may 2021 day one update.